DerDa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -8, D:1) a +0 dagger (9, 18, D:1) a +0 robe (14, 16, D:1) a cursed +0 dagger (15, -37, D:1) a cursed -3 dagger (16, -25, D:1) a cursed -1 dagger (29, -8, D:1) a +0 leather armour (33, -38, D:1) a +0 dagger (34, 9, D:1) a +0 club (35, -10, D:1) a +0 club (56, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 24 arrows (13, -14, D:2) a +0 club (23, -34, D:2) a +0 spear (26, -9, D:2) a +0 robe (38, -11, D:2) a +0 dagger (46, -8, D:2) a +0 mace (47, -5, D:2) a cursed +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 poisoned darts (1, 4, D:3) a poisoned dart (9, -18, D:3) a +0 short sword (10, -17, D:3) a +0 dagger (15, 10, D:3) 5 curare-tipped darts (16, 1, D:3) a +0 leather armour a +0 dagger (16, 10, D:3) a +0 whip (18, 11, D:3) a curare-tipped dart (29, 12, D:3) a +0 club (36, -30, D:3) a +0 club (36, 9, D:3) a +0 short sword a +0 short sword (37, 9, D:3) a +2 dagger of distortion a +0 whip of venom (38, -22, D:3) a +0 club a +0 dagger (38, 6, D:3) a +0 hand axe (40, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 11 poisoned darts a +0 falchion (13, -4, D:4) a +0 falchion a +0 leather armour (14, -15, D:4) a +0 ring mail a +0 dagger (22, 12, D:4) a +1 leather armour of positive energy (28, -23, D:4) a +0 ring mail a +0 hand axe (35, 16, D:4) a +0 giant club (36, -16, D:4) a +0 dagger (38, -14, D:4) a +0 whip (46, -16, D:4) a +0 club a +0 whip a +0 dagger (46, -15, D:4) a +0 flail a +0 leather armour (47, -15, D:4) a +0 ring mail (48, -15, D:4) a +0 dagger a +0 robe (53, -18, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Leggulic's General Store a potion of curing (39 gold) a scroll of remove curse (39 gold) a +0 hunting sling (19 gold) a scroll of random uselessness (13 gold) a potion of magic (104 gold) 24 arrows (62 gold) 18 arrows (46 gold) a +0 robe (9 gold) [Shop] Onliludwo's Weapon Boutique a +3 hand axe of flaming (313 gold) a +0 long sword (49 gold) a +0 quarterstaff (56 gold) a +0 broad axe (56 gold) 17 arrows (47 gold) a +0 rapier (56 gold) a +0 war axe of venom (86 gold) 8 stones (11 gold) a +0 trident (49 gold) a +0 war axe (49 gold) [Shop] Varhekopp's Weapon Shop a +2 spear of piercing (198 gold) a +0 hunting sling (18 gold) 7 boomerangs of dispersal (126 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +0 spear (36 gold) a +0 club (12 gold) a +0 long sword (42 gold) a +0 long sword (42 gold) a +0 short sword (36 gold) [Shop] Susupoij's Assorted Antiques a +0 spear (57 gold) a +0 pair of gloves (85 gold) the +0 mask of the Dragon {MR+ Slay+3 SInv} (634 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of positive energy (380 gold) a wand of digging (3) (266 gold) a scroll of remove curse (57 gold) a +3 chain mail of positive energy (446 gold) [Shop] Zicsut's Assorted Antiques an uncursed staff of poison (825 gold) a +0 glaive (214 gold) a +1 leather armour of poison resistance (363 gold) a lightning rod (4/4) (1320 gold) a scroll of amnesia (115 gold) a potion of ambrosia (264 gold) a cursed -2 ring of dexterity (66 gold) a +0 ring mail (132 gold) (0, 0, D:5) a +0 spear (10, -22, D:5) a +0 leather armour (10, 3, D:5) a cursed +0 hunting sling (12, -2, D:5) a +0 trident (20, 19, D:5) a +0 shortbow (21, 19, D:5) 18 arrows (28, -23, D:5) 5 atropa-tipped darts (30, 7, D:5) a +0 spear (34, 5, D:5) a +0 hand axe (53, -14, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 flail (7, -10, D:6) a cursed -3 long sword a +0 robe a cursed +0 flail a +0 robe a +4 hand axe a cursed -2 robe (7, -9, D:6) a +0 dagger a +0 robe (9, -3, D:6) a +3 great sword of freezing a +0 robe (19, -8, D:6) a cursed -2 ring mail (23, -11, D:6) a +0 long sword (23, -6, D:6) a +0 ring mail (26, 9, D:6) a +0 giant spiked club (27, 10, D:6) a +0 whip a +0 robe (37, 4, D:6) a +0 long sword (53, 2, D:6) an arrow (55, 3, D:6) a +0 shortbow 18 arrows (58, -11, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 12 bolts (4, 18, D:7) a +0 great mace (6, 44, D:7) a +0 robe (8, 20, D:7) 11 poisoned darts (13, 8, D:7) a +0 club a +0 ring mail (31, -8, D:7) a +0 scale mail (31, 13, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 scale mail (0, 15, D:8) a +0 whip (1, 13, D:8) a +0 dagger a +0 robe (1, 15, D:8) a +0 whip a +0 flail (15, -18, D:8) an uncursed ring of attention 2 scrolls of noise (15, 19, D:8) 21 arrows (18, 6, D:8) a +0 hand crossbow (20, -35, D:8) a +0 cloak (27, -8, D:8) a +0 robe (27, 19, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon [Shop] Umnasua's Weapon Emporium a +0 whip (35 gold) 20 stones (28 gold) a +3 great mace of venom (347 gold) a +2 great mace of holy wrath (331 gold) a +1 rapier of draining (198 gold) 19 sling bullets (133 gold) a +0 long sword (49 gold) a +0 quarterstaff (56 gold) a +0 spear of piercing (91 gold) 11 poisoned darts (61 gold) a +0 club (14 gold) (3, -34, D:9) a +0 hand axe (4, -34, D:9) a +0 dagger (9, -13, D:9) 2 arrows (11, -13, D:9) a +0 shortbow 16 arrows (14, -36, D:9) a +0 short sword (22, -17, D:9) a +0 mace (36, -20, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 spear (2, -12, D:10) a scroll of noise (11, 1, D:10) a +2 mace of draining (12, -20, D:10) a cursed -2 hand axe a +0 chain mail (13, -20, D:10) a +0 dagger a +0 robe (13, -11, D:10) a +3 ring of strength (14, -21, D:10) a +0 club (14, -20, D:10) a +0 chain mail (15, -20, D:10) a +0 spear (18, -16, D:10) a +0 dagger (26, 16, D:10) a +0 flail a +0 leather armour (27, -19, D:10) a +0 dagger of venom a curare-tipped dart (27, 5, D:10) a +2 shortbow of flaming (27, 16, D:10) a +0 club a +0 ring mail (28, -20, D:10) a +0 scale mail (28, 3, D:10) a +0 hand axe (28, 13, D:10) a +0 falchion a +0 ring mail (28, 14, D:10) a +0 short sword of speed (29, 4, D:10) a +0 club (30, -21, D:10) 2 curare-tipped darts (30, 4, D:10) a +0 dagger a +0 robe (32, -22, D:10) a curare-tipped dart (32, -6, D:10) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (37, -17, D:10) a +0 long sword (38, -22, D:10) a cursed +0 ring mail (38, 20, D:10) a +1 dagger of venom 5 atropa-tipped darts a +0 chain mail (38, 21, D:10) a +0 dagger a +0 robe of magic resistance (38, 22, D:10) a cursed -2 scale mail (39, 20, D:10) a +0 club (39, 21, D:10) a +0 club (43, -3, D:10) a +0 robe (49, -3, D:10) a +0 whip (53, 11, D:10) an uncursed ring of see invisible Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of flaming a cursed +0 leather armour (1, 0, D:11) a +0 hand axe a +0 chain mail a +0 ring mail (1, 2, D:11) a +0 hand axe (1, 4, D:11) a +0 dagger a +0 robe (8, 37, D:11) a +0 whip (10, 36, D:11) 4 boomerangs (11, 12, D:11) a +0 flail (11, 13, D:11) 4 large rocks (11, 16, D:11) a +0 club a +0 whip a cursed +0 leather armour (11, 36, D:11) a +0 ring mail (12, 17, D:11) a +0 dagger a +0 robe (12, 18, D:11) a cursed -3 dagger 5 poisoned darts (13, 16, D:11) a +0 short sword (13, 17, D:11) a +0 spear (14, 13, D:11) a +0 halberd (14, 16, D:11) a +0 halberd (15, 30, D:11) a +0 mace a +0 hand axe a +0 leather armour a cursed -1 flail a +0 leather armour (15, 36, D:11) a +0 trident a +0 leather armour (16, 31, D:11) a +2 dagger of venom a +0 robe (16, 32, D:11) a +0 falchion (16, 34, D:11) a +0 short sword (26, 35, D:11) a +0 shortbow (39, 20, D:11) a +0 dagger a +0 robe (40, 21, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 vampiric glaive (1, 4, Lair:1) a scroll of noise (8, 14, Lair:1) a +0 lajatang (15, 14, Lair:1) 10 poisoned darts (21, -9, Lair:1) 7 javelins (63, 25, Lair:1) 26 arrows Level 2 of the Lair of Beasts (2, 3, Lair:2) a +0 trident (33, 4, Lair:2) a +3 ring of dexterity a +4 quarterstaff of chaos a +2 hand axe of freezing a +2 dagger of venom 404 stones (42, 17, Lair:2) 19 stones (45, 26, Lair:2) a +0 robe (54, -9, Lair:2) a +0 falchion (55, -8, Lair:2) 21 arrows (59, 37, Lair:2) 3 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (0, 20, Lair:3) 21 stones (3, -22, Lair:3) a cursed -2 flail (4, -9, Lair:3) a +0 hand axe (6, -29, Lair:3) 16 poisoned darts (16, -2, Lair:3) the +8 great sword of Kimoic {antimagic, -Tele *Corrode rC+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from cold. It prevents most forms of teleportation. It may corrode you when you take damage. (25, -12, Lair:3) a +0 mace (25, -1, Lair:3) a +0 trident (46, -29, Lair:3) a +0 flail (50, 25, Lair:3) 8 stones (51, 25, Lair:3) a +2 troll leather armour Level 4 of the Lair of Beasts (6, 0, Lair:4) 20 stones (10, 17, Lair:4) 18 arrows (29, 39, Lair:4) 2 datura-tipped darts (42, 40, Lair:4) 22 stones (54, 17, Lair:4) a +0 spear Level 5 of the Lair of Beasts (3, 3, Lair:5) a death yak corpse (11, 5, Lair:5) a scroll of silence a +2 flail of protection a +1 trident of freezing 5 potions of flight 7 scrolls of amnesia