Delamore Level 1 of the Dungeon [Shop] Betu's Antique Armour Boutique a +0 robe (13 gold) the +1 scale mail of the Soft Falcon {+Blink rN+ rCorr} (623 gold) rN: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +2 helmet (313 gold) a +0 chain mail (85 gold) a +0 scale mail (76 gold) a +1 pair of gloves of archery (313 gold) a +0 plate armour (437 gold) (11, 1, D:1) a +0 spear (12, -20, D:1) a +0 leather armour (13, 23, D:1) a +0 short sword 2 stones (16, 6, D:1) 12 stones (17, 2, D:1) a +0 club (23, -1, D:1) a +0 whip (41, -7, D:1) 17 sling bullets (47, 6, D:1) a +0 dagger (51, -7, D:1) a +0 whip (55, 7, D:1) a +0 short sword Level 2 of the Dungeon (14, 18, D:2) a stone a +0 dagger (15, 9, D:2) 17 arrows (22, 13, D:2) a +0 dagger (26, -2, D:2) a +0 club (31, 1, D:2) a +0 dagger (32, 5, D:2) a +0 short sword 4 stones (36, 24, D:2) a +0 dagger (42, 34, D:2) 16 bolts Level 3 of the Dungeon [Shop] Pymymuz's Book Boutique an Everburning Encyclopedia (286 gold) a Young Poisoner's Handbook (220 gold) a book of Sloth (396 gold) a Grand Grimoire (374 gold) The Arcane Arts, Part Four (440 gold) Spells Type Level Known a - Fulminant Prism Conjuration/Hexes 4 no b - Ice Form Ice/Transmutation 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Dispel Undead Necromancy 4 yes a book of Touch (286 gold) a book of Maledictions (198 gold) a book of Callings (220 gold) a book of Frost (242 gold) a book of Chaos (550 gold) a book of Burglary (308 gold) a book of Storms (352 gold) (0, 0, D:3) 25 stones (3, 15, D:3) a +0 whip 2 stones (7, 6, D:3) 23 bolts (22, -1, D:3) a +0 cloak (27, -18, D:3) a +0 club a +0 robe (37, 8, D:3) a +0 club (37, 9, D:3) a +0 leather armour a +0 flail (38, 9, D:3) a +0 hand axe (39, 9, D:3) a +0 club (40, 9, D:3) a +0 ring mail a +0 short sword (45, 12, D:3) a +0 hand axe a +0 ring mail (53, -5, D:3) a +0 dagger a +0 leather armour (53, -3, D:3) a +0 short sword (54, -3, D:3) a +0 short sword (55, -3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 20 stones (4, -15, D:4) a +0 ring mail (10, -4, D:4) a +0 dagger (15, -11, D:4) a +0 whip (18, -13, D:4) a +0 club (18, -12, D:4) a +0 chain mail (19, -13, D:4) a +0 mace (19, -12, D:4) a +0 short sword a +0 leather armour (21, -3, D:4) 14 stones (23, 7, D:4) a +0 robe (24, 7, D:4) a +0 ring mail (25, -3, D:4) 26 bolts (29, -6, D:4) 20 bolts (32, 4, D:4) a +0 robe (37, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -1, D:5) a +0 whip (2, -1, D:5) a +0 club a +0 leather armour (3, -1, D:5) a +0 club (3, 3, D:5) a +0 robe (10, 22, D:5) a +0 morningstar a +0 leather armour a +0 war axe (10, 24, D:5) a +0 whip (11, 32, D:5) a +0 giant spiked club (12, 3, D:5) a +0 giant spiked club (29, -10, D:5) a +0 flail (35, -9, D:5) a +0 shortbow 24 arrows (48, 37, D:5) a +0 hand axe (49, 37, D:5) a +0 dagger a +1 whip of pain a +0 mace (50, 37, D:5) a +0 dagger (52, 28, D:5) a +0 hand crossbow (62, 23, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) 22 sling bullets (0, 20, D:6) a +0 robe a +5 mace of freezing (3, -20, D:6) a +0 leather armour (4, -15, D:6) 17 stones (4, 23, D:6) a +0 flail (5, 23, D:6) a +0 leather armour