Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (9, 11, D:1) a +0 hunting sling (12, 1, D:1) a +0 hand axe (15, -5, D:1) 13 stones (16, -21, D:1) a +0 spear (19, -21, D:1) a +0 short sword 5 stones (19, 15, D:1) a +0 club (21, -21, D:1) a +0 dagger (30, -14, D:1) a +0 whip (44, 16, D:1) a +0 dagger (44, 30, D:1) 23 arrows (45, 20, D:1) a +0 spear (47, 18, D:1) a +0 whip Level 2 of the Dungeon [Shop] Peazedgh's Antique Armour Emporium a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +1 chain mail of fire resistance (379 gold) a +0 leather armour (46 gold) a +0 pair of gloves (103 gold) the +4 ring mail "Peshraw" {rElec rF+} (1035 gold) rF: It protects you from fire. rElec: It insulates you from electricity. a +0 robe (16 gold) a +0 helmet (103 gold) (0, 0, D:2) a +0 dagger a +0 hunting sling 28 stones (2, -33, D:2) a +0 short sword (3, 0, D:2) an amulet of regeneration (9, -27, D:2) a +0 club (9, -19, D:2) 13 bolts (17, -26, D:2) a +0 club (26, -33, D:2) 25 arrows (37, -15, D:2) a +0 whip 4 stones (38, -26, D:2) 14 stones (39, -3, D:2) a +0 short sword (44, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, -3, D:3) 17 stones a +0 club a +0 hunting sling (4, -31, D:3) a +0 club (6, -30, D:3) a +0 club (19, 15, D:3) 11 stones (25, 9, D:3) 24 stones (27, 12, D:3) 23 stones (28, 5, D:3) 21 stones (28, 14, D:3) 17 stones (34, -23, D:3) a +0 club (36, -9, D:3) 9 sling bullets Level 4 of the Dungeon (0, 0, D:4) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (0, 7, D:4) a +0 quarterstaff (4, -7, D:4) a +0 giant spiked club (20, -1, D:4) a +4 vampiric rapier a +0 leather armour (32, -4, D:4) 14 stones (32, 1, D:4) a +0 short sword a +0 club (32, 2, D:4) a +0 short sword a +0 flail (32, 3, D:4) a +0 leather armour (35, -16, D:4) 20 stones (35, -12, D:4) a +0 leather armour a +0 trident (39, -5, D:4) 13 arrows (39, 5, D:4) a wand of flame (14) (39, 6, D:4) a +0 spear (57, 31, D:4) a +0 trident (63, 16, D:4) a +0 club (63, 17, D:4) a +0 spear (63, 18, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 15 stones (3, 17, D:5) 13 stones (4, 6, D:5) 24 bolts (6, -6, D:5) 28 stones (11, 9, D:5) a +0 leather armour a +0 whip a +1 mace of protection a +0 chain mail a +0 dagger (13, 17, D:5) a +0 whip (23, 0, D:5) a +0 leather armour (27, 9, D:5) 17 arrows Level 6 of the Dungeon (4, 17, D:6) a +0 hand axe a +0 dagger (5, 17, D:6) a +0 dagger (12, -27, D:6) a +0 mace (12, 23, D:6) a +0 short sword (30, 12, D:6) 29 stones (30, 13, D:6) a hound corpse (skeletalised by now) (41, -24, D:6) a +0 robe (42, -10, D:6) a +2 whip of freezing (45, 25, D:6) 20 arrows (52, 7, D:6) 19 sling bullets (57, 20, D:6) a +0 dagger (57, 21, D:6) a +0 hand axe a +0 leather armour a +0 dagger (58, 19, D:6) a +0 dagger a +0 robe (58, 21, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (10, 3, D:7) a water moccasin corpse (16, -2, D:7) a hound corpse (20, 5, D:7) 14 stones (21, 16, D:7) a +0 robe (21, 21, D:7) a scroll of identify (25, 18, D:7) a throwing net (25, 19, D:7) 17 gold pieces (28, 25, D:7) a scroll of teleportation (32, 6, D:7) 22 sling bullets (32, 23, D:7) a scroll of identify the Ecumenical Temple