Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 18393713937134794840 0 Descartes the Skirmisher (level 1, 9/9 HPs) Began as a Felid Wanderer on May 2, 2021. Got out of the dungeon alive. The game lasted 00:00:51 (1 turns). Descartes the Skirmisher (Felid Wanderer) Turns: 1, Time: 00:00:52 Health: 9/9 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 1.3 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 1.7 Conjurations + Level 1.0 Ice Magic + Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Magic Dart Conj 20% 13% 1 Freeze Ice 12% 19% 1 Frozen Ramparts Ice 6% 47% 3 Ozocubu's Armour Ice 3% 47% 3 Static Discharge Conj/Air 3% 50% 3 Hailstorm Conj/Ice 4% 83% 4 Summon Ice Beast Ice/Summ 2% 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Found a staircase leading out of the dungeon. You begin with the following items: a scroll of teleportation; and the following spells available to memorise: Magic Dart, Freeze, Frozen Ramparts, Ozocubu's Armour, Static Discharge, Hailstorm, Summon Ice Beast. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Welcome back, Descartes the Felid Wanderer. Press ? for a list of commands and other information. No target in view! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..≈≈ ... . ..♣ .. ♣♣..♣ .♣. ♣...♣.♣.. ♣........ ♣........ ♣@...♣ ♣♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following items: a scroll of | teleportation; and the following spells available to | memorise: Magic Dart, Freeze, Frozen Ramparts, Ozocubu's | Armour, Static Discharge, Hailstorm, Summon Ice Beast 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, kennysheep_decorative_pillar