a +0 trident (6, 23, D:6) a +0 robe a +0 dagger (9, -20, D:6) a +0 spear (17, -15, D:6) a +0 pair of boots (17, -13, D:6) a +0 dagger a +0 robe (19, -11, D:6) a +0 dagger 18 stones a +0 ring mail (19, -10, D:6) a +0 flail (22, -28, D:6) a +0 shortbow 24 arrows (30, -2, D:6) a +0 spear (32, -21, D:6) a +0 cloak (36, -31, D:6) 23 stones (37, 8, D:6) a +0 cloak (48, 9, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (1, -4, D:7) a +0 mace (13, 10, D:7) a +0 scale mail (18, 2, D:7) a +0 arbalest (25, 10, D:7) a +0 pair of gloves (27, -12, D:7) 22 sling bullets (27, -11, D:7) a +0 shortbow 22 arrows (27, 1, D:7) a +0 robe a +1 mace of freezing (28, -9, D:7) a +0 robe (33, -5, D:7) a +0 scimitar a +0 robe a +0 scale mail (33, 2, D:7) a +0 robe a +0 club (33, 7, D:7) a +0 robe a +1 halberd (34, 3, D:7) a +0 spear (34, 5, D:7) a +0 flail (34, 6, D:7) a +0 plate armour a +0 halberd (36, 8, D:7) a +0 whip a +0 club (40, -2, D:7) a +0 flail (40, 8, D:7) a +0 leather armour (42, -8, D:7) a +2 scale mail of willpower (45, 20, D:7) a +0 quarterstaff (46, 21, D:7) a +0 short sword (47, -10, D:7) a +0 club a stone a +0 dagger (47, 21, D:7) a +0 plate armour a +0 hand axe (47, 22, D:7) a +2 vorpal flail (48, -10, D:7) 4 stones a +0 whip (48, -9, D:7) 5 stones a +0 club 17 bolts a +0 club a +0 hand crossbow a +0 short sword (48, -8, D:7) a +0 whip (48, -7, D:7) a +0 dagger (52, 18, D:7) 15 arrows (54, 26, D:7) a +0 robe a +0 falchion (57, 26, D:7) a +0 robe a +0 war axe (59, 26, D:7) a +0 robe a +1 vorpal great sword (59, 29, D:7) 25 stones (61, -2, D:7) a +0 scale mail (66, 23, D:7) 18 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, 0, D:8) a +0 hand axe (3, 0, D:8) a +0 club (4, 36, D:8) 22 stones (22, 26, D:8) a +0 mace (23, 45, D:8) a +0 club (26, 1, D:8) a +0 scale mail (26, 45, D:8) a +0 hand axe a +0 scale mail a +0 club (27, 44, D:8) a +0 mace (35, 24, D:8) a +0 shortbow 9 arrows (36, 3, D:8) a +0 ring mail (40, 47, D:8) a +0 kite shield (43, 32, D:8) 23 arrows (47, 34, D:8) 10 stones Level 9 of the Dungeon [Shop] Meluitse's General Store 2 datura-tipped darts (13 gold) a scroll of identify (34 gold) a box of beasts (680 gold) a scroll of identify (34 gold) 2 potions of haste (340 gold) a scroll of vulnerability (127 gold) a +1 executioner's axe of distortion (544 gold) the +5 chain mail "Wunau" {rN+} (691 gold) rN: It protects you from negative energy. the +8 hand axe "Xianeisk" {antimagic, rPois Dex+7} (1273 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+7). rPois: It protects you from poison. 17 stones (28 gold) (0, 0, D:9) a +0 lajatang (0, 2, D:9) 17 bolts (3, -45, D:9) a +0 mace of distortion (3, -7, D:9) a +0 chain mail (5, -28, D:9) 13 stones (9, -22, D:9) a +0 chain mail (12, -12, D:9) a +0 chain mail (12, 1, D:9) a +0 spear (16, 2, D:9) a +0 flail (17, -26, D:9) a +0 flail (18, -6, D:9) a +0 robe a +0 dagger (21, -8, D:9) a +0 leather armour (21, -6, D:9) a +2 cloak (21, -1, D:9) a +0 giant spiked club a +0 dire flail (24, -4, D:9) 16 arrows a +1 shortbow of flaming (28, -3, D:9) a stone a +0 short sword (28, -2, D:9) a stone a +0 short sword (29, 0, D:9) a +0 dagger (30, -1, D:9) a +0 whip a +0 whip (37, -35, D:9) a +0 giant club a +0 giant spiked club (61, -19, D:9) 18 arrows a +0 shortbow (64, -14, D:9) 9 sling bullets (68, -18, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Seab's Antique Armour Shoppe a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 tower shield (126 gold) a +2 scale mail of fire resistance (588 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) a +0 leather armour (56 gold) a +0 plate armour (644 gold) a +0 plate armour (644 gold) (0, 0, D:10) a +0 whip (7, 15, D:10) a +0 trident (11, -20, D:10) 23 sling bullets (12, 10, D:10) a +2 whip of holy wrath (12, 11, D:10) a +0 scale mail a +0 trident a +0 club (13, 10, D:10) a +0 short sword (13, 11, D:10) a +0 whip a +0 chain mail a +0 glaive (14, 11, D:10) a +0 chain mail a +0 trident (14, 12, D:10) a +0 robe a +0 dagger a +0 mace (14, 13, D:10) a +0 leather armour a +0 club (28, -26, D:10) a +0 dagger (28, 8, D:10) a +0 short sword (29, -27, D:10) a +0 war axe (29, 8, D:10) a +0 short sword 3 stones (30, 8, D:10) a +0 dagger a +0 whip a +0 whip (32, 8, D:10) a +0 dagger a +0 club (37, -13, D:10) a +2 dagger a +0 robe (37, -6, D:10) a +0 club (38, -14, D:10) a +1 spear a +0 robe a +3 mace a +0 robe (38, -13, D:10) a +0 war axe a +0 chain mail a +0 battleaxe a +0 robe (38, -12, D:10) a +4 scimitar a +0 robe a +0 club (39, -15, D:10) a +0 dagger a +0 robe (39, -14, D:10) a +0 dagger a +0 robe (39, 12, D:10) a +0 hand axe a +1 dagger of electrocution (40, -14, D:10) a +0 hand axe (41, -1, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, 0, D:11) 14 arrows (6, -21, D:11) 25 bolts (11, -15, D:11) a +0 giant club a +0 giant club (21, -20, D:11) a +0 hunting sling (23, -36, D:11) 21 arrows (23, -1, D:11) a +0 pair of boots (25, -23, D:11) 8 bolts (26, -28, D:11) 16 arrows (37, -17, D:11) a +0 kite shield (42, -38, D:11) a +2 hand axe of electrocution (46, -14, D:11) a +0 dagger a +0 robe (47, -15, D:11) a +0 whip (47, -14, D:11) a +0 flail Level 12 of the Dungeon [Shop] Ockam's Jewellery Shoppe a ring of resist corrosion (340 gold) an amulet of guardian spirit (510 gold) an amulet of reflection (510 gold) the ring of the Pharaoh's Fist {Wiz rElec rF+ Str+4} (1009 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). rF: It protects you from fire. rElec: It insulates you from electricity. the ring of Ben Saur {Wiz rC+} (748 gold) [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. a ring of flight (297 gold) the ring of Uskayaw's Whim {rPois rF+} (578 gold) [ring of poison resistance] rF: It protects you from fire. rPois: It protects you from poison. an amulet of magic regeneration (510 gold) a +6 ring of dexterity (994 gold) a ring of poison resistance (340 gold) a ring of protection from fire (425 gold) a ring of protection from cold (425 gold) (0, 0, D:12) 26 sling bullets (9, -6, D:12) 19 bolts (12, -16, D:12) a +0 plate armour (14, 3, D:12) 15 gold pieces (14, 4, D:12) the +6 great mace of Intuition {vamp, Int+3 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. (14, 5, D:12) a scroll of fear (14, 6, D:12) a +0 scale mail (14, 