Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 7, D:1) a +0 ring mail (4, -10, D:1) a +0 chain mail (21, 12, D:1) a +0 club a cursed -3 short sword (23, -13, D:1) a +0 leather armour (25, -1, D:1) a +0 robe (33, -6, D:1) a +0 dagger (41, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 robe of fire resistance (13, 15, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger (13, 16, D:2) a +0 club a +0 dagger of protection a +0 hunting sling (14, 16, D:2) a +0 hunting sling a +1 dagger of draining (28, 32, D:2) a +0 flail a +0 chain mail (42, -19, D:2) a +0 club (43, 16, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, -4, D:3) a +0 flail a +0 leather armour (9, 19, D:3) 7 bolts (10, -5, D:3) a +0 helmet (10, 3, D:3) a potion of degeneration (26, 8, D:3) a cursed +0 ring mail (27, 13, D:3) 17 poisoned darts (28, -4, D:3) a +0 dagger (28, 22, D:3) a cursed -2 club (33, 30, D:3) 17 sling bullets (40, 11, D:3) 15 poisoned darts (47, 13, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (4, -4, D:4) a +0 chain mail (27, 4, D:4) a +0 ring mail (31, 9, D:4) a +0 robe (37, 16, D:4) a +0 dagger (44, 26, D:4) a +0 flail of crushing Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -9, D:5) a +0 chain mail a +0 robe a +0 dagger (6, 11, D:5) a +0 ring mail (14, 14, D:5) 13 poisoned darts (17, 25, D:5) a +0 halberd (18, 9, D:5) a +0 scale mail (31, -6, D:5) a +0 whip (33, 19, D:5) a +0 robe (43, 9, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +4 quarterstaff of chaos a +0 cloak (0, 1, D:6) a +0 mace (19, -44, D:6) a +0 leather armour (23, -44, D:6) a cursed -1 rapier (24, -51, D:6) 16 sling bullets (25, -46, D:6) a +0 dagger (26, -49, D:6) a manual of Bows (26, -45, D:6) a +0 ring mail (30, -31, D:6) a +0 dagger a +0 robe (31, -45, D:6) the +10 flail of Eternal Harmony {flame, rN+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from negative energy. (32, -31, D:6) a +0 scimitar a +0 plate armour (34, -31, D:6) a +0 falchion (34, -26, D:6) 8 atropa-tipped darts (40, -5, D:6) an uncursed amulet of regeneration (42, -41, D:6) a +0 giant club (42, -20, D:6) a cursed -1 shortbow (44, -34, D:6) a +0 shield Level 7 of the Dungeon (5, -20, D:7) a +0 plate armour (14, -15, D:7) 10 sling bullets (18, -27, D:7) a +0 war axe (20, -21, D:7) 12 poisoned darts (21, 10, D:7) a +0 robe (35, -1, D:7) a +0 scale mail (37, 8, D:7) 11 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (4, 16, D:8) a +1 halberd a +0 robe (4, 22, D:8) a +0 ring mail (5, -6, D:8) a +0 chain mail (7, 15, D:8) a cursed +0 great sword a +0 robe (9, 14, D:8) a +0 robe a +0 trident (9, 24, D:8) a cursed +2 short sword of draining a +0 robe (10, 24, D:8) a +0 robe a +0 scimitar (12, 26, D:8) a scroll of noise (13, -9, D:8) a +0 hand axe a +0 leather armour (13, -7, D:8) a +0 short sword a +0 ring mail (14, 15, D:8) 16 bolts (15, 34, D:8) a +2 pair of gloves (18, 20, D:8) a +0 robe a cursed +3 morningstar (23, 17, D:8) the cursed +2 spear "Qaumno" {freeze, *Drain Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It causes draining when unequipped. It has a curse placed upon it. (41, -2, D:8) 18 sling bullets (47, -14, D:8) a +0 halberd (48, -12, D:8) a +0 halberd (49, -14, D:8) a throwing net Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 hand axe (1, 0, D:9) an uncursed ring of magical power an uncursed amulet of magic regeneration an uncursed ring of ice (1, 1, D:9) the +5 hand axe "Beastslayer" {pain, rF+ Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from fire. (2, 0, D:9) the cursed +1 hand axe of Expedience {pain, rN++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from negative energy. It has a curse placed upon it. (6, -8, D:9) a +0 helmet (14, -1, D:9) a +0 robe a cursed +0 long sword (17, -4, D:9) a +0 club a +0 dagger a +0 robe (18, -4, D:9) a +0 club a +0 leather armour a +0 short sword a +0 chain mail a +0 club a +0 leather armour a cursed -3 mace (21, -7, D:9) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (21, -6, D:9) a +2 short sword of venom an orc corpse (skeletalised by now) (21, -2, D:9) a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (1, -7, Bailey) 24 stones (1, 3, Bailey) the felid skeleton of Descartes (4, -1, Bailey) a +0 broad axe a +0 plate armour (5, -7, Bailey) 13 stones (6, -1, Bailey) a +0 hand axe a +0 leather armour (6, 0, Bailey) a +0 war axe a +0 scale mail (6, 1, Bailey) a cursed +0 hand axe a +0 leather armour (9, -16, Bailey) 3 boomerangs (9, -12, Bailey) 4 boomerangs a kobold corpse (10, -18, Bailey) 4 boomerangs (unseen) (10, -16, Bailey) 4 boomerangs (12, -18, Bailey) 3 boomerangs a kobold corpse