Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -33, D:1) a +0 dagger (14, 10, D:1) a +0 dagger (15, 0, D:1) a +0 club (19, -44, D:1) a +0 club (26, -5, D:1) a +0 mace (50, -28, D:1) a +0 whip (58, -28, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, -3, D:2) a +0 hand axe (6, 33, D:2) a +0 club (12, 19, D:2) a +0 club (13, 2, D:2) a +0 scale mail (22, 0, D:2) a +0 hand axe (22, 8, D:2) a +0 hand axe (unseen) (25, 18, D:2) a +0 club (34, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, 5, D:3) a +0 robe (7, 14, D:3) a +0 short sword (13, 7, D:3) a +0 ring mail (28, 0, D:3) a +0 quarterstaff (30, -9, D:3) a +0 short sword (30, -4, D:3) a +0 robe (30, 31, D:3) a +0 dagger (32, 17, D:3) a +0 short sword (34, 16, D:3) a +0 dagger (35, 22, D:3) a +0 chain mail (35, 24, D:3) a +0 dagger (38, 2, D:3) a +0 leather armour (42, 35, D:3) a +0 ring mail (44, 6, D:3) a +0 short sword (46, -4, D:3) a +0 leather armour (46, 11, D:3) a +0 dagger (49, 11, D:3) a +0 club (53, 7, D:3) a +0 flail (56, -2, D:3) a +0 spear (57, -2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 dagger a cursed +0 robe (2, -26, D:4) a +0 quarterstaff (2, 0, D:4) a +0 ring mail (3, -17, D:4) a +0 club (10, -26, D:4) a +0 halberd (10, -17, D:4) a +0 dire flail a +0 chain mail a +0 whip (10, -2, D:4) a +0 flail a +0 flail a +0 leather armour a +0 halberd a +0 robe (11, -19, D:4) a +0 short sword (12, -21, D:4) a +0 club (27, -22, D:4) a +0 giant spiked club (28, -6, D:4) a +0 club (31, -3, D:4) a +0 giant club (33, -7, D:4) a +0 ring mail a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (7, 5, D:5) a +0 hand axe a cursed +0 animal skin (32, 18, D:5) a +0 robe (44, 7, D:5) a +0 dagger Level 7 of the Dungeon [Shop] Lallisch's Weapon Emporium 16 stones (24 gold) a +0 war axe (52 gold) 7 atropa-tipped darts (63 gold) a +0 hand axe (45 gold) the +6 scimitar of Butchery {flame, Int+4} (789 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). 18 sling bullets (135 gold) a +2 giant spiked club (208 gold) a +0 falchion (45 gold) 23 stones (34 gold) a +0 dagger (30 gold) a +3 scimitar of holy wrath (363 gold) a +1 broad axe of venom (177 gold) a +1 hand crossbow of flaming (199 gold) a +1 hand axe of distortion (217 gold) a +0 short sword (45 gold) (0, 0, D:7) a +0 battleaxe (5, 39, D:7) a +0 giant club (35, 4, D:7) a +0 scale mail (40, 42, D:7) a +0 shortbow (53, 4, D:7) a +0 leather armour a +0 robe (55, 47, D:7) a cursed -2 dagger (58, 12, D:7) a +0 giant club Level 8 of the Dungeon (13, 29, D:8) a +0 short sword a big kobold corpse (skeletalised by now) (19, 12, D:8) a +0 robe (26, 21, D:8) a +0 halberd (27, 22, D:8) a +0 whip a cursed -2 robe a +0 whip (28, 23, D:8) a +0 spear (29, 12, D:8) a +0 hand axe (30, 11, D:8) a +0 robe (33, -9, D:8) a +0 trident (34, -9, D:8) a +0 mace (36, -5, D:8) a +0 ring mail a +0 war axe (51, -15, D:8) a ration (52, -14, D:8) a +0 battleaxe (54, -14, D:8) 10 stones (56, 22, D:8) a +0 dagger a +0 chain mail (56, 25, D:8) a cursed -3 scimitar a +0 chain mail (58, 26, D:8) a +0 ring mail the Ecumenical Temple