7, D:12) 10 gold pieces (still there?) a scroll of teleportation (still there?) (19, 5, D:12) 22 gold pieces (19, 21, D:12) a ring of ice 3 scrolls of noise (26, 5, D:12) 23 arrows (31, -4, D:12) 29 stones (33, 4, D:12) a +0 buckler (35, 12, D:12) 20 arrows (37, -11, D:12) a +0 flail (37, 0, D:12) 12 bolts (38, -16, D:12) a staff of air (38, 4, D:12) 18 stones (44, 27, D:12) a +0 scale mail (47, 17, D:12) a +0 robe Level 13 of the Dungeon [Shop] Kathreega's Magic Scroll Emporium a scroll of identify (24 gold) 3 scrolls of identify (72 gold) a scroll of fog (24 gold) a scroll of noise (12 gold) a scroll of vulnerability (90 gold) a scroll of enchant armour (90 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) (0, 0, D:13) 3 large rocks (2, 20, D:13) a +0 scimitar of flaming (5, 12, D:13) a +0 leather armour a +0 hand axe (5, 13, D:13) 17 arrows a +0 shortbow (11, -5, D:13) a +0 long sword of protection (11, 10, D:13) a +0 great mace a +0 dire flail (11, 14, D:13) 5 potions of brilliance a ring of ice (12, 15, D:13) an amulet of the acrobat (12, 16, D:13) 22 sling bullets (22, 24, D:13) 12 arrows a +0 shortbow (25, 21, D:13) a +0 spear (26, 7, D:13) a +0 ring mail a +1 bardiche (27, 11, D:13) a +0 shortbow (27, 18, D:13) 20 arrows a +0 shortbow (28, -1, D:13) 21 sling bullets (30, 19, D:13) 20 stones (33, 22, D:13) a +0 dire flail (37, -7, D:13) a +0 long sword (37, 23, D:13) a +0 club (38, -7, D:13) a +0 hand axe (39, -9, D:13) a +0 dire flail (40, -12, D:13) a scroll of vulnerability 8 scrolls of amnesia (41, -12, D:13) a +0 long sword (42, -11, D:13) a +0 hand axe (47, 5, D:13) 22 stones (48, 4, D:13) a +0 falchion (48, 6, D:13) 23 stones (49, 4, D:13) a +1 battleaxe of flaming (49, 6, D:13) a +1 leather armour of cold resistance Level 14 of the Dungeon (0, 0, D:14) 6 gold pieces (still there?) a +0 halberd (still there?) (0, 1, D:14) 5 gold pieces (still there?) a +0 short sword (still there?) (0, 2, D:14) a +0 chain mail (1, 4, D:14) 14 gold pieces (3, 8, D:14) 21 arrows (6, 24, D:14) 14 gold pieces (still there?) 13 arrows (still there?) a +0 shortbow (still there?) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 falchion (1, -1, Orc:1) a +0 flail (1, 0, Orc:1) a +0 falchion (2, 0, Orc:1) a +0 club a +0 scale mail (4, 1, Orc:1) a +0 hand axe a +0 leather armour (5, 0, Orc:1) a +0 flail a +0 leather armour (12, -13, Orc:1) a +0 dire flail a +0 chain mail (12, -12, Orc:1) a +0 hand axe a +0 ring mail (15, -39, Orc:1) a +0 hand axe a +0 leather armour (16, -41, Orc:1) a +0 dagger (16, -40, Orc:1) a +0 dagger a +0 robe (16, -39, Orc:1) a +0 hand axe a +0 ring mail (20, -16, Orc:1) a +0 plate armour a +0 mace (21, -18, Orc:1) a +0 scale mail a +0 falchion (21, -17, Orc:1) a +0 scale mail a +0 whip a +0 chain mail a +0 short sword (23, -15, Orc:1) a +0 club (24, -15, Orc:1) a +0 club (24, -14, Orc:1) a +0 mace a +0 robe a +0 dagger a +0 club (24, -11, Orc:1) a +0 hand axe (25, -13, Orc:1) a +0 flail a +0 plate armour a +0 scimitar (25, -12, Orc:1) a +0 vorpal war axe (25, -11, Orc:1) a +0 chain mail a +0 mace a +0 chain mail a +0 short sword (48, -38, Orc:1) a +0 club (49, -41, Orc:1) a +0 hand axe (49, -40, Orc:1) a +0 chain mail a +0 dire flail (49, -37, Orc:1) a +0 ring mail a +0 dagger (56, -30, Orc:1) a +0 leather armour a +0 mace (57, -32, Orc:1) a +0 short sword (57, -31, Orc:1) a +0 robe a +0 dagger (58, -31, Orc:1) a +0 chain mail a +0 antimagic dagger (58, -30, Orc:1) a +0 chain mail a +0 short sword Level 2 of the Orcish Mines [Shop] Unotrei's Book Shop a book of Hexes (576 gold) a book of Dreams (448 gold) a book of Dangerous Friends (640 gold) a book of Spatial Translocations (416 gold) a Fen Folio (672 gold) a book of Geomancy (352 gold) a book of Alchemy (448 gold) a book of the Sky (704 gold) [Shop] Amiff's Armour Emporium a +1 plate armour of fire resistance (490 gold) a scarf of repulsion (168 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +0 chain mail "Fuerow" {Str+2} (219 gold) Str: It affects your strength (+2). a +0 ring mail (56 gold) a +0 barding of flying (420 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) the +10 ring mail of the Comet {Int+2 Slay+2} (1030 gold) Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 chain mail (63 gold) a +2 scale mail of cold resistance (294 gold) a +0 ring mail (56 gold) [Shop] Zoxosk's Weapon Shoppe a +0 arbalest (76 gold) a +1 scythe of venom (180 gold) the +5 trident of Terror {freeze, rF+} (770 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. a +0 long sword (59 gold) a +0 spear (51 gold) 19 stones (32 gold) 16 stones (27 gold) a +1 vorpal broad axe (221 gold) [Shop] Ycoxzap's Jewellery Shoppe a +4 ring of protection (504 gold) a ring of fire (350 gold) a ring of see invisible (210 gold) an amulet of reflection (420 gold) a +4 ring of protection (504 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) a +6 ring of dexterity (819 gold) a +4 ring of protection (504 gold) [Shop] Hukhlis's Magic Scroll Emporium a scroll of noise (17 gold) a scroll of noise (17 gold) a scroll of enchant weapon (127 gold) a scroll of teleportation (51 gold) a scroll of amnesia (59 gold) a scroll of fog (34 gold) a scroll of summoning (161 gold) a scroll of amnesia (59 gold) a scroll of torment (127 gold) a scroll of identify (34 gold) a scroll of fog (34 gold) a scroll of vulnerability (127 gold) (0, 0, Orc:2) a +0 flail a +0 plate armour of willpower (1, -24, Orc:2) a +0 giant club (1, 0, Orc:2) a +0 war axe a +0 whip (2, -2, Orc:2) a +0 whip a +0 chain mail (2, -1, Orc:2) a +0 dagger a +0 leather armour (2, 0, Orc:2) a +0 dagger a +0 robe (3, -1, Orc:2) a +0 dagger a +0 robe (6, -52, Orc:2) a +0 great mace of venom a +0 ring mail (6, 0, Orc:2) a +1 glaive of venom a +0 plate armour (9, 0, Orc:2) a +0 dagger (11, -39, Orc:2) a +0 chain mail a +0 glaive (11, -38, Orc:2) a +0 robe a +0 dagger (12, -38, Orc:2) a +0 flail a +0 robe a +0 dagger (12, -37, Orc:2) a +0 ring mail a +3 short sword (13, -38, Orc:2) a +0 mace a +0 robe a +0 dagger (14, -38, Orc:2) a +0 plate armour a +0 hand axe (14, -37, Orc:2) a +0 leather armour a +0 club (14, -36, Orc:2) a +0 robe a +0 dagger (27, -13, Orc:2) a +0 chain mail a +0 club (27, -12, Orc:2) a +0 leather armour a +0 club (28, -13, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, -14, Orc:2) a +0 war axe (29, -13, Orc:2) a +0 robe a +0 dagger (30, -14, Orc:2) a +0 chain mail a +0 dire flail a +0 mace (30, -13, Orc:2) a +0 plate armour a +0 flail (31, -19, Orc:2) a +0 robe a +0 dagger (31, -14, Orc:2) a +0 falchion a +0 plate armour a +0 war axe a +0 dagger (32, -19, Orc:2) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (32, -18, Orc:2) a +0 robe a +0 dagger (32, -17, Orc:2) a +0 dagger a +0 plate armour a +0 war axe (32, -15, Orc:2) a +0 robe a +0 dagger a +0 hand axe a +0 robe a +0 dagger (32, -14, Orc:2) a +0 robe a +1 dagger of venom (33, -31, Orc:2) a +0 rapier of venom a +0 buckler a +2 short sword of venom a +0 trident (33, -24, Orc:2) a +0 leather armour a +0 hand axe (33, -19, Orc:2) a +0 robe a +0 dagger (33, -17, Orc:2) a +0 leather armour a +0 falchion (34, -24, Orc:2) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (34, -23, Orc:2) a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (34, -22, Orc:2) a +0 chain mail a +0 club (35, -39, Orc:2) a +1 dagger of venom a +0 robe (35, -24, Orc:2) a +0 robe a +0 dagger (35, -23, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger (35, -22, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -19, Orc:2) a +0 robe a +0 dagger (36, -39, Orc:2) a +0 dagger a +0 robe (36, -28, Orc:2) a +2 robe of cold resistance a +0 dagger (36, -23, Orc:2) a +0 robe a +0 dagger (37, -24, Orc:2) a +0 club (38, -24, Orc:2) a +0 scale mail a +0 hand axe (40, -42, Orc:2) a +0 dagger a +0 robe (42, -42, Orc:2) a +0 scimitar a +0 chain mail (44, -40, Orc:2) a +2 dagger of freezing a +0 robe Level 1 of the Lair of Beasts [Shop] Nafoefo's Assorted Antiques a +0 long sword of holy wrath (282 gold) a potion of curing (102 gold) the +4 fustibalus "Uditu" {flame, rF++ rN+ SInv Stlth-} (2669 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you less stealthy. a potion of curing (102 gold) the +0 pair of gloves of Food {rPois rCorr Str+4} (1009 gold) Str: It affects your strength (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +3 hand axe of freezing (761 gold) a +1 mace of protection (360 gold) a +1 chain mail of willpower (561 gold) a phial of floods (1360 gold) a potion of flight (102 gold) a potion of lignification (102 gold) a +3 vampiric rapier (986 gold) a +4 halberd of freezing (992 gold) a +0 shortbow of flaming (251 gold) a scroll of teleportation (102 gold) (0, 0, Lair:1) a +0 trident (14, -10, Lair:1) a +0 scale mail (17, 13, Lair:1) a +0 scale mail (21, 16, Lair:1) a +0 robe (25, -4, Lair:1) the +1 scale mail of Wasted Space {*Corrode rF+ Dex+6 Stlth+} Dex: It affects your dexterity (+6). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (26, 28, Lair:1) a +0 war axe (32, 26, Lair:1) a +0 leather armour (32, 30, Lair:1) 5 curare-tipped darts (33, 30, Lair:1) a ring of positive energy (46, 19, Lair:1) a +0 cloak (47, 15, Lair:1) 26 stones (57, 2, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (63, 6, Lair:1) a +0 mace (64, -9, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (10, -25, Lair:2) a +0 flail (15, -11, Lair:2) a +0 hand axe (16, -7, Lair:2) a +0 chain mail of cold resistance (18, -3, Lair:2) 26 stones (24, -33, Lair:2) an Everburning Encyclopedia (24, -6, Lair:2) 17 stones (30, -31, Lair:2) 16 sling bullets (31, -34, Lair:2) 9 bolts (35, -6, Lair:2) a +0 flail (38, 4, Lair:2) a +4 eveningstar of protection a +0 plate armour (39, 3, Lair:2) 17 arrows (48, -15, Lair:2) 20 arrows (51, -11, Lair:2) a +0 dire flail Level 3 of the Lair of Beasts (17, 23, Lair:3) the +5 scimitar "Newt's Funeral" {vorpal, Contam rPois Str+9 Dex+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+9). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (33, -12, Lair:3) a +0 plate armour (36, 46, Lair:3) 12 sling bullets (49, 15, Lair:3) 24 bolts (51, 17, Lair:3) a +0 war axe (54, -7, Lair:3) a +0 robe (55, 9, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 28 arrows (12, 5, Lair:4) a +0 war axe (21, -1, Lair:4) 23 sling bullets (26, 21, Lair:4) 22 stones (27, 19, Lair:4) 24 stones (28, 20, Lair:4) 8 stones (30, 21, Lair:4) 17 stones (31, 20, Lair:4) 17 stones (38, 30, Lair:4) a +0 falchion (50, 34, Lair:4) 21 stones Level 5 of the Lair of Beasts [Shop] Hoaclayv's Weapon Boutique the +11 dagger of Focus {holy, rF+ rN+ Str+3 Stlth+} (1460 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +2 lajatang of speed (969 gold) a +2 falchion of holy wrath (295 gold) a +2 demon blade of electrocution (841 gold) the +7 quarterstaff of Qegaja {elec, rCorr} (979 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rCorr: It protects you from acid and corrosion. 23 arrows (78 gold) a +3 quarterstaff of holy wrath (411 gold) the +1 hand axe of Analysis {antimagic, rElec} (476 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. a +1 hand axe of pain (246 gold) a +4 fustibalus of flaming (833 gold) (13, -44, Lair:5) a +0 war axe (13, 0, Lair:5) a poisoned dart (13, 3, Lair:5) a poisoned dart (14, -17, Lair:5) 13 arrows (14, -1, Lair:5) a poisoned dart (17, -24, Lair:5) a +0 flail (26, -27, Lair:5) a +0 chain mail (34, -37, Lair:5) a +0 pair of boots (39, -13, Lair:5) 21 stones (40, -48, Lair:5) a +0 barding Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 glaive (4, 21, Lair:6) a +0 dagger (12, -19, Lair:6) a +0 mace (13, 11, Lair:6) a +0 buckler a +0 robe a +0 dagger of venom (16, 17, Lair:6) a +2 leather armour of fire resistance (18, 7, Lair:6) 14 stones (24, -9, Lair:6) a +0 leather armour (26, 2, Lair:6) a +0 buckler a +0 robe a +0 dagger (27, 6, Lair:6) a +0 dagger a +0 robe (28, 10, Lair:6) a +0 club (28, 11, Lair:6) a +0 robe a +0 short sword (28, 28, Lair:6) a +0 dagger (30, -8, Lair:6) a +0 rapier a +0 robe (33, -9, Lair:6) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (34, -5, Lair:6) a +0 robe (35, -8, Lair:6) a +0 dagger a +0 robe (44, -17, Lair:6) a +0 robe a +0 short sword (49, 5, Lair:6) 31 arrows (50, -25, Lair:6) a +0 spear (57, -7, Lair:6) a +1 dagger of venom a +0 robe (63, -18, Lair:6) a +0 spear (63, 20, Lair:6) a +0 rapier a +0 robe a +0 buckler (64, -20, Lair:6) a +3 dagger a +0 short sword of draining an amulet of faith a +2 dagger (65, -20, Lair:6) a +3 whip of electrocution (65, -18, Lair:6) a +0 robe