Delamore Level 1 of the Dungeon (0, 0, D:1) a +2 buckler (1, 17, D:1) 19 stones (3, 17, D:1) 15 sling bullets (6, 28, D:1) a +0 plate armour (8, 16, D:1) 14 stones (10, 30, D:1) a +0 robe (11, 16, D:1) 19 stones (11, 28, D:1) a +0 leather armour (26, 20, D:1) a +0 dagger 2 stones (34, 37, D:1) 24 arrows (39, 7, D:1) 12 stones (39, 37, D:1) a +0 club (40, 36, D:1) a +0 robe (41, 40, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -45, D:2) 22 stones (13, -30, D:2) a +0 leather armour (39, -26, D:2) a +0 hunting sling (50, -25, D:2) a +0 club 4 stones (50, -15, D:2) a +0 dagger (59, -39, D:2) 27 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (21, 6, D:3) a +0 leather armour (22, 8, D:3) a +0 quarterstaff (33, 0, D:3) a +0 robe (55, 10, D:3) a +2 vorpal long sword (57, -12, D:3) a +0 dagger 5 stones (57, 1, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Fiadoh's Antique Weapon Emporium a +0 spear (87 gold) a +0 quarterstaff (116 gold) a +0 short sword (87 gold) a +0 morningstar (116 gold) a +0 glaive (188 gold) a +0 trident (101 gold) a +0 flail (101 gold) the +6 hunting sling "Jellyslayer" {freeze, Drain Str+5} (1293 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). Drain: It drains your maximum health when unequipped. a +0 short sword (87 gold) a +0 trident (101 gold) a +4 mace of protection (742 gold) a +5 arbalest (913 gold) (0, 0, D:4) 29 stones (2, 1, D:4) 12 stones (12, -30, D:4) a +0 dagger (13, -10, D:4) a +0 whip a +0 ring mail (15, -15, D:4) a +0 hand axe (22, 16, D:4) a +0 short sword (25, 3, D:4) 17 stones (25, 10, D:4) 14 sling bullets (26, -19, D:4) a +0 dagger (26, -18, D:4) a +0 giant club (28, -21, D:4) a +0 giant club (28, -4, D:4) a +0 club (41, -17, D:4) 13 stones (44, -8, D:4) a +0 ring mail (45, -21, D:4) 24 bolts Level 5 of the Dungeon (0, 0, D:5) 16 sling bullets (10, -7, D:5) 24 bolts (21, 17, D:5) 3 large rocks (22, 32, D:5) a +0 dagger (22, 34, D:5) a +0 club a +0 chain mail (23, 31, D:5) a +0 hand axe (24, 31, D:5) a +0 club (33, 22, D:5) a +0 dagger (38, 32, D:5) a +1 dagger of chaos (39, 0, D:5) a +0 flail a +0 ring mail (39, 1, D:5) a +0 dagger a +0 robe a +0 hand axe (50, 20, D:5) a +0 spear (54, 12, D:5) a +0 halberd (54, 16, D:5) a +0 leather armour (54, 33, D:5) a +0 hunting sling (55, 12, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Ushut's Armour Shop a +2 ring mail of fire resistance (273 gold) a +1 ring mail of fire resistance (208 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +4 scale mail of willpower (403 gold) (0, 0, D:6) a +0 quarterstaff (5, -1, D:6) a +0 ring mail (11, 19, D:6) a +0 dagger (16, -12, D:6) a +0 club (17, -3, D:6) a +0 short sword a +0 ring mail (18, -3, D:6) a +0 dagger a +0 robe (18, 24, D:6) a +0 hand axe (36, -8, D:6) a +0 spear (38, -8, D:6) a +0 spear (39, -6, D:6) a +0 club (39, 14, D:6) a +0 shortbow 11 arrows (44, -24, D:6) a +0 flail (46, -24, D:6) a +0 club a +0 chain mail (46, -23, D:6) a +0 flail (47, -14, D:6) 16 arrows (47, 16, D:6) a +0 hunting sling (48, 22, D:6) a +0 club (49, -22, D:6) a +0 hunting sling (52, -14, D:6) 12 stones (53, -7, D:6) a +0 dagger (56, 13, D:6) a +2 robe of willpower (58, -11, D:6) a +0 club Level 7 of the Dungeon [Shop] Sadocits's Antique Weapon Boutique the +3 hunting sling "Ajukkasu" {flame, Contam rPois rN++ Str+8} (1163 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+8). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. a +2 vampiric morningstar (552 gold) a +2 vorpal spear (379 gold) a +1 spectral quarterstaff (391 gold) a +1 battleaxe of venom (340 gold) a +0 falchion of holy wrath (170 gold) a +0 vampiric spear (253 gold) a +4 short sword of flaming (630 gold) a +4 dagger of draining (588 gold) a +5 dagger of pain (736 gold) the +6 hand crossbow "Siodath" {speed, MP+9 Dex+4} (1720 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). a +6 whip of venom (805 gold) a +0 short sword of freezing (170 gold) (0, 0, D:7) 9 stones (1, 1, D:7) 21 arrows a +1 shortbow of flaming (8, 0, D:7) a +2 scimitar a +0 robe (10, -2, D:7) a +0 falchion a +0 robe (10, -1, D:7) a +0 falchion a +0 robe (16, -1, D:7) a +4 battleaxe a +0 robe (22, 34, D:7) a +0 flail a +0 flail a +0 dagger a +0 hand axe (23, 10, D:7) a +0 ring mail a +0 short sword (32, 25, D:7) a +0 glaive +0 steam dragon scales (33, 8, D:7) a +1 long sword of electrocution (33, 50, D:7) a +0 ring mail (34, 31, D:7) 17 arrows (39, 35, D:7) 19 bolts (47, 38, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -8, D:8) 15 arrows (34, -2, D:8) 11 gold pieces (37, -1, D:8) 6 gold pieces (still there?) a +0 short sword (still there?) 4 poisoned darts (still there?) (39, -15, D:8) 6 gold pieces (still there?) a +1 dagger of venom (still there?) (39, -1, D:8) 8 gold pieces a +0 dagger (39, 1, D:8) 8 gold pieces (still there?) a +0 short sword (still there?) (40, -15, D:8) 3 gold pieces a +0 flail (40, -2, D:8) a +0 short sword (40, 1, D:8) 5 gold pieces (still there?) a +0 whip (still there?) (41, -2, D:8) a +0 club a stone (42, -1, D:8) 7 gold pieces (still there?) a +0 short sword (still there?) (44, -11, D:8) 3 gold pieces a +0 dagger a +0 leather armour (45, -11, D:8) 6 gold pieces (still there?) a +0 whip (still there?) a +0 scale mail (still there?) (46, -11, D:8) 7 gold pieces (still there?) a +0 club (still there?) a +0 leather armour (still there?) (46, -10, D:8) 4 gold pieces (still there?) a +0 trident (still there?) the Ecumenical Temple