DerDa Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -25, D:1) a +0 leather armour (13, -23, D:1) a +0 club (17, -2, D:1) a +0 short sword (22, -25, D:1) a +0 spear (23, -12, D:1) a +0 club (32, 8, D:1) a +0 club Level 2 of the Dungeon (30, 52, D:2) a +0 dagger (34, 16, D:2) 18 arrows (34, 47, D:2) a +0 robe (39, 45, D:2) a +0 short sword (40, 14, D:2) a +0 spear (44, 12, D:2) a +0 short sword (45, 24, D:2) an uncursed ring of stealth (45, 49, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 25, D:3) a +0 mace (7, 32, D:3) a +0 rapier (11, 1, D:3) a +0 spear (12, 37, D:3) a +0 club (13, 2, D:3) 2 throwing nets (14, 1, D:3) a +0 halberd (14, 2, D:3) a +0 flail (17, 0, D:3) a +0 halberd (17, 1, D:3) a +0 spear a +0 spear (33, 3, D:3) a +0 dagger a +0 hand axe a +0 dagger a +0 robe (34, 1, D:3) a +0 hand axe a +0 robe (34, 3, D:3) a +0 dagger a +0 leather armour (34, 14, D:3) a +1 naga barding (39, -3, D:3) a +0 hand axe (39, 20, D:3) 26 arrows (41, -3, D:3) a +0 short sword (41, -1, D:3) a +0 falchion Level 4 of the Dungeon (9, -6, D:4) a +0 spear (12, -4, D:4) a +0 chain mail (17, -37, D:4) a +0 robe (17, -4, D:4) 22 arrows (23, -26, D:4) 12 bolts (34, -30, D:4) 4 large rocks (43, 10, D:4) 6 javelins (47, 14, D:4) a +0 spear (48, -32, D:4) 14 bolts (52, -4, D:4) a +0 shortbow 9 arrows a +0 club (52, -3, D:4) an arrow Level 5 of the Dungeon [Shop] Juip's Antique Weapon Shoppe a +0 short sword (87 gold) a +0 hand axe (87 gold) a +0 long sword (101 gold) a +0 war axe (101 gold) a cursed -3 long sword (2 gold) a +0 mace (87 gold) a +0 mace (87 gold) a +0 great sword (188 gold) (0, 0, D:5) the +5 falchion "Rogo" {antimagic, Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). (30, 14, D:5) 2 arrows (32, 14, D:5) a +0 robe a +0 dagger (33, 16, D:5) 2 arrows (34, -5, D:5) a +0 chain mail (34, -4, D:5) a +0 flail (34, 16, D:5) an arrow a +0 scale mail a +0 short sword (34, 17, D:5) a cursed -4 ring of protection a cursed +0 leather armour a +0 leather armour a +1 dagger of freezing (35, 9, D:5) a +0 ring mail (35, 16, D:5) a +0 robe a +0 dagger (35, 17, D:5) 2 arrows a +0 robe a +0 dagger (36, -7, D:5) a +0 halberd (36, -2, D:5) a +0 whip (37, -8, D:5) a +0 spear (40, 20, D:5) a +0 ring mail (48, 11, D:5) a +2 leather armour of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 3, D:6) a +0 dagger a +0 robe a +0 hand axe (0, 36, D:6) 7 boomerangs (1, -2, D:6) the +2 leather armour "Yneot" {rPois rCorr Dex+3 Stlth+} It affects your dexterity (+3). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (4, 23, D:6) a +0 halberd +0 acid dragon scales (8, 3, D:6) a +0 robe a +0 dagger (8, 6, D:6) a +0 leather armour a +0 mace (9, -15, D:6) a +4 dagger a +0 robe (9, -13, D:6) a +0 club (9, 8, D:6) a +0 chain mail a +0 scimitar (10, -15, D:6) a +0 dagger a +0 robe (11, -15, D:6) a +0 ring mail (11, -14, D:6) a +0 trident a +0 leather armour (29, 12, D:6) a +0 scythe a +0 club (30, -9, D:6) a +0 ring mail (54, -19, D:6) a +0 hand axe a cursed +0 leather armour a +0 dagger (54, -17, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Anumach's General Store a tin of tremorstones (3/3) (440 gold) a scroll of vulnerability (82 gold) a potion of resistance (110 gold) a scroll of enchant weapon (82 gold) a wand of acid (12) (352 gold) a lightning rod (4/4) (440 gold) a +0 shortbow of freezing (81 gold) a scroll of vulnerability (82 gold) (0, 0, D:7) a +0 giant spiked club (1, 2, D:7) a +0 ring mail (6, -5, D:7) a +0 long sword (14, 0, D:7) a +0 flail a +0 leather armour a +0 whip (15, -1, D:7) a +0 dagger (16, -2, D:7) a +0 robe a +0 dagger (43, 0, D:7) a +0 robe (47, 11, D:7) a +0 trident (49, 29, D:7) an uncursed staff of air (56, 13, D:7) a +0 club a +0 spear (57, 13, D:7) a +0 spear a +0 spear Level 8 of the Dungeon [Shop] Tasaw's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:8) a +0 flail (2, -12, D:8) a +0 giant spiked club (15, -22, D:8) a wand of random effects (19) (16, -22, D:8) 15 stones (23, -22, D:8) a +0 chain mail (25, -23, D:8) a +0 mace a +2 chain mail of poison resistance (38, 3, D:8) 3 atropa-tipped darts (40, 16, D:8) 24 arrows (41, -21, D:8) a +0 ring