Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 15, D:1) a +0 hand axe (4, -22, D:1) a +0 leather armour (11, 1, D:1) a rat corpse (skeletalised by now) (24, -12, D:1) a +0 short sword (26, -6, D:1) a +0 club (28, -4, D:1) a +0 dagger (29, 35, D:1) a +0 short sword (51, -8, D:1) 7 arrows (53, 19, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Mexaliuh's Antique Weapon Shoppe a +0 falchion (87 gold) a +0 dagger (58 gold) the +7 trident "Ruscheed" {vorpal, rC++} (1876 gold) It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. a +0 dagger (58 gold) a +2 flail of draining (530 gold) a +0 hunting sling (43 gold) the +8 dagger "Buif" {pain, rElec MP-9 Int+5 Stlth+} (1548 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. a +0 short sword of flaming (214 gold) a +0 flail (101 gold) a +0 rapier (116 gold) a +1 short sword of freezing (359 gold) a +1 spear of pain (420 gold) a +0 hand axe (87 gold) (2, 0, D:2) a +0 dagger (8, -1, D:2) a +0 ring mail (9, 5, D:2) a rat corpse (23, -11, D:2) 8 arrows (25, -2, D:2) a +0 club (still there?) 2 stones (still there?) a rat corpse (still there?) a bat corpse (still there?) (31, 4, D:2) a +0 morningstar