Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.24.1-8-ga250c9d538 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16773576751435846026, deterministic pregen: 1 Command line: /usr/games/crawl-0.24 -name Descartes -rc /dgldir/rcfiles/crawl-0.24/Descartes.rc -macro /dgldir/rcfiles/crawl-0.24/Descartes.macro -morgue /dgldir/morgue/Descartes/ -webtiles-socket /crawl-master/webserver/sockets/Descartes:2020-05-03.18:13:17.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 17 stack frames. /usr/games/crawl-0.24(_Z17write_stack_traceP8_IO_FILE+0x28) [0x564fb6fb1cf8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.24(_Z13do_crash_dumpv+0x47c) [0x564fb6fb9e1c]: do_crash_dump() /usr/games/crawl-0.24(_Z20crash_signal_handleri+0x7e) [0x564fb6fb1ffe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f5dc1860060]: /lib/x86_64-linux-gnu/libpthread.so.0(sendto+0x13) [0x7f5dc1bdc673]: /usr/games/crawl-0.24(+0x8e5bb0) [0x564fb7553bb0]: /usr/games/crawl-0.24(_Z22webtiles_send_messagesv+0x135) [0x564fb7255665]: webtiles_send_messages() /usr/games/crawl-0.24(_ZN14TilesFramework6redrawEv+0x149) [0x564fb755f999]: TilesFramework::redraw() /usr/games/crawl-0.24(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x1a) [0x564fb755fa0a]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-0.24(_Z6get_chv+0x18) [0x564fb71efb58]: get_ch() /usr/games/crawl-0.24(_Z19toggle_show_terrainv+0x146) [0x564fb74f2446]: toggle_show_terrain() /usr/games/crawl-0.24(_Z15process_command12command_type+0x290) [0x564fb756a8b0]: process_command(command_type) /usr/games/crawl-0.24(+0x8fb8e4) [0x564fb75698e4]: /usr/games/crawl-0.24(+0x8fc0b5) [0x564fb756a0b5]: /usr/games/crawl-0.24(main+0x13b) [0x564fb6f138cb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f5dc184d2e1]: /usr/games/crawl-0.24(_start+0x2a) [0x564fb6f1440a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.24/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.24/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.24/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = rooms, absdepth0 = 3 Level vaults: layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The kobold shouts! The kobold throws a poisoned dart. The poisoned dart closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold The zap misses the kobold. The kobold throws a poisoned dart. The poisoned dart hits you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold The zap hits the kobold. You kill the kobold! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. B - 2 poisoned darts Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. D - 2 chunks of flesh Things that are here: a +0 club; a goblin skeleton Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. B - 7 poisoned darts (gained 5) Welcome back, Descartes the Deep Elf Air Elementalist. Press ? for a list of commands and other information. Found a stone staircase leading down. A goblin comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (resting) The zap hits the goblin. You kill the goblin! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. There is a stone staircase leading down here. You open the door. There is an open door here. You now have 177 gold pieces (gained 7). You open the door. There is an open door here. You open the door. There is an open door here. a - 2 scrolls labeled XAPPOX UJARAP (gained 1) There is an open door here. Found a stone staircase leading up. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a runed robe. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a runed robe. E - a runed robe You start removing your armour. You continue taking off your +2 leather armour of poison resistance. x4 You finish taking off your +2 leather armour of poison resistance. You no longer feel resistant to poison. You start putting on your armour. You continue putting on your runed robe. x5 You finish putting on your +2 robe of magic resistance. You feel resistant to hostile enchantments. You drop 14 sling bullets. You drop 30 bolts. All of the chunks of flesh in your inventory have rotted away. x - 2 coppery potions (gained 1) A goblin comes into view. It is wielding a +0 club. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (resting) You miscast Shock. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (resting) The zap hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded) The zap hits the goblin. You kill the goblin! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You are feeling hungry. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. k - 3 chunks of flesh Things that are here: a +0 club; a goblin skeleton Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. There is a stone staircase leading down here. A rat comes into view. Found a tapered ivory wand. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The zap hits the rat. You kill the rat! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. Found a stone staircase leading down. o - a wand of random effects (30) b - 4 scrolls labeled JYIJAC RAPP (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. An adder comes into view. The adder hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The zap hits the plant but does no damage. The zap hits the plant. The plant is lightly damaged. The zap misses the adder. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - adder The zap hits the plant. The plant is lightly damaged. The zap hits the plant. The plant is lightly damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The zap hits the adder. The adder is lightly wounded. The zap hits the plant. The plant is moderately damaged. