DerDa Level 1 of the Dungeon (16, 30, D:1) a +0 short sword (22, 23, D:1) a +0 short sword (23, 29, D:1) a +0 club (34, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, -42, D:2) a +0 short sword (4, -5, D:2) a +0 dagger (13, 2, D:2) a +0 leather armour (34, -22, D:2) a +0 spear Level 3 of the Dungeon (2, 0, D:3) a +0 dagger (5, 6, D:3) a +0 dagger (6, 45, D:3) 19 arrows (9, 22, D:3) a +0 club (11, 11, D:3) a +0 club (12, 11, D:3) a +0 whip (16, 43, D:3) 23 arrows (17, -2, D:3) a +0 dagger a +0 leather armour (24, 28, D:3) a +0 leather armour (24, 29, D:3) a +0 club (29, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (4, 9, D:4) a +0 flail (9, -1, D:4) a +0 chain mail (13, -6, D:4) a +0 giant club (14, 8, D:4) a book of Changes (18, 2, D:4) a +0 leather armour (23, 28, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (1, 6, D:5) a +0 whip (13, -10, D:5) a +0 hand axe (14, -12, D:5) a +0 hand axe a +0 ring mail (15, 7, D:5) a +0 spear (17, -15, D:5) a +0 short sword (18, 9, D:5) a cursed +0 ring mail (24, 4, D:5) an uncursed amulet of inaccuracy (34, 11, D:5) a +0 spear (47, 8, D:5) a book of Conjurations Level 6 of the Dungeon (0, 0, D:6) an arrow (2, 1, D:6) a +0 shortbow of freezing 16 arrows (8, -1, D:6) a +0 robe (16, 15, D:6) a +0 spear (16, 16, D:6) a +0 halberd (18, 19, D:6) a +0 club (21, 1, D:6) a +0 leather armour (29, 33, D:6) a scroll of magic mapping a +0 ring mail a +2 ring of intelligence a +0 animal skin (30, -8, D:6) a +0 mace (33, -15, D:6) a +6 flail a +2 plate armour (33, -8, D:6) an uncursed ring of teleportation a +0 chain mail a +4 long sword (34, -16, D:6) a +0 club (37, 13, D:6) a book of Maledictions (38, -16, D:6) a +0 hand axe a +0 chain mail a +0 club a cursed +0 leather armour (38, -15, D:6) a +0 flail (39, -16, D:6) a +0 dagger a +0 ring mail a +0 flail of holy wrath a +0 leather armour a +0 scimitar a +0 chain mail (45, 23, D:6) 15 arrows (50, -12, D:6) a +0 mace (52, 25, D:6) a +0 hand axe (55, 12, D:6) a +0 dagger a +0 ring mail (55, 13, D:6) a +0 flail a +0 leather armour (56, 12, D:6) a +0 leather armour (56, 13, D:6) a +0 dagger (61, 0, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (2, -6, D:7) a +0 ring mail (5, -4, D:7) 13 arrows (11, -16, D:7) a +0 ring mail (15, 3, D:7) a +0 chain mail a +0 club (16, 2, D:7) a +0 chain mail a +0 scimitar (16, 5, D:7) a +0 mace of protection (17, -18, D:7) a scroll of amnesia (30, -26, D:7) a +0 robe (30, -15, D:7) a +0 morningstar (31, -17, D:7) a +0 robe a +0 chain mail a +0 dagger a +0 morningstar (31, -16, D:7) a +0 hand axe (39, -23, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 26, D:8) a +0 short sword (4, 19, D:8) a +0 robe a +3 trident a +0 robe (4, 21, D:8) a +2 short sword a +0 robe (4, 22, D:8) an uncursed ring of wizardry a +2 short sword of venom a +0 falchion (9, -4, D:8) an uncursed staff of death (11, 20, D:8) 5 boomerangs (14, 3, D:8) a +0 giant club (23, 12, D:8) a +0 scale mail (24, 19, D:8) a +0 flail (27, -7, D:8) a +0 halberd (28, -8, D:8) a +0 trident a +0 ring mail (29, -9, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +4 dagger of venom a +0 robe (29, 21, D:8) a +0 long sword (32, -1, D:8) a +0 dagger (40, 10, D:8) a +0 shortbow 41 arrows (40, 18, D:8) an arrow (41, 2, D:8) a +0 scimitar (41, 18, D:8) an arrow (41, 19, D:8) a +0 shortbow 14 arrows (42, 11, D:8) an arrow (43, 11, D:8) a +0 giant club a cursed -2 giant spiked club (44, 11, D:8) a +0 giant club a +0 giant club (48, 14, D:8) a +0 flail of protection (49, 8, D:8) the +1 robe "Rulebav" {rF+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from fire. It makes you more stealthy. (56, 19, D:8) a +1 dagger of venom (56, 40, D:8) a cursed +0 robe (57, 19, D:8) a +0 club (58, 20, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 mace a +0 dagger (1, 1, D:9) a +2 rapier (2, 0, D:9) a +0 hand axe a cursed +0 leather armour (6, 29, D:9) a +0 battleaxe (14, 27, D:9) an uncursed staff of death (17, 31, D:9) a cursed -3 giant club (23, 23, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 mace (25, 23, D:9) a +0 club (26, 25, D:9) a +0 dagger a +0 robe (26, 28, D:9) a +0 dagger a +0 robe (27, 24, D:9) a +0 hand axe a +0 plate armour (29, 16, D:9) a +0 flail (29, 18, D:9) a +0 robe a +0 giant club (32, 9, D:9) a +0 robe (44, 7, D:9) a +0 ring mail (46, 14, D:9) 2 arrows (46, 16, D:9) an arrow (46, 17, D:9) an arrow (46, 