Democracy123 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (13, 2, D) a +5 lajatang (47, 31, D) a +0 glaive (still there?) a +0 halberd (still there?) (49, 29, D) a +0 halberd (49, 36, D) an uncursed staff of cold (50, 24, D) a +0 dire flail (50, 29, D) a +0 battleaxe (unseen) (50, 32, D) a +1 large shield of protection (50, 37, D) a lamp of fire (50, 40, D) a +5 vampiric trident (51, 25, D) a book of Summonings (51, 31, D) a +0 long sword (51, 32, D) a +0 broad axe (unseen) (51, 36, D) an uncursed staff of wizardry (51, 37, D) a cursed ring of attention (52, 24, D) a +2 hat of magic resistance (52, 25, D) a book of Dreams (52, 36, D) a +2 hunting sling of flaming (52, 42, D) a raiju skeleton (53, 24, D) a +1 ring mail of poison resistance (53, 25, D) a book of Transfigurations (53, 36, D) a +2 battleaxe of venom (53, 37, D) a cursed -3 ring of strength (54, 24, D) a cursed staff of air (54, 25, D) the cursed +0 storm dragon scales of Midnight {rElec rPois rC- rN+ Regen+} It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (54, 36, D) a phial of floods (55, 24, D) an uncursed staff of earth (59, 36, D) the +2 leather armour "Asius" {+Blink rPois Str+6 Stlth-} It affects your strength (+6). It protects you from poison. It lets you blink. It makes you less stealthy. (59, 37, D) a +1 scale mail of magic resistance (60, 36, D) a Necronomicon (60, 37, D) the +2 robe of Doelunir {Int+4} It affects your intelligence (+4). (61, 0, D) a lightning rod (4/4) (61, 3, D) a +0 long sword (unseen) (61, 11, D) an uncursed staff of poison a +0 arbalest 20 bolts (61, 16, D) the +7 quarterstaff "Dufuemun" {protect, Fragile rC+ Str+2 Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. It will be destroyed if unequipped. (61, 37, D) a +4 vampiric hand axe (62, 0, D) a book of Enchantments (62, 1, D) a +4 halberd of protection (62, 10, D) a +8 hand axe of holy wrath a +0 shortbow 15 arrows (62, 11, D) 2 boomerangs (62, 12, D) an arrow 2 bolts (62, 13, D) an arrow a bolt (62, 17, D) a +3 leather armour of fire resistance (62, 26, D) an uncursed staff of earth (62, 27, D) an uncursed staff of air (62, 36, D) a +2 short sword of distortion (63, 8, D) the Reference Book on Arcane Weapons Spells Type Level Known a - Dazzling Spray Conjuration/Hexes 3 no b - Force Lance Conjuration/Translocation 4 yes c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Bolt of Cold Conjuration/Ice 6 no (63, 10, D) a +1 arbalest of flaming 12 bolts (63, 11, D) an uncursed staff of poison a +0 arbalest 13 bolts (63, 30, D) a +3 long sword a +0 robe (63, 31, D) the +1 rapier "Worm" {pierce, rElec Int+6 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-5). It insulates you from electricity. (63, 36, D) a +3 ring mail of fire resistance (63, 37, D) a book of Frost (64, 16, D) a +1 scimitar of holy wrath (64, 22, D) +0 steam dragon scales (64, 27, D) a +3 battleaxe of chopping (65, 26, D) a lightning rod (4/4) (67, 0, D) a +3 short sword of holy wrath (68, 0, D) the cursed +2 hunting sling of Kindness {velocity, *Corrode rC++ Dex+4 Stlth+} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). It greatly protects you from cold. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (69, 3, D) +0 steam dragon scales (69, 36, D) an uncursed staff of cold (69, 37, D) the amulet of Uxkynybi {Faith rPois rC+ rN+ Str-5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-5). It protects you from cold. It protects you from poison. It protects you from negative energy. (71, 16, D) a +0 hand axe of electrocution (71, 21, D) a +0 giant spiked club (71, 26, D) a fan of gales (71, 27, D) the +0 great sword "Bingo" {pain, +Rage rPois Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). It protects you from poison. It lets you go berserk. (71, 37, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (72, 17, D) a book of Fire (72, 18, D) the +5 flail of Jeopt {crush, -Tele +Fly rF+++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It lets you fly. It prevents most forms of teleportation. (72, 20, D) a +0 giant spiked club a cursed -2 giant spiked club (72, 21, D) a +1 hand crossbow of freezing (72, 26, D) the cursed +3 whip of Fofevuqet {freeze, +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. It has a curse placed upon it. (72, 36, D) an uncursed staff of death (72, 37, D) a +1 vampiric spear (72, 40, D) a +5 war axe of chopping (73, 1, D) a +1 robe (73, 2, D) a +0 flail (73, 16, D) an uncursed staff of wizardry (73, 17, D) an uncursed staff of energy (73, 20, D) 2 large rocks (unseen) (73, 21, D) a +0 giant club (73, 26, D) an uncursed staff of fire (73, 36, D) an uncursed staff of summoning (74, 2, D) a +0 leather armour (75, 1, D) a +3 falchion of slicing