Dungeon Sprint DCSS version 0.22-a0-136-g83a10e5898 (webtiles) character file. 8 Denreik the Skirmisher (level 2, -5/26 HPs) Began as a Formicid Skald on Feb 2, 2018. Slain by a centaur (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:54 (136 turns). Denreik the Skirmisher (Formicid Skald) Turns: 136, Time: 00:00:54 Health: -5/26 AC: 3 Str: 15 XL: 2 Next: 15% Magic: 0/5 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis + a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: singing (expiring) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration k - a chunk of flesh Skills: * Level 4.9 Fighting - Level 2.0 Maces & Flails - Level 1.1 Armour - Level 1.7 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... b - Song of Slaying Chrm #....... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The centaur closely misses you. The crimson imp hits you. The centaur barely misses you. You hit the centaur. The centaur is almost dead. You are no longer magically infusing your attacks. Your song is almost over. The centaur barely misses you. The crimson imp blinks! The centaur hits you but does no damage. You barely miss the centaur. The centaur is almost dead. The centaur hits you. The centaur closely misses you. You hit the centaur but do no damage. The centaur is almost dead. The centaur hits you. x2 You completely miss the centaur. The centaur is almost dead. The centaur hits you! * * * LOW HITPOINT WARNING * * * The centaur hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†).5.(@cOS..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { You could see an ogre, a centaur, a crimson imp and an adder. Vanquished Creatures A dart slug (D) A bat skeleton (D) A goblin (D) A hobgoblin (D) A bat (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Denreik the Formicid Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 7 | D | Reached skill level 3 in Fighting 14 | D | Reached skill level 4 in Fighting 18 | D | Reached XP level 2. HP: 17/26 MP: 0/5 72 | D | Learned a level 2 spell: Song of Slaying 121 | D | Noticed a crimson imp 121 | D | Noticed a centaur 121 | D | Noticed an ogre 126 | D | HP: 1/26 [centaur (9)] 136 | D | Slain by a centaur Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Maces & Flails | | 2.0 Armour | | 1.1 Dodging | | 1.7 Spellcasting | | 2.1 Charms | | 3.0 Action || total -------------------------++------- Melee: Mace || 26 Cast: Infusion || 2 Song of Slaying || 1 Use: Potion || 1 Armor: Leather armour || 11 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 136 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 136 +---------+---------+-------+---------+---------+-------+---------