Delamore Level 1 of the Dungeon [Shop] Haak's Antique Weapon Boutique a +0 whip (70 gold) a +0 club (28 gold) a +0 dagger of speed (224 gold) a +0 whip (70 gold) the +8 whip "Snakebite" {curare, rPois} (1517 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 dagger (56 gold) the +12 glaive of Prune {vorpal} (2147 gold) It inflicts extra damage upon your enemies. a +0 club (28 gold) a +2 dagger of protection (403 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 war axe (98 gold) (0, 0, D:1) a +0 dagger (5, 15, D:1) 21 stones (17, 8, D:1) a +0 buckler (21, 3, D:1) a +0 helmet (22, 1, D:1) a +0 short sword 5 stones (23, -18, D:1) a +0 dagger (23, 1, D:1) a +0 short sword 5 stones (23, 26, D:1) a +0 dagger (24, 1, D:1) a +0 dagger (32, 10, D:1) 20 arrows (34, -6, D:1) a +0 club (35, 32, D:1) a +0 club (39, -19, D:1) a +0 dagger 5 stones (43, 1, D:1) a +0 club (48, 2, D:1) a +0 dagger (49, 0, D:1) a +0 whip (58, -12, D:1) a +0 dagger (59, 2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 1, D:2) a +0 robe (4, 5, D:2) a +0 club (5, -14, D:2) 3 scrolls of noise (11, -10, D:2) a +0 club (11, -9, D:2) a +0 club (15, -19, D:2) a +0 club (21, -5, D:2) 13 arrows (27, -6, D:2) a +0 short sword (27, 2, D:2) a +0 dagger (37, -28, D:2) a staff of air (37, -7, D:2) a +0 flail a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -40, D:3) a +0 hand axe (4, -39, D:3) a +0 morningstar (5, -39, D:3) a +0 hand axe (21, -8, D:3) a +0 hand axe a +0 leather armour (22, -39, D:3) a +0 hunting sling (23, -12, D:3) a +0 leather armour a +0 club (23, -11, D:3) a +0 leather armour a +0 whip (23, -10, D:3) a +0 giant club (24, -12, D:3) a staff of air a +0 robe (24, -11, D:3) a +0 ring mail a +0 flail (27, -7, D:3) a +0 club (33, -40, D:3) a +0 halberd (37, -29, D:3) 14 stones (39, -39, D:3) a +0 trident (43, -14, D:3) a +2 short sword of electrocution (43, -13, D:3) a +0 dagger a +0 falchion (43, -12, D:3) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (45, -12, D:3) a +0 robe (48, -38, D:3) a +0 whip (49, -42, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Orphoiwn's Book Shop a book of Flames (350 gold) a book of Air (350 gold) a book of Party Tricks (500 gold) a book of Death (700 gold) a book of Callings (300 gold) a book of Flames (350 gold) a book of Ice (650 gold) (16, 18, D:4) a +0 dagger (20, 12, D:4) a +0 dagger (24, 12, D:4) 19 sling bullets (24, 25, D:4) a +0 leather armour (25, 5, D:4) a +0 short sword (27, 7, D:4) a +0 dagger (33, 19, D:4) a +0 plate armour (36, 3, D:4) a +0 long sword (37, 20, D:4) a +0 whip (45, 18, D:4) 25 arrows (56, 8, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, 24, D:5) a +0 hand axe (6, 18, D:5) a +0 chain mail (9, 6, D:5) a +2 flail of protection a +0 leather armour (11, 12, D:5) 12 arrows (12, 39, D:5) a +0 quarterstaff (12, 41, D:5) a +0 scale mail (19, 22, D:5) a +0 flail (23, 8, D:5) a +0 ring mail (28, 6, D:5) 27 stones (30, 22, D:5) a +0 scale mail (31, 12, D:5) a stone (31, 14, D:5) a stone (32, 9, D:5) a stone (33, 13, D:5) 6 large rocks (34, 11, D:5) 3 large rocks (35, 9, D:5) a stone (35, 14, D:5) a stone (38, -1, D:5) a +0 cloak (42, 9, D:5) a +0 flail Level 6 of the Dungeon (1, 32, D:6) a +0 robe (8, -8, D:6) a +0 spear (13, -6, D:6) a +0 flail (16, -9, D:6) a +0 club (32, 15, D:6) a +0 dagger a +0 robe (37, -12, D:6) a +2 dagger of holy wrath (38, -12, D:6) a +0 giant spiked club (39, 13, D:6) a +0 giant spiked club (43, 23, D:6) a +0 dire flail a +0 plate armour (45, 18, D:6) 17 arrows (46, 19, D:6) a staff of earth (52, 23, D:6) a +0 club (61, 22, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 robe (1, -2, D:7) a +3 dagger of freezing a +0 robe a +2 battleaxe a +0 robe a +0 short sword a +0 robe a +5 battleaxe of freezing 23 stones a +0 robe (1, -1, D:7) a +0 club a +0 club (1, 2, D:7) a +0 whip (3, -4, D:7) a +0 short sword a +0 robe (14, 1, D:7) a +0 spear (14, 19, D:7) a +0 short sword (15, -8, D:7) a +0 kite shield (15, -2, D:7) a +0 club (15, -1, D:7) a +0 flail (15, 0, D:7) a +0 club a +0 club a +0 robe (16, 1, D:7) a +0 halberd (24, 23, D:7) a +0 shortbow 14 arrows (31, 29, D:7) a +0 shortbow 13 arrows (32, 17, D:7) a scroll of identify (32, 31, D:7) a +0 pair of gloves (34, 26, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (7, -16, D:8) a +0 shortbow 8 arrows (8, -14, D:8) a +0 shortbow 23 arrows a centaur skeleton (11, 13, D:8) 21 gold pieces (11, 14, D:8) a wand of iceblast (10) (12, 12, D:8) 20 gold pieces (12, 13, D:8) a staff of air (12, 14, D:8) the ring "Zitwish" {*Corrode rC+ rN++ Int+3} [ring of protection from cold] It affects your intelligence (+3). It protects you from cold. It greatly protects you from negative energy. It may corrode you when you take damage. (12, 15, D:8) 9 gold pieces (13, -7, D:8) a +0 shortbow 16 arrows a centaur corpse (13, 12, D:8) 22 gold pieces (13, 13, D:8) a condenser vane (13, 14, D:8) the +1 fustibalus "Kudoigiu" {flame, Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (13, 15, D:8) a scroll of fear (14, 13, D:8) a +4 ring of protection (14, 14, D:8) 19 stones the Ecumenical Temple