Descartes Level 1 of the Dungeon (0, 0, D:1) a cursed -3 short sword (16, -6, D:1) a +0 dagger (25, 8, D:1) a +0 mace (29, 15, D:1) a +0 club (29, 16, D:1) a +0 spear (30, 1, D:1) a cursed +0 club (35, 12, D:1) a +0 club (43, -12, D:1) a +0 robe (47, -14, D:1) a +0 club (47, -4, D:1) a +0 dagger (59, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 11, D:2) a +0 club (7, 17, D:2) a +0 ring mail (9, 10, D:2) a cursed -2 club (10, 9, D:2) a +0 whip (11, 30, D:2) a +0 club (15, 6, D:2) a +0 club a +0 club (27, -3, D:2) a +0 dagger a +0 hunting sling (33, 33, D:2) a +0 club (37, 0, D:2) a +0 leather armour (41, 24, D:2) a +0 short sword (42, 22, D:2) a +0 chain mail (45, 18, D:2) a +0 scale mail (45, 26, D:2) a +0 short sword a cursed -2 club (50, 21, D:2) a +0 scale mail Level 3 of the Dungeon (15, 37, D:3) a +0 club a +0 chain mail (16, 24, D:3) a +1 dagger (20, 24, D:3) a +0 falchion (22, 43, D:3) a +0 club a +0 robe (24, 43, D:3) a +0 hand axe (25, 27, D:3) a +0 plate armour (28, 17, D:3) a +0 short sword (28, 20, D:3) a +0 ring mail a +0 mace (28, 21, D:3) a cursed -3 club (30, 44, D:3) a +0 dagger a +0 ring mail (30, 46, D:3) a +1 vorpal hand axe a +0 leather armour (33, 49, D:3) a +0 leather armour (34, 39, D:3) 4 large rocks (35, 8, D:3) a +0 leather armour a cursed +0 club (35, 33, D:3) a +0 dagger (35, 39, D:3) 5 large rocks (41, 35, D:3) a +0 club (43, 35, D:3) a +0 club a +0 club (44, 35, D:3) a +0 giant club a +0 dagger (45, 35, D:3) a +0 dagger (45, 45, D:3) a +0 dagger a +0 leather armour (47, 27, D:3) a +0 short sword (49, 30, D:3) a +0 club (50, 16, D:3) a +0 flail (54, 46, D:3) a +2 mace of protection (56, 34, D:3) a +0 trident (60, 55, D:3) a +0 hand axe a +0 ring mail a +0 chain mail (60, 56, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Qafag" {drain, rElec MP+9} (6650 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your magic capacity (+9). the +2 leather armour of Reuppep {-Cast rElec rC- SInv} (1620 gold) It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It prevents spellcasting. the +2 leather armour "Susiynwi" {Will+ Dex+2} (2880 gold) It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. the +3 pair of boots of Circular Logic {-Cast rC+ Regen+ SInv} (3070 gold) It protects you from cold. It lets you see invisible. It prevents spellcasting. It increases your rate of regeneration. [Shop] Maisteng's Antique Armour Emporium a +0 kite shield (135 gold) a +0 robe (21 gold) the +8 plate armour of Insurance {Int+4} (2352 gold) It affects your intelligence (+4). a +1 buckler of fire resistance (495 gold) a +0 leather armour (60 gold) a +2 ring mail of willpower (630 gold) a +2 helmet of intelligence (645 gold) a +0 leather armour (60 gold) a cursed +0 scale mail (30 gold) a +0 chain mail (135 gold) a +0 tower shield (135 gold) (0, 43, D:4) a +0 chain mail (5, 8, D:4) 4 gold pieces (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) 2 potions of mutation (still there?) (19, 38, D:4) a +0 trident (26, -2, D:4) a +0 robe (34, 12, D:4) a +0 leather armour