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) The zap hits the adder. The adder is severely wounded. The zap hits the plant but does no damage. The plant is moderately damaged. The adder bites you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The zap hits the adder. You kill the adder! The zap hits the bush but does no damage. x2 Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. i - 104 stones (gained 13) All of the chunks of flesh in your inventory have rotted away. A worm comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (resting) The zap hits the worm. The worm is lightly wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The zap hits the worm. The worm is heavily wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The zap hits the worm. The worm is severely wounded. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The zap hits the worm! You kill the worm! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a worm corpse. You butcher the worm corpse. k - 3 chunks of flesh An adder comes into view. The adder hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is moderately wounded. The adder completely misses you. The adder barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is severely wounded. The zap hits the adder. You kill the adder! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. D - a scroll labeled WAPEFF TEFE You open the door. There is an open door here. Found a quarterstaff. You see here a quarterstaff. You see here a quarterstaff. F - a scroll labeled JAMAKA LOCE Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You now have 188 gold pieces (gained 11). You see here a +0 dagger. You see here a robe. There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. Unknown command. You climb downwards. 3 orcs and an orc priest come into view. The orc priest shouts! The orc shouts! x3; You hear a shout! There is a stone staircase leading up here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc! You kill the orc! An orc priest comes into view. It is wielding a +0 dagger. The orc barely misses you. The orc priest hits you with a +0 morningstar. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest. The orc priest is severely wounded. The zap hits the orc priest. You kill the orc priest! Your Stealth skill increases to level 4! The orc hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is lightly wounded. The zap hits the orc. The orc is moderately wounded. The orc hits you with a cursed -1 whip. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is heavily wounded. The zap hits the orc. You kill the orc! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a cursed +0 leather armour You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc priest comes into view. It is wielding a +0 flail of holy wrath. The orc barely misses you. The orc priest looks satisfied for a moment. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc priest Aim: an orc priest, wielding a +0 flail of holy wrath (hasn't noticed you) The zap misses the orc. The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! An orc wizard comes into view. It is wielding a +2 antimagic dagger. The orc closely misses you. The orc priest miscasts a cantrip. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc priest Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (hasn't noticed you) The zap misses the orc. The zap hits the orc priest. The orc priest is severely wounded. The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! You hear a shout! The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (moderately wounded) The zap hits the orc! You kill the orc! The zap hits the orc priest. The orc priest is almost dead. The zap hits the orc priest! The orc priest is almost dead. The zap hits the orc wizard. The orc wizard is heavily wounded. The orc priest begins to cast a cantrip, but forgets the words! The orc priest miscasts a cantrip. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (heavily wounded) The zap hits the orc priest. You kill the orc priest! Your Shields skill increases to level 1! The zap misses the orc priest. The zap hits the orc wizard. The orc wizard is heavily wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (heavily wounded) The zap hits the orc priest. You kill the orc priest! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 21, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The zap hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. You are feeling hungry. You climb downwards. The orc wizard points at you and mumbles some strange words. You resist with almost no effort. There is a stone staircase leading up here. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe The zap hits the orc wizard. The orc wizard is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (moderately wounded) The zap hits the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. You resist with almost no effort. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (heavily wounded) The zap hits the orc wizard. The orc wizard is almost dead. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (almost dead) That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc wizard Okay, then. The orc wizard hits you but does no damage. Found 14 gold pieces. