Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (webtiles) character file. Game seed: 1746315185974825558 0 Descartes the Skirmisher (level 1, 5/18 HPs) Began as a Formicid Abyssal Knight on Sept 24, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:14 (138 turns). Descartes the Skirmisher (Formicid Abyssal Knight) Turns: 138, Time: 00:01:14 Health: 5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 12 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles e - 6 needles of frenzy Armour b - a +0 leather armour (worn) Scrolls f - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A ynoxinul comes into view. The ynoxinul bellows! The ynoxinul gestures. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror barely misses you. The thrashing horror closely misses you. The thrashing horror roars! The ufetubus shouts! The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! You pass through the gate. You can no longer depart the Abyss at will. A rat comes into view. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.# #...# # ...... .# .r#. .### ...# #... #..#..# #.....# #.@# #### { You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Descartes the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 118 | Abyss:1 | Noticed a large abomination 125 | Abyss:1 | Noticed a ynoxinul 133 | Abyss:1 | Noticed a thrashing horror 136 | D:1 | Escaped the Abyss 138 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 3 Armor: Leather armour || 1 Dodge: Dodged || 3