Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 4008646701228177491, levelgen mode: deterministic 197 DerDa the Skirmisher (level 5, -2/29 HPs) Began as a Vine Stalker Fighter on Jan 21, 2020. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:07:14 (2556 turns). DerDa the Skirmisher (Vine Stalker Fighter) Turns: 2556, Time: 00:07:15 Health: -2/29 AC: 7 Str: 19 XL: 5 Next: 75% Magic: 0/17 EV: 8 Int: 8 God: Gold: 133 SH: 9 Dex: 14 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . g - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.49/turn y - ring of magical power MPRegen 0.15/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles o - 156 stones r - 4 boomerangs (quivered) s - 13 bolts t - 40 sling bullets Armour b - a +0 scale mail (worn) c - a +0 shield (worn) g - a +0 pair of gloves (worn) Jewellery y - a ring of magical power (left hand) Scrolls h - a scroll of fog i - a scroll of magic mapping k - 4 scrolls of teleportation m - 2 scrolls of noise x - a scroll of fear Potions e - 2 potions of berserk rage {unknown} j - a potion of degeneration {unknown} l - a potion of lignification {unknown} n - 2 potions of heal wounds {unknown} q - a potion of resistance {unknown} u - a potion of flight {unknown} v - a potion of agility {unknown} w - a potion of brilliance {unknown} Comestibles d - 4 chunks of flesh f - 7 rations Skills: * Level 3.7 Fighting + Level 2.3 Long Blades + Level 2.9 Armour * Level 2.0 Dodging + Level 3.1 Shields + Level 1.4 Spellcasting You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Makhleb Zin Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The ogre is heavily wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You see here 16 arrows. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You see here 16 arrows. You see here 16 arrows. You see here 16 arrows. You slash the ogre! The ogre is severely wounded. The ogre barely misses you. You riposte. Your shield and scale mail prevent you from hitting the ogre. The ogre is severely wounded. You barely miss the ogre. You bite the ogre. You drain its power. You feel invigorated. The ogre is severely wounded. The ogre hits you with a +0 giant club!! x2 Ouch! That really hurt! You die... ..+.....................#...#...# ###^..#..#.#####......#...#...#.. #.####.#.# #........#...#...# ##.####.#.#####.#+##.#...#...#.. ##......................#...#...# ......................#...#...#.. .....)..).>.............#...#...# ##..##.#....####.#.#..#...#...#.. ##..##.#.##.# #@#......#...#...# ...)##.#.##O# #O.....#...#...#.. ##..##.#.##.# #.###..).#...#...# ##..##.#.##.####.# ##.....#...#.. .......#.##..O...# #.......#...# #....#.#.############...####..#.. .......>.#.......##.#.......#...# .#.......#.#####........###.#.... ........................<......## You could see an ogre. Vanquished Creatures A centaur (D:4) Terence (D:3) A worker ant (D:4) A hound skeleton (D:4) An ooze (D:4) 2 worms 2 dart slugs 2 leopard geckos An orc (D:3) 2 ball pythons 2 bats (D:1) 2 giant cockroaches (D:1) 5 hobgoblins 2 jackals (D:2) 3 frilled lizards 7 goblins 4 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DerDa the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 132 | D:1 | Reached XP level 2. HP: 11/16 MP: 1/3 1124 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1186 | D:2 | Found a burning altar of Makhleb. 1191 | D:2 | Found a glowing silver altar of Zin. 1191 | D:2 | Noticed an angel 1192 | D:2 | Noticed a cacodemon 1351 | D:2 | Reached skill level 1 in Dodging 1584 | D:3 | Noticed Terence 1598 | D:3 | Killed Terence 1598 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1598 | D:3 | Reached XP level 4. HP: 10/24 MP: 3/6 1686 | D:3 | Reached skill level 1 in Spellcasting 2232 | D:4 | Noticed a centaur 2241 | D:4 | Killed a centaur 2241 | D:4 | Reached XP level 5. HP: 13/28 MP: 5/7 2283 | D:4 | Noticed an ogre 2305 | D:4 | Found a shadowy altar of Dithmenos. 2438 | D:4 | Noticed an ogre 2556 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners D:2: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, first_ration D:3: layout_basic, nrook_uturn, chequers_serial_rivers_micro_a, hangedman_decor_lopped, hex_large, uniq_terence D:4: layout_cave_pools, lemuel_crystal_altar, kennysheep_mini, serial_park, serial_park_tiny_pond Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.7 Long Blades | 2 | 2.3 Dodging | 1 2 | 2.0 Spellcasting | 1 | 1.4 Shields | 3 | 3.1 Armour | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 101 | 54 || 155 Bite | 26 | 23 || 49 Use: Potion | | 1 || 1 Scroll | | 5 || 5 Eat: Chunk | 2 | 3 || 5 Armor: Scale mail | 33 | 16 || 49 Dodge: Dodged | 29 | 12 || 41 Block: Shield | 49 | 24 || 73 Rpst.: Long sword | 9 | 7 || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 246 | 36 | 12.8 | 44 | 1 | 2.2 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 28 | 36 | 56.2 | 11 | 1 | 8.3 D:4 | 171 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------