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (almost dead) The zap misses the orc wizard. The orc wizard hits you with a +2 antimagic dagger. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 antimagic dagger and wearing a +0 robe (almost dead) The zap hits the orc wizard. You kill the orc wizard! You start resting. Magic restored. Items here: )) [[ a +2 antimagic dagger; a +0 robe; a +0 leather armour; a +0 short sword There isn't anything to butcher here. Things that are here: a cursed +0 leather armour; a +0 dagger; an orc corpse That item cannot be evoked! You butcher the orc corpse. k - a chunk of flesh Things that are here: a cursed +0 leather armour; a +0 dagger; an orc skeleton Items here: )) [[ a +2 antimagic dagger; a +0 robe; a +0 leather armour; a +0 short sword You see here a cursed -1 whip. You see here a +0 morningstar. Things that are here: a +0 club; an orc corpse You butcher the orc corpse. k - 2 chunks of flesh (gained 1) Things that are here: a +0 club; an orc skeleton You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. HP restored. You see here a +0 morningstar. You see here a cursed -1 whip. You now have 202 gold pieces (gained 14). G - 2 scrolls labeled ANIAS QEIPOGU i - 124 stones (gained 20) Found a robe. A giant cockroach comes into view. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the giant cockroach. The giant cockroach is moderately wounded. The zap hits the giant cockroach. You kill the giant cockroach! All of the chunks of flesh in your inventory have rotted away. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. k - a chunk of flesh i - 152 stones (gained 28) H - a scroll labeled VUEHAE RELA I - a dented soapstone amulet A worker ant comes into view. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (resting) The zap hits the worker ant. The worker ant is lightly wounded. The worker ant twitches its antennae in your direction. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The zap hits the worker ant. The worker ant is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) The zap hits the worker ant. The worker ant is severely wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) The zap hits the worker ant. The worker ant is almost dead. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The zap hits the worker ant. You kill the worker ant! Your Air Magic skill increases to level 4! You start resting. Magic restored. Found a leather armour. Found an escape hatch in the floor. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A worker ant comes into view. Found 16 gold pieces and a spear. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (resting) The zap hits the worker ant but does no damage. The worker ant twitches its antennae in your direction. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant The zap hits the worker ant. The worker ant is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) The zap hits the worker ant. The worker ant is moderately wounded. The worker ant closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) The zap hits the worker ant. The worker ant is severely wounded. The worker ant bites you. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worker ant A bronze ring. The zap hits the worker ant. The worker ant is severely wounded. The worker ant misses you. The worker ant closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worker ant. You kill the worker ant! You start resting. HP restored. Found 10 gold pieces. Found 4 stones. J - a bronze ring There is an escape hatch in the floor here. J - a ring of protection from fire (right hand) Oops, that amulet feels deathly cold. I - a cursed amulet of inaccuracy (around neck) As you read the scroll labeled JYIJAC RAPP, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labeled LOCOIH RASS, it crumbles to dust. It is a scroll of identify. e - a potion of agility Welcome back, Descartes the Deep Elf Air Elementalist. Welcome back, Descartes the Deep Elf Air Elementalist. Press ? for a list of commands and other information. You now have 218 gold pieces (gained 16). i - 156 stones (gained 4) You now have 228 gold pieces (gained 10). Found a stone staircase leading up. Found an escape hatch in the ceiling. F - 2 scrolls labeled JAMAKA LOCE (gained 1) b - 4 scrolls of immolation (gained 1) You now have 233 gold pieces (gained 5). n - 41 arrows (gained 11) Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 war axe. An orc is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (hasn't noticed you) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour The zap misses the orc. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour The zap hits the orc. The orc is heavily wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded) The zap hits the orc. You kill the orc! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A giant cockroach comes into view. The giant cockroach moves out of view. You start resting. Your magical contamination has completely faded away. k - a scroll labeled LEMOFFO POSSA Magic restored. An orc wizard comes into view. It is wielding a +0 club. Things that are here: a +0 war axe; a +0 leather armour There isn't anything to butcher here. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (hasn't noticed you) The zap hits the orc wizard but does no damage. The orc wizard shouts! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe The zap hits the orc wizard. The orc wizard is lightly wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. The orc wizard is too close now for your liking. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. The orc wizard misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. The orc wizard misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard blinks! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap hits the orc wizard. The orc wizard is lightly wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap misses the orc wizard. The orc wizard gestures at you while chanting. The magic dart hits you! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (lightly wounded) The zap hits the orc wizard. The orc wizard is heavily wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (heavily wounded) The zap hits the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell. The orc wizard seems to speed up. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (severely wounded, fast) The zap hits the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. The magic dart hits you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (almost dead, fast) The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (almost dead, fast) The zap misses the orc wizard. The orc wizard casts a spell. The orc wizard blinks! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The orc wizard points at you and mumbles some strange words. The magic dart hits you. Found 14 gold pieces. The orc wizard casts a spell at you. You resist with almost no effort. Found a ration. You miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The magic dart hits you but does no damage. You hit the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 club. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard hits you with a +0 club. You hit the orc wizard. The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard blinks! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 club and wearing a +0 robe (almost dead, fast) The zap misses the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel much better. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 club. x2 You miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 club. You hit the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. The orc wizard hits you with a +0 club. You hit the orc wizard. Lightning courses through the orc wizard!! You kill the orc wizard! Your Conjurations skill increases to level 3! Things that are here: a +0 club; a +0 robe There isn't anything to butcher here. Things that are here: a +0 club; a +0 robe A giant cockroach is nearby! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (hasn't noticed you) The zap hits the giant cockroach. The giant cockroach is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded) The zap hits the giant cockroach! You kill the giant cockroach! Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You start resting. Magic restored. You start resting. HP restored. Found a club. You now have 244 gold pieces (gained 11). You now have 258 gold pieces (gained 14). c - 7 rations (gained 1) Found a dagger. Found a stone staircase leading up. You now have 266 gold pieces (gained 8). Found a stone staircase leading down. C - 3 scrolls of identify (gained 1) You now have 269 gold pieces (gained 3). There is a stone staircase leading down here. Found a stone staircase leading down. You are feeling hungry. Found a stone staircase leading down. m - a ring of protection from fire You now have 278 gold pieces (gained 9). You see here a robe. You now have 285 gold pieces (gained 7). Done exploring. Done exploring. Okay, then. Select layers to display: (m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealth Press escape to toggle all layers. Press any other key to exit. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.1-8-ga250c9d538 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SHOW_TERRAIN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Descartes] Species: Deep Elf Job: Air Elementalist HP: 32/32; mods: 0/0 MP: 14/14; mod: 0 Stats: 11 (11) 22 (22) 15 (15) Position: (26, 49), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 20 | 20/70 Dodging | X | 1 | 14 | 3 | 342 | 130/141 Stealth | X | 1 | 14 | 4 | 363 | 66/148 Shields | X | 2 | 28 | 1 | 173 | 103/142 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 14 | 4 | 395 | 98/148 Conjurations | X | 1 | 14 | 3 | 257 | 5/168 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | | 0 | 0 | 0 | 0 | 0/25 Summonings | | 0 | 0 | 0 | 0 | 0/42 Necromancy | | 0 | 0 | 0 | 0 | 0/35 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 1 | 14 | 4 | 518 | 18/250 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 285 #23: 4394 #24: -463583736 #27: 541 #49: 285 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #7: +1 dagger of electrocution eq slot #1, inv slot #3: +0 cloak eq slot #2, inv slot #18: +0 helmet eq slot #3, inv slot #24: +0 pair of gloves eq slot #6, inv slot #30: +2 robe of magic resistance eq slot #7, inv slot #22: +6 ring of strength eq slot #8, inv slot #35: ring of protection from fire eq slot #9, inv slot #34: cursed amulet of inaccuracy }}}}}}}}}}} Webtiles message buffer: {"msg":"msgs","rollback":2,"messages":[{"text":"Select layers to display:\u000a(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealth","turn":5213,"channel":2},{"text":"Press escape to toggle all layers. 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