DerDa Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin a +0 club (5, -13, D:1) a +0 spear (13, 15, D:1) a +0 club (16, -6, D:1) a +0 short sword (17, -4, D:1) a +2 robe of cold resistance (24, -15, D:1) a +0 spear (27, -13, D:1) a +0 dagger Level 2 of the Dungeon (1, -21, D:2) 24 arrows (10, 10, D:2) a +0 scythe a +0 robe (11, 13, D:2) a +0 ring mail (13, 28, D:2) 22 arrows (16, -4, D:2) a +0 dagger (24, -7, D:2) a +0 whip (25, -7, D:2) a +0 halberd (25, -6, D:2) a +0 whip (26, -7, D:2) a +0 club (29, -20, D:2) 31 arrows (34, 16, D:2) a cursed -2 short sword a +0 whip (37, -11, D:2) a +0 robe (40, 13, D:2) a +0 falchion (41, -15, D:2) a +0 spear (46, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 7, D:3) a +0 club (6, -9, D:3) a +0 short sword (12, 10, D:3) a +0 dagger (15, 2, D:3) a +0 ring mail a cursed -2 giant club a +0 dagger (18, 24, D:3) a +0 scimitar (18, 28, D:3) a +0 hunting sling (30, 21, D:3) a +0 club (33, -16, D:3) a +0 centaur barding (35, 31, D:3) a +0 helmet (36, 18, D:3) a +0 club (39, 15, D:3) a cursed -1 dagger (40, 24, D:3) a +0 chain mail (45, 14, D:3) 20 arrows (48, -14, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 flail a +0 mace a cursed -2 dagger a +0 robe a +0 short sword (1, 0, D:4) a +0 dagger a +0 robe (17, 3, D:4) a +0 robe (19, 25, D:4) a +1 dagger of speed a +0 leather armour a +1 mace of protection a +0 hand axe a +0 leather armour (22, 0, D:4) a +0 ring mail (24, 12, D:4) 22 arrows (26, 27, D:4) a +0 short sword (41, 30, D:4) a +0 rapier (43, 7, D:4) a +0 dagger Level 5 of the Dungeon (7, -4, D:5) a +0 giant club (11, -35, D:5) a +0 whip (18, -43, D:5) a +0 hunting sling (23, -43, D:5) a +0 shortbow 13 arrows (24, -40, D:5) a +0 quarterstaff (25, -40, D:5) an arrow (25, -39, D:5) an arrow (34, -29, D:5) a +0 leather armour (44, -27, D:5) an uncursed staff of summoning (59, -50, D:5) a +0 mace (60, -37, D:5) 3 boomerangs Level 6 of the Dungeon [Shop] Inin's Jewellery Emporium an uncursed ring of positive energy (220 gold) an uncursed ring of fire (275 gold) a cursed -2 ring of strength (22 gold) a cursed amulet of inaccuracy (22 gold) a +2 ring of protection (110 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of see invisible (165 gold) (0, 0, D:6) a +0 leather armour (4, -5, D:6) a +0 shortbow 19 arrows (6, -5, D:6) an arrow (7, -5, D:6) an arrow (8, -5, D:6) an arrow (14, 24, D:6) a +0 robe (25, 17, D:6) 14 arrows (28, 13, D:6) a +0 flail (32, 2, D:6) an uncursed staff of conjuration (33, 31, D:6) a +0 trident (34, -1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 26, D:7) a +0 robe (7, 28, D:7) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (11, 1, D:7) a +0 scale mail (16, 0, D:7) a +0 club (19, 17, D:7) a +0 shortbow 12 arrows (19, 18, D:7) a +0 long sword a cursed +2 short sword of freezing a cursed +0 robe a +0 falchion a cursed +0 robe a +2 battleaxe a +0 robe a +0 robe (19, 19, D:7) an arrow (20, -3, D:7) a +0 dagger a +0 dagger a +0 robe (21, -3, D:7) a +0 club a +0 leather armour (22, -10, D:7) a +0 dagger a +0 robe (22, -2, D:7) a +0 whip (23, -10, D:7) a +0 whip (24, 9, D:7) a +0 giant spiked club (25, -10, D:7) a +0 short sword (26, -15, D:7) a book of Air (26, -10, D:7) a +0 falchion (34, 0, D:7) 20 arrows (46, 29, D:7) a +0 chain mail (47, 20, D:7) a +0 quarterstaff a cursed +0 ring mail (50, 11, D:7) 15 arrows (51, 10, D:7) 26 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (14, -17, D:8) 6 boomerangs (37, -37, D:8) a cursed -1 scimitar (37, -23, D:8) a +0 leather armour (59, -39, D:8) a +0 flail (60, -39, D:8) a +0 robe a +0 dagger (60, -38, D:8) a boomerang of dispersal a cursed -1 flail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (4, 38, D:9) a +0 scale mail (6, 31, D:9) a +3 mace a +0 robe (6, 32, D:9) a cursed +2 dire flail of freezing a +0 robe a +0 long sword a +0 robe (7, 31, D:9) a +1 falchion a +0 robe (19, 9, D:9) a +0 flail 13 arrows (27, 9, D:9) a bullfrog corpse (skeletalised by now) (38, 29, D:9) a ration (41, 28, D:9) 18 sling bullets (48, 28, D:9) a ration (48, 29, D:9) a +0 helmet (48, 30, D:9) 16 sling bullets (48, 31, D:9) a scroll of immolation (50, 36, D:9) a +0 chain mail (56, 1, D:9) a +0 short sword the Ecumenical Temple