Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 12593166846051672446 0 Descartes the Grasshopper (level 1, 9/9 HPs) Began as a Felid Wanderer on May 2, 2021. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Descartes the Grasshopper (Felid Wanderer) Turns: 1, Time: 00:00:04 Health: 9/9 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 15 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.3 Stealth + Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 3.0 Translocations + Level 1.1 Transmutations + Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 13% 2 Magic Dart Conj 4% 28% 1 Sandblast Erth 2% 28% 1 Call Imp Summ 1% 41% 2 Slow Hex 1% 41% 2 Conjure Flame Conj/Fire 1% 65% 3 Mephitic Cloud Conj/Pois/Air 1% 65% 3 Stone Arrow Conj/Erth 2% 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Descartes the Felid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of teleportation; and the following spells available to memorise: Blink, Magic Dart, Sandblast, Call Imp, Slow, Conjure Flame, Mephitic Cloud, Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###### #@...# #....# #≈.##.# #..# .# .##. . .# ≈ .. ## ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following items: a scroll of | teleportation; and the following spells available to | memorise: Blink, Magic Dart, Sandblast, Call Imp, Slow, | Conjure Flame, Mephitic Cloud, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners