Descartes Level 1 of the Dungeon (9, 63, D:1) 3 stones (10, 28, D:1) a stone (15, 28, D:1) a stone (15, 57, D:1) a +0 short sword (17, 62, D:1) 20 stones (23, 17, D:1) a stone (24, 16, D:1) a stone (24, 17, D:1) a stone (25, 18, D:1) 2 stones (35, 0, D:1) a +0 robe (41, 54, D:1) a +0 short sword (42, 15, D:1) a +0 club (50, 27, D:1) a +0 hand axe (59, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, 18, D:2) a +0 robe (3, 32, D:2) a +0 club (10, 36, D:2) 4 large rocks (21, -2, D:2) a +0 hunting sling (23, 28, D:2) 13 stones (27, 32, D:2) a stone (27, 39, D:2) 3 stones (28, 34, D:2) a stone (29, 6, D:2) a +0 mace (31, -1, D:2) 15 poisoned darts (32, 36, D:2) a +0 club (33, 36, D:2) 23 bolts (36, 18, D:2) a +0 short sword (36, 38, D:2) 9 stones (37, 27, D:2) a +0 whip (38, 38, D:2) a +0 hand axe (40, 25, D:2) 3 stones a +0 club (41, -6, D:2) 10 poisoned darts (41, 20, D:2) 16 stones (44, 3, D:2) a +0 falchion Level 3 of the Dungeon (6, 0, D:3) 12 poisoned darts (14, -9, D:3) a +0 club (14, -1, D:3) 20 stones (21, 1, D:3) a cursed -2 short sword (26, -23, D:3) a cursed -1 flail (28, -7, D:3) 28 bolts (33, 6, D:3) a +0 whip (35, 1, D:3) a cursed +0 spear (39, -12, D:3) 18 stones (45, -1, D:3) a +0 robe a +0 dagger a +0 hand axe a +0 leather armour a +0 flail (48, -22, D:3) a +0 leather armour of positive energy (49, 1, D:3) 23 stones (53, 13, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (14, 8, D:4) the +4 robe of Hoewkigh {-Tele *Corrode rElec Dex+10} It affects your dexterity (+10). It insulates you from electricity. It prevents most forms of teleportation. It may corrode you when you take damage. (52, -21, D:4) a ration (52, -16, D:4) 16 stones