Delamore Level 1 of the Dungeon (4, -2, D:1) a +0 club (15, -3, D:1) a +0 scale mail (22, 2, D:1) a +0 short sword a +0 dagger (28, 24, D:1) a +0 pair of gloves (33, 25, D:1) a +0 club (38, 6, D:1) a +0 dagger (47, 27, D:1) a +0 club (55, 15, D:1) a +0 short sword (55, 39, D:1) a +0 ring mail Level 2 of the Dungeon (2, -23, D:2) 18 bolts (9, -34, D:2) a +0 robe (9, -9, D:2) a +0 club (19, -5, D:2) a +0 club (25, 2, D:2) a +0 chain mail (28, -18, D:2) a +0 robe (30, 10, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Sathret's General Store a +0 spear (33 gold) a +0 barding (253 gold) the +0 plate armour "Mokhuj" {Int+3} (399 gold) Int: It affects your intelligence (+3). 18 sling bullets (99 gold) a +0 leather armour (22 gold) 27 sling bullets (148 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (519 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a wand of polymorph (5) (77 gold) a wand of flame (16) (99 gold) (0, 0, D:3) a +0 short sword (6, -13, D:3) a quokka skeleton (11, 3, D:3) a +2 quarterstaff of chaos a +0 cloak (14, 2, D:3) a +0 mace (24, -11, D:3) 17 arrows (26, -17, D:3) a +0 club (27, 9, D:3) a +0 leather armour (29, 6, D:3) a +0 dagger (34, -15, D:3) a +0 leather armour (35, -21, D:3) 18 arrows (47, -20, D:3) a +0 whip a +0 robe (53, -3, D:3) a +0 robe (53, 0, D:3) 5 large rocks (61, 7, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a stone (4, 11, D:4) a stone (5, 10, D:4) a stone