Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -15, D:1) a +0 leather armour (5, -22, D:1) a +0 short sword (8, -11, D:1) a +0 club (19, -18, D:1) a +0 leather armour (19, 24, D:1) a +0 whip (19, 27, D:1) a +0 club (37, -17, D:1) a +0 club (37, -13, D:1) a +0 whip (39, -14, D:1) a +0 club a +0 club a +0 club (47, -13, D:1) a +0 hand axe (51, -13, D:1) a +0 robe (53, -2, D:1) a +0 mace (68, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 27, D:2) a +0 leather armour (8, 18, D:2) a +0 club (11, 3, D:2) a +0 club (11, 23, D:2) 18 sling bullets (17, 24, D:2) a +0 great sword (28, 5, D:2) a +0 dagger (29, 32, D:2) a +0 mace (32, 1, D:2) a +0 club (33, 27, D:2) a +0 robe (35, 27, D:2) a +0 robe (37, 27, D:2) a +0 leather armour (39, 5, D:2) a +0 robe (50, -7, D:2) a +0 short sword (61, 30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 8, D:3) a +0 shield (20, -17, D:3) a +0 ring mail (21, -17, D:3) a cursed -2 giant spiked club (30, 22, D:3) a +0 ring mail a cursed +0 dagger (43, 8, D:3) a +0 ring mail (45, 1, D:3) a poisoned dart (49, 3, D:3) a poisoned dart Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (2, 8, D:4) a +0 spear (6, 17, D:4) a +0 rapier (11, 2, D:4) a +0 dagger (19, 11, D:4) a +0 short sword a +0 robe a +0 dagger (20, 12, D:4) a +0 dagger a +0 robe (20, 16, D:4) a +0 trident (20, 17, D:4) a +0 club a +0 robe (21, 16, D:4) a +0 mace (22, 14, D:4) a +0 dagger a +0 robe (33, -12, D:4) a +0 short sword (37, -4, D:4) 26 bolts (43, -10, D:4) a +0 hand axe a +0 falchion a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) the +0 short sword of Mandamus {pierce, *Drain +Rage rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It lets you go berserk. It causes draining when unequipped. (0, 4, D:5) 2 potions of degeneration an uncursed amulet of harm an uncursed ring of teleportation a -2 ring of dexterity (6, 4, D:5) a +0 spear (10, -5, D:5) the +0 chain mail "Jagaplye" {rPois} It protects you from poison. (25, -15, D:5) a +0 flail (27, -22, D:5) a +0 leather armour of fire resistance (30, -16, D:5) a +0 whip (32, -15, D:5) a +0 spear a cursed +0 ring mail (34, -2, D:5) 16 poisoned darts (43, 5, D:5) a +0 scale mail (52, -16, D:5) a cursed +0 flail a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (9, -19, D:6) a +0 hand axe (15, -3, D:6) 19 sling bullets (23, -21, D:6) a +0 dagger a +0 ring mail (23, -19, D:6) a +0 club a +2 scale mail of cold resistance (23, -18, D:6) a +0 mace a +0 ring mail (23, 6, D:6) a +0 helmet (24, -21, D:6) a +0 dagger of draining a +0 robe a +0 glaive a +0 plate armour (29, -20, D:6) a cursed -3 shortbow (32, 1, D:6) a +0 quarterstaff (34, -15, D:6) a +0 shortbow (39, -30, D:6) 15 bolts (39, -8, D:6) a +0 whip (39, -7, D:6) a +0 spear a +0 flail (41, 11, D:6) a +0 chain mail (53, 14, D:6) a +0 shortbow Level 7 of the Dungeon (5, -1, D:7) a throwing net (6, 0, D:7) a +0 giant club (18, -20, D:7) a +0 short sword (19, -20, D:7) a +0 short sword (19, -19, D:7) a +1 dagger of venom (24, 6, D:7) a potion of degeneration (27, -4, D:7) a +0 hunting sling (29, -7, D:7) a +0 club (35, -17, D:7) a +0 ring mail (38, 8, D:7) a stone (43, 19, D:7) a +0 scale mail the Ecumenical Temple