Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 9, D:1) a +0 robe (8, 16, D:1) 17 bolts (10, -6, D:1) a +0 club a +0 short sword (17, 6, D:1) 15 sling bullets (21, 13, D:1) a +0 dagger (23, -8, D:1) a +0 helmet (29, 15, D:1) a +0 short sword (31, -1, D:1) a +0 short sword (36, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 27 bolts (7, -14, D:2) a +0 club (7, -6, D:2) a +0 short sword (9, -5, D:2) a +0 dagger (10, -3, D:2) a +0 club (16, -4, D:2) a +0 buckler a +0 hand axe (19, 5, D:2) a +0 dagger (20, -5, D:2) 12 sling bullets (20, 30, D:2) a +0 mace (20, 41, D:2) a +0 mace (20, 42, D:2) a +0 mace (20, 43, D:2) a +0 mace (21, 41, D:2) a +0 mace (21, 42, D:2) a +0 mace (22, 41, D:2) a +0 mace (22, 42, D:2) a +0 mace (22, 43, D:2) a +0 mace (23, 41, D:2) a +0 mace (27, 31, D:2) 21 bolts (30, 3, D:2) a +0 short sword (40, 5, D:2) 27 bolts (53, 8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 21, D:3) a +1 dagger of venom (8, 21, D:3) a +0 long sword (12, 28, D:3) a +0 chain mail (14, 2, D:3) a cursed -3 club a +0 leather armour (21, 18, D:3) a +0 ring mail (22, -3, D:3) a +0 club (23, 10, D:3) a +0 club (24, 16, D:3) a +0 dagger (25, 14, D:3) a +0 club (25, 21, D:3) a +0 mace a +0 leather armour of poison resistance a +0 club a +0 dagger a +0 robe a cursed -3 flail a +2 leather armour of fire resistance (26, 13, D:3) a +0 dagger a +0 leather armour a +0 club (30, 23, D:3) a +0 dagger (33, -3, D:3) a +0 trident (35, -2, D:3) a +0 short sword a +0 hunting sling (36, 18, D:3) a +0 club (41, -3, D:3) a +0 robe (44, 36, D:3) a +0 dagger (48, 13, D:3) a +0 dagger (53, -9, D:3) a +0 robe (54, -3, D:3) a +0 trident (64, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, 2, D:4) a +0 giant spiked club (6, -20, D:4) a +0 robe (41, 33, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (25, -18, D:5) a +0 dagger (26, 1, D:5) a +0 leather armour a +0 hand axe (27, 1, D:5) a +0 leather armour a +0 dagger (27, 2, D:5) a +0 leather armour a +0 club (28, 10, D:5) a +0 shortbow (31, -16, D:5) a +0 dagger a +0 robe (31, 1, D:5) a +0 chain mail (31, 3, D:5) a cursed +0 flail (32, -15, D:5) a +0 short sword (32, 1, D:5) a +0 robe a +0 dagger (34, 7, D:5) a +0 kite shield (47, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 3, D:6) a +0 robe (4, -7, D:6) a +0 flail a +0 leather armour a +0 whip (5, -1, D:6) a +0 ring mail (13, 0, D:6) a +0 mace (18, -14, D:6) a +0 chain mail (21, -5, D:6) a cursed -2 club (22, -16, D:6) a +0 ring mail (26, -7, D:6) a +0 dagger a +0 robe (26, 4, D:6) a +0 scale mail a +1 dire flail of protection (29, -10, D:6) a +0 dagger a +0 robe (32, 5, D:6) a scroll of teleportation 2 potions of berserk rage Level 7 of the Dungeon (1, -13, D:7) a +0 cloak (2, -30, D:7) a +0 ring mail (5, -34, D:7) a +0 whip a +0 dagger (5, -33, D:7) a +0 club (24, -2, D:7) a +0 shortbow (39, 14, D:7) a +0 dagger a +0 flail a +0 leather armour a +0 club (45, -10, D:7) a +0 whip (46, -21, D:7) a +0 short sword (47, -21, D:7) a +0 club (47, -20, D:7) a +0 hand axe a +0 leather armour (49, -13, D:7) a +0 scale mail (67, 0, D:7) a +0 robe a +2 trident a +0 robe (67, 1, D:7) a +0 short sword a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of conjuration a +0 scale mail a +0 long sword a +5 falchion (0, 2, D:8) 19 gold pieces (5, -1, D:8) a +0 trident (unseen) (6, -1, D:8) a +2 morningstar a +0 robe (6, 0, D:8) a cursed +0 dire flail a +0 robe a cursed -2 dire flail a +0 chain mail (6, 1, D:8) a +0 flail of protection (8, -2, D:8) a +0 dagger (unseen) (10, -3, D:8) 28 arrows (11, -3, D:8) a +0 robe (16, -10, D:8) 19 stones (20, -4, D:8) a +0 giant spiked club a bailey (0, 10, Bailey) a Grand Grimoire (4, 14, Bailey) a potion of magic (5, 4, Bailey) a +0 hand axe a +0 leather armour a +0 broad axe a +0 chain mail (5, 5, Bailey) a +0 war axe a +0 leather armour (5, 14, Bailey) the +9 glaive of the Depths {flame, Str+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It lets you see invisible. (6, 5, Bailey) a +0 hand axe a cursed +0 leather armour (6, 6, Bailey) a +0 war axe a +0 ring mail (6, 14, Bailey) a potion of degeneration (10, 10, Bailey) 20 stones