Delamore Level 1 of the Dungeon (0, 16, D:1) a +0 leather armour (17, 9, D:1) a +0 dagger (18, 12, D:1) a +0 whip (25, 7, D:1) a +0 club (30, 1, D:1) a +0 whip (30, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (8, -2, D:2) 21 stones (35, 18, D:2) a +0 club (37, 7, D:2) a +0 dagger (46, 10, D:2) a +0 hunting sling (55, 1, D:2) a +0 giant club Level 3 of the Dungeon (1, -12, D:3) a +0 dagger a +0 hunting sling 7 stones (9, -7, D:3) 26 stones (10, 18, D:3) a +2 dagger of protection (18, -12, D:3) a scroll of immolation (28, -21, D:3) 17 stones (31, -27, D:3) a +0 mace (37, -18, D:3) a +0 rapier (51, -11, D:3) a +0 flail (58, -15, D:3) a +0 morningstar Level 4 of the Dungeon (0, 24, D:4) a +0 spear (12, -6, D:4) a +1 scythe of protection a +0 robe (12, 6, D:4) a +0 short sword (12, 7, D:4) a +2 mace of protection (16, 23, D:4) a +0 club (31, -7, D:4) 22 arrows (32, -7, D:4) a +0 chain mail (35, 15, D:4) 23 stones (36, -9, D:4) a +0 rapier (39, 12, D:4) 9 arrows (39, 25, D:4) 15 stones Level 5 of the Dungeon (13, -19, D:5) a +0 arbalest (14, 13, D:5) a +0 dagger (25, 3, D:5) a scroll of noise (26, 18, D:5) a +0 leather armour (35, 1, D:5) a +0 rapier a +0 ring mail (38, -1, D:5) a +0 dagger a +0 robe (39, -1, D:5) a +0 giant spiked club (40, -18, D:5) a +0 dagger a +0 ring mail (48, -7, D:5) 3 large rocks (49, 17, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Liebraw's Jewellery Emporium an amulet of guardian spirit (420 gold) an amulet of the acrobat (420 gold) a ring of see invisible (210 gold) a +6 ring of dexterity (819 gold) an amulet of faith (560 gold) an amulet of the acrobat (420 gold) the ring of Kebbodu {rC+ rN+ Dex+3 SInv} (553 gold) [ring of see invisible] It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It lets you see invisible. an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) (0, 0, D:6) 25 arrows (8, 5, D:6) a +0 dagger (16, -7, D:6) a +0 quick blade (29, 11, D:6) a +0 falchion a +0 robe a +0 dagger (29, 12, D:6) a +0 leather armour a +0 hand axe (30, 12, D:6) a +0 spear (31, 5, D:6) 18 stones (36, -11, D:6) 16 sling bullets (37, -1, D:6) a +0 hand axe (39, 16, D:6) a +0 robe (42, -19, D:6) 23 arrows (48, 2, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, 8, D:7) 12 stones (9, -18, D:7) a +0 whip (14, -4, D:7) a +0 hat (14, -1, D:7) a +0 whip (16, -16, D:7) a +0 mace (17, -18, D:7) a +2 quarterstaff of chaos (21, -8, D:7) 19 arrows (23, -7, D:7) a +0 scale mail a +2 long sword of draining (23, -2, D:7) a +0 ring mail (25, -11, D:7) a +0 short sword (26, -11, D:7) 4 stones a +0 dagger a +0 dagger (27, -11, D:7) a +0 dagger (27, -10, D:7) a +0 club (37, -6, D:7) 17 stones (39, -19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -3, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 short sword a +0 short sword (3, -2, D:8) a +0 falchion (4, 7, D:8) a +0 hand crossbow (5, 13, D:8) a +0 giant spiked club (16, 27, D:8) a +0 plate armour (21, 1, D:8) 4 large rocks (28, 34, D:8) 28 stones (36, 43, D:8) a +0 kite shield (38, 7, D:8) a +0 quarterstaff (46, 12, D:8) a +0 falchion a +0 robe (46, 21, D:8) a +0 club a +0 leather armour (47, 12, D:8) a +0 club a +0 ring mail a +3 halberd a +0 robe (47, 21, D:8) a +0 short sword a +0 scale mail (48, 12, D:8) a +2 falchion a +0 robe a +0 falchion a +0 robe (50, 21, D:8) a +0 war axe (52, -8, D:8) a +0 robe Level 9 of the Dungeon [Shop] Funeah's Armour Emporium a +1 robe of willpower (177 gold) a +2 robe of fire resistance (247 gold) a scarf of shadows (168 gold) the +0 scale mail of Refuge {Contam rN+ Int+2 Dex+2} (252 gold) It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. It causes magical contamination when