Democracy123 Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (0, 8, D:1) 20 arrows (2, 0, D:1) a stone (24, -19, D:1) 14 stones (26, 5, D:1) a +0 club (31, 15, D:1) a stone (32, 14, D:1) a stone (33, 17, D:1) 16 stones (35, -13, D:1) a +0 club (35, 9, D:1) a cursed -3 club a +2 dagger of pain (35, 11, D:1) a +0 club (36, 8, D:1) a +0 dagger (42, -5, D:1) a +0 club (48, 4, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (2, -1, D:2) 9 stones (25, -5, D:2) a +0 short sword a stone (29, 9, D:2) a +0 mace (40, 10, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -4, D:3) 3 stones (14, 33, D:3) a +0 dagger (36, 1, D:3) a +0 flail (39, -5, D:3) a +0 robe (46, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 club a +0 robe (1, 25, D:4) a cursed +0 scale mail (5, 23, D:4) 15 stones (5, 29, D:4) a +0 leather armour (8, 17, D:4) 16 sling bullets (26, -17, D:4) a +0 war axe (27, -3, D:4) a +0 whip (27, -2, D:4) a +0 flail (28, 13, D:4) a +0 falchion (28, 17, D:4) 16 stones (47, -24, D:4) a +0 dagger (50, -11, D:4) a +0 quarterstaff (51, 16, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon [Shop] Xedofouga's Weapon Boutique a +0 spear (39 gold) 28 arrows (72 gold) a +0 club (13 gold) 26 arrows (67 gold) a +0 flail (45 gold) a +0 shortbow (39 gold) a +0 war axe (45 gold) 23 stones (29 gold) a +1 dagger of protection (122 gold) 20 stones (26 gold) a +1 flail of draining (172 gold) 21 stones (27 gold) a +0 quarterstaff (52 gold) 19 bolts (49 gold) [Shop] Zeudet's Antique Weapon Emporium a +0 hunting sling (31 gold) a +0 quarterstaff (84 gold) the +2 Maxwell's thermic engine {flame, freeze} (924 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 spear (63 gold) a +0 falchion (63 gold) a +0 scythe (63 gold) the +11 trident "Yracuip" {pierce, *Corrode rF- Str+8 Int+4} (1675 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your intelligence (+4). It makes you vulnerable to fire. It may corrode you when you take damage. a +0 flail (73 gold) a +0 hand crossbow (73 gold) a +0 war axe of venom (130 gold) a +0 rapier (84 gold) [Shop] Umypoufa's Weapon Emporium a +0 hunting sling (18 gold) a +0 whip (30 gold) a +0 quarterstaff of protection (81 gold) 3 large rocks (25 gold) a +0 hunting sling (18 gold) a +0 long sword (42 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 trident (42 gold) (1, -6, D:5) a +0 leather armour (2, 38, D:5) 13 gold pieces (3, 26, D:5) a +0 quarterstaff (7, -3, D:5) a +0 trident (7, -2, D:5) a +0 dagger a +0 robe (8, 0, D:5) a +0 flail a +0 club a cursed +0 leather armour Level 6 of the Dungeon [Shop] Xataff's Distillery a potion of curing (39 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) 2 potions of invisibility (208 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) [Shop] Pepo's Weapon Shop a +0 trident (49 gold) a +3 giant club (261 gold) a +3 great mace of protection (347 gold) a +0 war axe (49 gold) 17 stones (23 gold) a +0 glaive (91 gold) a +0 war axe (49 gold) the +2 spear "Wojaiw" {flame, *Slow +Fly rPois Str+5} (470 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from poison. It lets you fly. It may slow you when you take damage. a +0 spear of venom (78 gold) a +0 falchion (42 gold) (0, 0, D:6) a +0 falchion a +2 dagger of venom a +1 robe of magic resistance a +0 shortbow 9 arrows an orc skeleton a centaur skeleton (1, -1, D:6) an arrow (2, -2, D:6) a +0 flail an orc skeleton (2, -1, D:6) an arrow (8, -3, D:6) an arrow (15, 7, D:6) a +0 flail (unseen) (27, -22, D:6) 13 arrows (39, -10, D:6) a +0 short sword (42, -25, D:6) 18 arrows (42, -10, D:6) a +0 dagger a +0 robe (48, -2, D:6) a +0 dagger (48, -1, D:6) a +0 hand axe a +0 leather armour (48, 0, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a poisoned dart (5, -5, D:7) a poisoned dart (5, 11, D:7) a +0 dagger (6, -5, D:7) a poisoned dart (8, -5, D:7) 3 poisoned darts (14, -15, D:7) a +0 short sword a +0 hand axe (14, 10, D:7) a poisoned dart (15, -17, D:7) a +0 dagger a +0 robe (15, -15, D:7) a +0 club a +0 leather armour