20, D:9) a +0 shortbow 10 arrows (47, 16, D:9) a cursed -3 giant club (48, 5, D:9) the +7 hand axe of Misery {distort, rF+++ rC- Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It renders you almost immune to fire. It makes you vulnerable to cold. a +0 chain mail (49, 2, D:9) a +0 chain mail a +0 halberd (53, -5, D:9) a +0 trident (54, 11, D:9) a +0 spear (63, 10, D:9) a +3 rapier (65, -7, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 scale mail of magic resistance (2, 37, D:10) a +0 chain mail (3, 31, D:10) a +1 falchion a +0 robe (3, 32, D:10) a +2 falchion a +0 robe (3, 33, D:10) a cursed +4 trident a +0 robe (3, 34, D:10) a +0 hand axe a +0 robe (3, 35, D:10) a cursed +0 long sword a +0 robe (4, 27, D:10) a cursed +0 robe (6, -4, D:10) 2 throwing nets (6, -3, D:10) a throwing net (7, -4, D:10) a throwing net (8, 37, D:10) a +0 hunting sling (27, 25, D:10) a cursed -2 quarterstaff (29, 30, D:10) a +0 leather armour (34, 13, D:10) a +0 pair of gloves (35, 25, D:10) a +0 shortbow 6 arrows (36, 25, D:10) an arrow (37, 25, D:10) an arrow (40, 24, D:10) 2 arrows (41, 25, D:10) 3 arrows (43, 7, D:10) the +0 ring mail of the Untouchables {MR+ Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. (44, -2, D:10) a +0 leather armour (44, 1, D:10) 4 boomerangs a +0 dagger (45, 1, D:10) a +0 leather armour a +0 club (45, 3, D:10) a +0 robe a cursed +2 spear (45, 9, D:10) a +0 robe a cursed -1 flail (45, 12, D:10) a +0 hand axe (46, 3, D:10) a +0 robe a cursed +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, -28, D:11) a +0 dagger of electrocution (1, -27, D:11) a +0 whip (2, -26, D:11) a cursed -1 short sword (7, -19, D:11) a +0 dagger (13, -3, D:11) a +0 short sword (14, -4, D:11) a cursed -3 dagger a cursed +0 chain mail (14, -3, D:11) a +0 falchion a +0 ring mail (15, -4, D:11) a +0 dagger a +0 robe (15, -3, D:11) a +0 hand axe (23, -17, D:11) a +0 robe (28, -27, D:11) a +0 troll leather armour (29, -41, D:11) an arrow (29, -40, D:11) 2 arrows (30, -41, D:11) an arrow (30, -40, D:11) an arrow (32, -10, D:11) a +0 leather armour (34, -43, D:11) a +0 falchion of flaming an uncursed amulet of the acrobat a +0 giant spiked club (36, -43, D:11) a +0 shortbow 11 arrows (37, -26, D:11) an uncursed amulet of rage (42, -28, D:11) a +0 dagger a +0 robe (43, -47, D:11) a +0 robe (48, -39, D:11) a +2 long sword of freezing a +0 robe (53, -50, D:11) a +0 hand crossbow the Ecumenical Temple Level 1 of the Lair of Beasts (9, 12, Lair:1) a +0 short sword (11, -5, Lair:1) 14 arrows (48, 9, Lair:1) a +0 great sword of freezing Level 2 of the Lair of Beasts (13, 3, Lair:2) a +0 naga barding (16, -17, Lair:2) a +0 trident (33, 2, Lair:2) a +2 dagger of holy wrath a +0 robe (33, 15, Lair:2) an uncursed amulet of rage (51, 4, Lair:2) 10 arrows (57, -21, Lair:2) a +2 great sword of slicing (61, 3, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (2, 36, Lair:3) a +0 falchion (3, 9, Lair:3) a +0 robe (8, 21, Lair:3) a book of Debilitation (13, 29, Lair:3) 3 large rocks (19, 31, Lair:3) 2 scrolls of random uselessness (22, 13, Lair:3) a +0 chain mail (22, 24, Lair:3) a +0 scale mail (38, 18, Lair:3) a +0 plate armour (46, 33, Lair:3) an uncursed ring of stealth (46, 34, Lair:3) a +5 giant spiked club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (0, 52, Lair:4) a +0 hand axe (3, 41, Lair:4) a +0 plate armour (12, 6, Lair:4) a +2 pair of gloves of archery a +1 antimagic glaive (12, 22, Lair:4) a +0 robe (22, 2, Lair:4) a +0 plate armour (33, 37, Lair:4) 7 potions of lignification (43, 15, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 arrows (15, -2, Lair:5) a curare-tipped dart (16, -2, Lair:5) a curare-tipped dart (17, -2, Lair:5) 3 curare-tipped darts (18, 2, Lair:5) a curare-tipped dart (19, 2, Lair:5) a curare-tipped dart (20, 20, Lair:5) a ration (20, 34, Lair:5) a ration (21, -2, Lair:5) a +1 antimagic hand axe (23, -3, Lair:5) a curare-tipped dart (23, 34, Lair:5) 14 gold pieces (24, -2, Lair:5) a poisoned dart (25, 1, Lair:5) 2 poisoned darts (28, 0, Lair:5) 15 gold pieces (29, -4, Lair:5) 4 scrolls of enchant weapon a wand of random effects (41) a scroll of brand weapon the +8 hand axe of Inflation {freeze, rN++ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It greatly protects you from negative energy. 141 bolts a +1 flail of holy wrath 423 stones Level 1 of the Abyss (0, 0, Abyss:1) a +0 plate armour