Delamore Level 1 of the Dungeon (0, 0, D:1) 28 stones (5, -19, D:1) a +0 club (8, -20, D:1) a +0 hunting sling (8, -15, D:1) a +2 dagger of freezing (13, -9, D:1) a +0 dagger 5 stones (20, -12, D:1) 22 arrows (27, 3, D:1) a +0 dagger (28, -17, D:1) a +0 dagger 5 stones (33, 6, D:1) a +0 mace (34, -12, D:1) a +0 club 4 stones (36, -6, D:1) a +0 hunting sling (39, 4, D:1) a +0 long sword (49, -8, D:1) 16 sling bullets Level 2 of the Dungeon (3, -14, D:2) 17 stones (20, -28, D:2) a +0 ring mail (42, -24, D:2) 19 stones (55, -19, D:2) a +0 mace (60, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 17 stones (15, -18, D:3) 18 sling bullets (17, -30, D:3) a +0 dagger (19, -21, D:3) a +2 dagger of venom (22, -30, D:3) a +0 trident (23, -30, D:3) a +0 club (27, -3, D:3) a +3 short sword (42, -21, D:3) a +0 club (49, -28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, 22, D:4) a +0 club (8, -2, D:4) a +0 hand axe a +0 leather armour (14, 18, D:4) a +0 club (15, 18, D:4) a +0 flail a +0 spear (20, -1, D:4) a +0 dagger 4 stones (34, 13, D:4) 15 stones a +0 dagger (50, -1, D:4) a +0 whip (50, 1, D:4) a +0 whip a +0 flail a +0 spear (54, 4, D:4) a +0 dagger Level 5 of the Dungeon (1, -5, D:5) 19 stones (10, -46, D:5) a scroll of teleportation (10, -3, D:5) a +0 broad axe (11, -46, D:5) a scroll of magic mapping (11, -23, D:5) a +0 leather armour (12, -28, D:5) 5 boomerangs (12, -23, D:5) a +0 giant club (20, -13, D:5) a +0 leather armour a +0 mace a +0 club a +0 mace a +0 robe a +0 dagger (21, -14, D:5) a +0 trident (31, -30, D:5) a +0 whip (42, -39, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Camevex's Jewellery Emporium a ring of poison resistance (260 gold) a ring of see invisible (195 gold) a ring of wizardry (390 gold) a ring of poison resistance (260 gold) a ring of positive energy (260 gold) the ring "Ujooqin" {rF+ Int+6} (942 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. a +4 ring of evasion (468 gold) the amulet "Nikluhee" {Faith Int+2 SInv} (720 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +4 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) (0, 0, D:6) a +0 plate armour (1, 14, D:6) a +0 hand axe of flaming (5, 15, D:6) a +0 dagger (6, 15, D:6) a +0 dagger a +0 leather armour (8, 10, D:6) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 mace (still there?) a +0 dagger (still there?) (9, 9, D:6) a +0 robe (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 mace (still there?) a +0 robe (still there?) a +0 whip of flaming (still there?) (10, 31, D:6) a +0 hand axe (13, 7, D:6) 19 sling bullets (30, 34, D:6) the +11 hunting sling "Rynap" {freeze, rF+ rC++} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It greatly protects you from cold. (30, 38, D:6) 14 stones (31, 35, D:6) a +0 chain mail (33, 16, D:6) 28 sling bullets (52, -9, D:6) 30 bolts Level 7 of the Dungeon (0, 0, D:7) a piece from Xom's chessboard (15/15) (1, 6, D:7) a +0 dagger (4, 8, D:7) 23 stones (13, 6, D:7) a +0 ring mail (20, 25, D:7) a +0 giant club (21, 12, D:7) the +9 hand axe of the Unspeakable One {freeze, Fly Int-2 Dex+5 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). Fly: It grants you flight. Stlth: It makes you more stealthy. (21, 25, D:7) a +0 shortbow 10 arrows (26, 36, D:7) a +0 short sword (27, 35, D:7) a +0 hand axe a +0 scale mail (27, 36, D:7) a +2 dagger of venom a +0 robe a +0 shortbow 14 arrows (27, 37, D:7) a +0 dagger a +0 robe (33, 6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 8, D:7) a +0 dagger a +0 robe (34, 6, D:7) a +0 dagger a +0 robe (35, 31, D:7) 17 arrows (39, 12, D:7) a +0 short sword (41, 5, D:7) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (41, 6, D:7) a +0 hand axe a +0 leather armour (41, 7, D:7) a +0 hand axe a +0 glaive a +0 plate armour (41, 8, D:7) a +0 hand axe a +0 leather armour (41, 9, D:7) a +0 leather armour 5 boomerangs a +0 short sword (42, 8, D:7) a +0 flail a +0 whip (43, 17, D:7) 20 stones (43, 39, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 war axe (3, 8, D:8) a +0 short sword (7, -13, D:8) 4 stones a +0 short sword (8, -12, D:8) 5 stones a +0 dagger (12, -7, D:8) a +2 short sword of flaming (12, -6, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, -5, D:8) a +1 dagger of venom (13, -5, D:8) a +0 club a stone (17, -16, D:8) a +0 short sword (17, 24, D:8) a +0 hand axe (21, 3, D:8) 23 stones (22, -13, D:8) a +0 whip a +0 club a +2 dagger of venom a +0 leather armour a +0 dagger a curare-tipped dart a +0 short sword 8 stones (30, -1, D:8) a +0 shortbow 20 arrows (31, 1, D:8) 18 stones (42, -13, D:8) a +0 leather armour (49, 8, D:8) a +0 war axe a +0 ring mail (52, 8, D:8) a +0 scimitar a +0 plate armour a +0 dagger a +0 chain mail (62, 28, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (2, -2, D:9) a +0 dire flail 7 boomerangs a +0 chain mail (2, 13, D:9) a +0 spear (2, 22, D:9) a staff of cold (3, 11, D:9) a +0 club a +0 whip a +0 leather armour (3, 13, D:9) a +0 spear (4, 12, D:9) a +0 club (11, 1, D:9) a +0 mace (13, 0, D:9) a +0 chain mail a +0 short sword (16, 4, D:9) 15 stones (24, 38, D:9) a +0 whip (24, 39, D:9) a +1 spear of flaming a +0 ring mail (25, 38, D:9) a +2 flail of draining (26, 38, D:9) a +0 flail of protection (29, 16, D:9) a +0 club a +0 robe the +0 spear of Cowe Wuf {venom, rElec rN+ Int+4 Dex+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. 18 stones a +0 chain mail (30, 18, D:9) a +0 whip (31, 18, D:9) a +0 flail (44, 6, D:9) a -1 glaive a +0 animal skin (47, 19, D:9) a +0 short sword (51, 37, D:9) a +0 ring mail a +0 club (52, 37, D:9) a +0 leather armour a +0 hand axe (53, 41, D:9) a +0 whip (still there?) a +0 leather armour (still there?) a +0 flail (still there?) (54, 43, D:9) a +0 club (unseen) Level 10 of the Dungeon (9, -16, D:10) a +0 leather armour (13, -36, D:10) a +0 club (13, -35, D:10) a +0 club (14, -34, D:10) a +0 spear a +0 ring mail a +2 buckler (15, -36, D:10) a +0 whip (15, -35, D:10) a +0 club (16, -32, D:10) 16 stones (18, -32, D:10) a +2 buckler (18, -9, D:10) a +0 dagger a +0 scale mail a +0 scimitar a +0 plate armour (18, -8, D:10) a +0 dagger (19, -9, D:10) a +0 dagger a +0 robe (20, -31, D:10) 13 arrows (20, -9, D:10) a +0 flail a +0 scale mail (26, -24, D:10) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 bolts (0, 2, Lair:1) a staff of air (4, 0, Lair:1) a potion of degeneration (8, -4, Lair:1) a +0 robe (12, 6, Lair:1) a +6 ring of dexterity a +4 ring of evasion a ring of wizardry the +0 plate armour of Plog {Harm Rampage Will+ rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. a +1 scale mail of willpower a +0 chain mail a +0 scale mail (13, 5, Lair:1) 20 stones (19, 28, Lair:1) the +2 long sword "Urasch" {speed, rCorr Str+2 Int-2} Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Int: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. (41, -1, Lair:1) a +0 robe (47, -22, Lair:1) 20 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 arrows (10, -15, Lair:2) 29 stones (19, -25, Lair:2) a staff of conjuration (20, -25, Lair:2) a scroll of teleportation (20, -24, Lair:2) the +1 hat of Fedhas's Whim {Stlth+} Stlth: It makes you more stealthy. (20, 3, Lair:2) a +0 trident (21, -25, Lair:2) a piece from Xom's chessboard (15/15) (22, -25, Lair:2) a scroll of fog (23, -4, Lair:2) 16 stones (25, -15, Lair:2) a +0 robe (26, 10, Lair:2) a +0 short sword a +0 robe (27, 10, Lair:2) a +0 hand axe (28, 9, Lair:2) a +0 halberd (29, 16, Lair:2) 10 stones (35, 12, Lair:2) a +0 whip (48, -20, Lair:2) a +0 robe (53, -26, Lair:2) a staff of earth (55, -26, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (4, -1, Lair:3) a basilisk corpse (8, -7, Lair:3) 25 sling bullets