unequipped. the +0 plate armour of Sin {rPois rN+} (537 gold) It protects you from poison. It protects you from negative energy. the +7 chain mail "Tokkinao" {rElec rF+ Str-5} (700 gold) It affects your strength (-5). It protects you from fire. It insulates you from electricity. the +0 robe of Tender Moments {rElec rPois rCorr} (343 gold) It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. a +0 pair of gloves of stealth (161 gold) a +1 scale mail of positive energy (182 gold) the +7 ring mail "Amyz" {Fly Str-3 Dex+3} (673 gold) It affects your strength (-3). It affects your dexterity (+3). It grants you flight. [Shop] Qoureum's Distillery a potion of flight (45 gold) a potion of invisibility (120 gold) a potion of attraction (45 gold) a potion of lignification (45 gold) a potion of haste (150 gold) a potion of haste (150 gold) a potion of magic (120 gold) a potion of brilliance (60 gold) (0, 0, D:9) a +0 giant club a +0 giant club (6, -19, D:9) a +0 hand axe a +0 leather armour (8, -29, D:9) a +0 whip (8, -27, D:9) a +0 mace of draining a +0 chain mail (9, -29, D:9) a +0 mace (10, -31, D:9) a +0 dire flail 22 stones a +0 chain mail (24, -8, D:9) a +0 club a +0 chain mail (25, -7, D:9) a +0 dire flail a +0 chain mail a +0 flail a +0 leather armour (26, -48, D:9) a +0 whip 3 stones (29, -48, D:9) a +0 dagger a +0 whip 2 stones a +0 dagger (30, -48, D:9) 6 stones a +0 dagger a +0 short sword a +2 whip of freezing (34, 5, D:9) a +0 leather armour (35, -42, D:9) a +0 scale mail a +0 falchion a +0 short sword a +0 robe a +0 dagger (36, -42, D:9) a +0 club (37, -9, D:9) 18 stones (40, -18, D:9) a +0 flail a +0 leather armour a +0 whip a +0 chain mail (44, -18, D:9) a +0 short sword (48, -22, D:9) a +0 short sword a +0 leather armour a +0 short sword a +0 hand axe a +0 hand axe a +0 hand axe a +0 ring mail a +0 dagger a +0 club a +0 chain mail a +0 dagger a +0 halberd a +0 plate armour a +0 dagger a +0 short sword a +0 ring mail a +0 club a +0 falchion a +0 ring mail a +0 hand axe (52, -42, D:9) a +0 flail (52, 2, D:9) a +0 scale mail (56, 5, D:9) a +1 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (0, 8, D:10) a +0 leather armour (6, -12, D:10) a potion of resistance (7, -16, D:10) 27 bolts (10, -17, D:10) 17 gold pieces (10, 1, D:10) a +0 leather armour (11, -17, D:10) a scroll of enchant weapon (11, 0, D:10) a +0 ring mail (12, -17, D:10) a wand of flame (24) (15, -29, D:10) a +0 mace (17, -22, D:10) 23 stones (19, -10, D:10) a +0 robe (20, -11, D:10) a +0 dagger a +0 robe (21, -12, D:10) a +0 short sword (28, -25, D:10) 22 arrows (31, -21, D:10) a +0 helmet (36, -6, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a -2 spear a +0 animal skin (11, -1, D:11) 19 sling bullets (15, -25, D:11) a +0 giant club a +0 giant spiked club (17, 5, D:11) a +0 helmet (18, -14, D:11) a +0 hand axe (21, 2, D:11) a +0 robe (22, 3, D:11) a +0 whip a +0 scale mail (22, 6, D:11) a +0 shortbow 22 arrows (23, -14, D:11) 20 stones (23, -7, D:11) a +0 robe (28, -7, D:11) the +8 shortbow of the Shore {vorpal, Int-3 Dex+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+4). (33, -32, D:11) a staff of earth (38, 4, D:11) a +1 helmet (42, -30, D:11) a +6 ring of intelligence a +0 kite shield a +0 scale mail (42, -3, D:11) a +0 rapier a +0 chain mail (43, -16, D:11) a +0 scimitar (44, -28, D:11) a +0 mace (45, 3, D:11) a +0 scimitar a +0 chain mail 11 stones (56, -29, D:11) 12 stones (56, -11, D:11) a +0 broad axe a +0 plate armour (60, -5, D:11) a +0 dagger a +0 war axe a +0 dagger of venom a +0 robe a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (67, -28, D:11) a poisoned dart (69, -22, D:11) a +0 flail the Ecumenical Temple