Dungeon Crawl Stone Soup version 0.25-a0-489-g9ae84a01e3 (webtiles) character file. Game seed: 13002011030594427344, levelgen mode: deterministic 37 DerDa the Skirmisher (level 3, 0/33 HPs) Began as a Minotaur Monk on Feb 11, 2020. Splashed by a jelly's acid (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (840 turns). DerDa the Skirmisher (Minotaur Monk) Turns: 840, Time: 00:02:41 Health: 0/33 AC: 0 Str: 16 XL: 3 Next: 21% Magic: 2/2 EV: 12 Int: 7 God: Gold: 71 SH: 3 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . h - +0 buckler rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) j - a cursed -2 hunting sling Missiles d - 46 stones (quivered) m - 41 sling bullets Armour b - a +0 robe e - a +0 leather armour (worn) h - a +0 buckler (worn) Scrolls g - a scroll of identify {unknown} n - a scroll of blinking {unknown} Potions f - a potion of heal wounds {unknown} i - a potion of agility {unknown} k - a potion of curing {unknown} l - a potion of haste {unknown} Comestibles c - a ration Skills: * Level 4.2 Fighting + Level 4.1 Long Blades + Level 1.0 Armour * Level 3.8 Dodging - Level 1.6 Stealth + Level 0.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History The jelly barely misses you. You riposte. You hit the jelly. The jelly is moderately wounded. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. Your hands burn! You headbutt the jelly, but do no damage. The jelly is severely wounded. You block the jelly's attack. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ..... ... ... .s. #.# #.# #J# #@# #.# #### .######.####... ..... .............# ...## .######.###### ## #.# #. #.# #. #.# #. ###.# #. You could see a jelly and a giant cockroach. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 7 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DerDa the Minotaur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 346 | D:1 | Reached XP level 3. HP: 28/33 MP: 2/2 441 | D:1 | Reached skill level 1 in Armour 840 | D:2 | Splashed by a jelly's acid Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, minmay_pentomino_z4 D:2: layout_loops_ring, eat_drink_and_be_merry_uskayaw, fedhas_altar_4, chequers_ecumenical_altar_twisty Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.1 Fighting | 4 | 4.2 Armour | 1 | 1.0 Dodging | | 3.8 Stealth | | 1.6 Action || total -------------------------++------- Melee: Falchion || 59 Headbutt || 10 Stab: Sleeping || 6 Armor: Robe || 6 Dodge: Dodged || 45 Block: Buckler || 1 Rpst.: Falchion || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 7 | 13.2 | 26 | 5 | 16.1 +---------+---------+-------+---------+---------+------- D:1 | 46 | 7 | 13.2 | 26 | 5 | 16.1 +---------+---------+-------+---------+---------+-------