mail a +0 plate armour 8 boomerangs a +0 hand axe (41, -20, D:8) a +0 leather armour a +0 dagger (42, -11, D:8) a cursed +0 scale mail a +0 hand axe (44, -10, D:8) a +0 scale mail (47, 12, D:8) a +0 war axe (55, -21, D:8) 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 tower shield (1, 6, D:9) a +0 leather armour of positive energy (6, 10, D:9) a +0 hunting sling (18, 7, D:9) a +0 dagger (25, 5, D:9) a +0 falchion (25, 9, D:9) a +0 club a +0 scale mail (26, 9, D:9) a +0 hand crossbow 12 bolts (27, 11, D:9) a +0 club (28, -12, D:9) a +0 ring mail (28, 10, D:9) a bolt (29, 0, D:9) 7 datura-tipped darts Level 10 of the Dungeon (0, 0, D:10) the cursed +1 ring mail of Wariness {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (4, -17, D:10) 16 bolts (4, 7, D:10) a +0 giant club a +0 giant club (6, -15, D:10) 2 boomerangs (7, 11, D:10) an arrow (10, 15, D:10) a javelin (10, 16, D:10) a javelin a +1 shortbow of freezing 10 arrows (11, 12, D:10) a +0 ring mail (13, -9, D:10) a +0 rapier (13, 22, D:10) a javelin (14, -1, D:10) 30 arrows (15, 23, D:10) a +3 chain mail of cold resistance (17, 22, D:10) a javelin (21, -19, D:10) 22 arrows (25, 17, D:10) an arrow (29, 13, D:10) 2 arrows (32, 10, D:10) a +0 shortbow 26 arrows (34, 16, D:10) a +0 battleaxe a +0 plate armour (35, -27, D:10) 11 arrows (37, -7, D:10) a +0 robe (40, -24, D:10) a +0 giant spiked club a +0 giant club (44, -1, D:10) a +0 ring mail (46, -4, D:10) a +2 robe of magic resistance a +0 dagger (46, 13, D:10) a +0 kite shield (50, 5, D:10) 28 bolts Level 11 of the Dungeon (0, 0, D:11) a +2 shortbow of freezing (6, 12, D:11) a +0 giant spiked club (8, 3, D:11) a +0 giant club a cursed +0 giant club (8, 13, D:11) a +0 giant club (23, 36, D:11) a +0 dagger a +0 robe (23, 37, D:11) a +0 great sword (27, 34, D:11) a +0 falchion a +0 robe (29, 29, D:11) a cursed +0 dagger a +0 robe (29, 31, D:11) a cursed +0 morningstar a +0 robe (30, 29, D:11) a +0 robe (33, -8, D:11) a +0 hand axe a +0 plate armour a +0 falchion (33, -3, D:11) a +0 plate armour (35, -9, D:11) a +0 hand axe a +0 chain mail (35, -8, D:11) a +0 club a +0 ring mail (35, -7, D:11) a +0 dagger a +0 scale mail (48, -13, D:11) an uncursed staff of air (48, 15, D:11) a +0 shortbow (53, 10, D:11) a +0 shortbow (63, 10, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (6, -4, Lair:1) an uncursed amulet of magic regeneration (37, -13, Lair:1) a -1 glaive a +0 animal skin (47, 27, Lair:1) a +0 robe (63, -14, Lair:1) 2 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (2, 16, Lair:2) a +2 vorpal mace (26, 37, Lair:2) a +0 leather armour (35, -3, Lair:2) a +0 hand crossbow (43, 10, Lair:2) a +0 chain mail (50, 11, Lair:2) a cursed -1 dagger (51, 26, Lair:2) an uncursed amulet of magic regeneration (55, 27, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (2, -35, Lair:3) a cursed +0 ring mail (9, 8, Lair:3) a scroll of immolation (17, -5, Lair:3) 5 javelins (18, 3, Lair:3) a +0 ring mail (22, -19, Lair:3) 12 sling bullets (25, -34, Lair:3) a +0 dagger (27, -20, Lair:3) a +0 robe (42, -14, Lair:3) a +0 hand axe (42, 0, Lair:3) a wand of random effects (43) 69 sling bullets (45, 1, Lair:3) an uncursed amulet of the acrobat a +4 ring of evasion a -4 ring of evasion the +9 shortbow of Darkness {vorpal, *Drain Int+4 Dex+3 Stlth+} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+3). It causes draining when unequipped. It makes you more stealthy. a +4 hand axe 110 arrows (47, -14, Lair:3) a +0 long sword (47, 11, Lair:3) a cursed +0 glaive (55, -17, Lair:3) 16 arrows (56, -32, Lair:3) 25 bolts Level 4 of the Lair of Beasts (3, -1, Lair:4) a +0 glaive (12, -17, Lair:4) 2 large rocks (20, -17, Lair:4) a cursed -3 war axe (27, 2, Lair:4) 11 arrows (29, -51, Lair:4) a +0 helmet (31, -2, Lair:4) 23 arrows (32, -37, Lair:4) a +0 robe (38, -42, Lair:4) 11 sling bullets (38, -3, Lair:4) a +0 scale mail (39, -39, Lair:4) 6 javelins (58, -6, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a hell rat corpse (1, -3, Lair:5) a ration (12, 9, Lair:5) a bullfrog skeleton (22, 5, Lair:5) 17 sling bullets (26, 6, Lair:5) a +0 falchion (27, 2, Lair:5) a +0 robe