Dungeon Crawl Stone Soup version 0.25-a0-403-g49d089a364 (webtiles) character file. Game seed: 1176043588298233939, levelgen mode: deterministic 6 DerDa the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on Jan 9, 2020. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (197 turns). DerDa the Magician (Octopode Wizard) Turns: 197, Time: 00:00:52 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/4 EV: 13 Int: 20 God: Gold: 22 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Armour a - a +0 hat (worn) Scrolls b - a scroll of fog {unknown} Potions e - a potion of agility {unknown} Comestibles c - a ration d - 3 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting + Level 1.3 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin shouts! The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #.##.##.# #.##.##.# ##.. #.......# .... # ####.#### .. .... #.####.###.... .... #.......(..# ##.. #.#####.##### . ####.#### #....@g.# #.##.##.# # #.# .g# #.. .... ### ..... ...#.# ..#.... #.##... You could see 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DerDa the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 197 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: giann_horns, layout_loops_cross, chequers_serial_rivers_micro_c, minmay_small_reverse_x Action || total -------------------------++------- Melee: Whip || 3 Unarmed || 1 Constrict || 1 Cast: Magic Dart || 14 Armor: Skin || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------