Dungeon Crawl Stone Soup version 0.27-a0-1296-g8ece459b43 (webtiles) character file. Game seed: 11349124080177059124 23 Delamore the Skirmisher (level 3, -1/40 HPs) Began as a Formicid Fighter on June 16, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:03 (832 turns). Delamore the Skirmisher (Formicid Fighter) Turns: 832, Time: 00:01:04 Health: -1/40 AC: 21 Str: 21 XL: 3 Next: 10% Magic: 3/3 EV: 2 Int: 5 God: Gold: 75 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident (vamp) rCold . . . Faith . c - +0 kite shield rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -10), tree-form A: stationary, stasis, torment immunity, boosted hp, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms, dopey 1, frail 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 vampiric trident (weapon) Armour b - a +0 scale mail (melded) c - a +0 kite shield (worn) Potions d - a potion of might Skills: + Level 3.7 Fighting * Level 3.0 Polearms - Level 3.2 Armour - Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. You are dopey. (Int -2) You are frail. (-10% HP) Your spells are a little easier to cast, but a little less powerful. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel stupid. You feel frail. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder completely misses you. The adder bites you but does no damage. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You block the adder's attack. It was a potion of haste. Your stasis prevents you from being hasted. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You miss the adder. You die... #.# # ###.### .. #.....# #.#.#.#.# #.....#.# ...#.....####### ###.#.#.......... # #.#.......... ..#♣S........ .. #.S........ #.)........ #.......... ..##.###### .... .# ###. .# . .# You could see 2 adders. Vanquished Creatures 2 dart slugs (D:1) 2 bats An endoplasm (D:1) 3 goblins A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Delamore the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 683 | D:1 | Reached XP level 3. HP: 25/30 MP: 3/3 828 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 828 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 828 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 831 | D:2 | HP: 2/40 [adder (3)] 832 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_circle_x, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.0 Fighting | | 3.7 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: Trident || 47 Use: Scroll || 4 Potion || 3 Armor: Scale mail || 15 Skin || 2 Dodge: Dodged || 5 Block: Kite shield || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 848 | 846 | 2 | 0 | 724 | 2 | 424.0 | Dungeon | 848 | 846 | 2 | 0 | 724 | 2 | 424.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:2: 78 daAuts