Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, -24, D:1) a +0 club (17, -18, D:1) a +0 dagger (31, 21, D:1) a +0 club (44, 0, D:1) a +0 leather armour (54, 10, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 47, D:2) a +0 club (18, 38, D:2) a +0 club (32, 20, D:2) a +0 dagger (33, 21, D:2) a +0 club (48, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (29, -2, D:3) a +0 club (59, 24, D:3) a +0 dagger (65, 20, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 26, D:4) a +0 short sword (1, 0, D:4) a +0 dagger a +0 robe (2, 4, D:4) a +0 flail (2, 5, D:4) a +0 trident a +0 leather armour (2, 34, D:4) a +0 dagger (3, 5, D:4) a +0 club a +0 spear a +0 ring mail (4, 5, D:4) a +0 dagger a cursed -2 flail (6, 0, D:4) a +0 mace (8, -2, D:4) the +4 helmet of the World {Dex+2} It affects your dexterity (+2). (16, 23, D:4) a +0 leather armour a +0 flail (19, 18, D:4) a +0 hand axe (21, 22, D:4) a +0 dagger (31, 0, D:4) a +0 robe (31, 24, D:4) 24 bolts (32, -2, D:4) a +0 short sword (32, 4, D:4) 30 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 20, D:5) a +0 dagger (2, -5, D:5) a cursed +0 robe (3, -13, D:5) a +0 giant club (6, -3, D:5) a +0 rapier a +0 leather armour (8, 0, D:5) a +0 long sword (11, 4, D:5) a stone (14, -2, D:5) a +2 dagger of distortion a kobold corpse (skeletalised by now) (15, -2, D:5) the +5 dagger of Fedhas {elec, rF++ Dex+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It greatly protects you from fire. It makes you more stealthy. (16, 10, D:5) a stone (16, 21, D:5) 16 sling bullets (17, 11, D:5) a stone (20, 16, D:5) a stone (23, -10, D:5) a wand of flame (6) (24, -10, D:5) 5 poisoned needles (26, 12, D:5) a +0 whip a +0 scale mail (40, -12, D:5) a +1 helmet the Ecumenical Temple