Descartes Level 1 of the Dungeon [Shop] Refeq's Book Boutique a book of Frost (264 gold) a book of Spectacle (384 gold) Great Wizards, Vol. VII (360 gold) a book of Vapours (288 gold) a book of Callings (240 gold) a book of Ice (552 gold) the Grimoire of Damage Dealing (384 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Hailstorm Conjuration/Ice 4 no c - Spellforged Servitor Conjuration/Summoning 7 no a Young Poisoner's Handbook (240 gold) Great Wizards, Vol. II (456 gold) a book of Rime (336 gold) (0, 0, D:1) a +0 robe (11, 2, D:1) a +0 dagger (25, -23, D:1) a +0 dagger (32, -8, D:1) a +0 club (34, 5, D:1) a +0 mace (39, 6, D:1) a +0 dagger (44, -22, D:1) a +0 leather armour (53, -12, D:1) a +0 club Level 2 of the Dungeon (1, -15, D:2) a +0 club Level 3 of the Dungeon (15, 9, D:3) a +0 helmet a +2 animal skin a +0 mace (15, 10, D:3) a +0 dagger (16, 9, D:3) a +0 dagger (17, 9, D:3) a +0 club a +0 hunting sling (19, 9, D:3) a +0 dagger a +0 dagger (19, 11, D:3) a +0 flail (21, -6, D:3) a +0 robe a +0 club (22, -30, D:3) a +0 whip (28, -30, D:3) a +0 club a +0 dagger a +0 chain mail (29, -30, D:3) a +0 dagger a +0 robe (34, 7, D:3) a +0 giant club (35, -4, D:3) a +0 dagger a +0 club a +0 scale mail a +0 dagger a +0 war axe (35, -2, D:3) a +0 whip a +0 ring mail (40, -29, D:3) a +0 short sword (41, -23, D:3) a +0 leather armour a +2 vampiric hand axe (50, -12, D:3) a +0 chain mail (51, 11, D:3) a +0 war axe (53, -10, D:3) a +0 dagger (54, -26, D:3) a +0 club (58, -20, D:3) a +0 robe Level 4 of the Dungeon [Shop] Ren Wolig's Armour Shop a +0 robe (7 gold) a +0 scale mail (40 gold) a +3 ring mail of fire resistance (260 gold) the +5 robe of Night {Dark Will+ SInv} (600 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 pair of gloves (45 gold) a +0 chain mail (45 gold) a +1 pair of boots (115 gold) a +0 robe of willpower (77 gold) a +0 plate armour (230 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) (0, 0, D:4) a +0 club (10, 28, D:4) a +0 giant club (17, 9, D:4) a +0 dagger (22, 27, D:4) a +0 club (23, 2, D:4) a +0 club (25, -14, D:4) a +0 flail (25, -13, D:4) a +0 flail (29, -10, D:4) a +0 short sword (30, 4, D:4) a +0 leather armour a +0 dagger (30, 5, D:4) a +0 robe a +0 leather armour a +0 short sword (31, 6, D:4) a +0 dagger a +0 robe (37, 3, D:4) a +0 halberd (37, 4, D:4) a +1 vampiric spear (38, -9, D:4) a +0 short sword of draining a +0 short sword (39, -6, D:4) a +0 falchion a +0 falchion (40, -8, D:4) a +0 robe a +0 scythe (40, -6, D:4) a +0 short sword a +0 hand axe (45, 3, D:4) a +0 dagger (51, -7, D:4) a +0 chain mail a +0 whip (52, -6, D:4) a +0 dagger a +0 flail (53, -7, D:4) a +0 robe a +0 dagger (59, -11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -22, D:5) a +0 war axe (5, -21, D:5) a +0 pair of gloves (9, -3, D:5) a +0 quarterstaff (17, 3, D:5) a +0 plate armour (17, 7, D:5) a +0 robe (20, -13, D:5) a +0 flail of holy wrath (21, -13, D:5) a +0 whip (22, -15, D:5) a +0 club (27, -22, D:5) a +0 club a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 kite shield (17, -21, D:6) a +0 spear (24, -23, D:6) a +0 leather armour (30, -10, D:6) a +0 dagger (30, 3, D:6) a +0 ring mail (50, -8, D:6) a +0 spear (51, -6, D:6) a +0 spear (52, -6, D:6) a +0 whip (53, -8, D:6) a +0 ring mail a +3 trident of flaming Level 7 of the Dungeon [Shop] Faleghou's Weapon Boutique a +0 triple crossbow (140 gold) the +6 falchion "Zoezaqaf" {vorpal, rElec rF+++ rC- Int+3 Stlth+} (1198 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. the +9 giant club of Suicidal Tendencies {vamp, rF+ Int+3} (985 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). rF: It protects you from fire. a +0 mace of protection (78 gold) a +2 short sword of electrocution (273 gold) a +0 whip (35 gold) 31 stones (43 gold) 15 stones (21 gold) 15 stones (21 gold) a +0 halberd (56 gold) a +0 club (14 gold) the +6 shillelagh "Devastator" {shatter} (840 gold) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (0, 0, D:7) a +0 hand axe (16, 40, D:7) a +0 robe (16, 46, D:7) a +0 club (25, 5, D:7) a +0 ring mail (26, 38, D:7) the +1 pair of boots of Jatic {Harm rN++ MP-9} rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. (29, 5, D:7) a +0 pair of gloves (30, 9, D:7) a +0 mace (37, 8, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (39, 9, D:7) a +0 plate armour a +0 battleaxe (39, 10, D:7) a +2 dagger of chaos 2 potions of degeneration (39, 11, D:7) a +0 club a +0 leather armour a +0 short sword (45, 35, D:7) a staff of fire (49, 4, D:7) a +0 spear (50, 4, D:7) a +0 spear (61, 23, D:7) a +0 robe a +3 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (11, 23, D:8) a +0 mace (16, 2, D:8) a +0 robe a +0 dagger (18, 1, D:8) a +0 robe a +0 dagger (18, 2, D:8) a +0 dagger (20, -7, D:8) a +0 robe (24, 3, D:8) a +0 leather armour (27, 4, D:8) a +0 leather armour (29, 17, D:8) a +0 dagger a +0 robe (30, 16, D:8) a +0 chain mail a +0 war axe (31, 8, D:8) a +2 robe (33, 20, D:8) a +0 hand axe (34, 9, D:8) a +0 chain mail a +0 whip (35, 8, D:8) a +0 leather armour a +0 whip (43, 18, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, 15, D:9) a +0 pair of gloves (5, 20, D:9) a +0 robe a +0 dagger (15, 12, D:9) a +0 dagger (16, 14, D:9) a +0 robe a +0 dagger (27, 11, D:9) a +0 plate armour a +2 mace of protection (28, 5, D:9) a +0 flail a +0 ring mail a potion of degeneration (44, 8, D:9) a +0 whip (44, 10, D:9) a +0 club (45, 9, D:9) a +0 whip (49, -3, D:9) a +0 robe a +0 whip of electrocution (52, -4, D:9) a +0 scale mail (54, 12, D:9) a +0 hand axe a +0 chain mail (54, 13, D:9) a +0 flail (55, -6, D:9) a +0 scale mail a +0 spear (56, -12, D:9) a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +0 club (57, -13, D:9) a +0 leather armour a +0 club (58, -16, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a staff of conjuration (2, -20, D:10) a +0 shortbow (3, 23, D:10) a +0 trident (4, 27, D:10) a +0 dagger (13, 25, D:10) a +0 flail (18, -18, D:10) a +0 spear (22, 24, D:10) a +0 ring mail (43, 25, D:10) a +0 scale mail (44, 19, D:10) a +0 flail (52, 12, D:10) a +5 battleaxe a +0 robe a +4 battleaxe a +0 robe (54, -7, D:10) a +0 vampiric war axe (55, 10, D:10) a +0 dire flail a +0 robe (55, 11, D:10) a +1 vampiric dagger a +0 robe (56, 11, D:10) a +0 war axe a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (4, 35, D:11) a +0 troll leather armour (9, 27, D:11) a +0 leather armour (26, 7, D:11) a +0 dagger a +0 robe (31, 10, D:11) a potion of degeneration (54, 27, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (3, -8, D:12) 5 large rocks (13, 7, D:12) a +0 flail (18, -27, D:12) a +1 kite shield of reflection (19, -25, D:12) the +3 leather armour of Tomorrow {Rampage} Rampage: It bestows one free step when moving towards enemies. (40, -31, D:12) a +0 dagger (42, -16, D:12) a +0 scale mail (still there?) a +0 dagger (still there?) (43, -16, D:12) a +0 leather armour a +0 club a +0 chain mail a +2 war axe (44, -13, D:12) a +0 great sword (45, -17, D:12) a +0 mace (still there?) a +0 dagger (still there?) an orc corpse (still there?) (45, -16, D:12) a +0 dagger (46, -18, D:12) a +0 robe (still there?) a +0 dagger (still there?) a +2 hand axe of distortion (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (46, -16, D:12) a +0 chain mail a +0 mace an orc skeleton (47, -18, D:12) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 hand axe (still there?) a +0 club (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (47, -17, D:12) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 ring mail (still there?) a +0 flail of draining (still there?) a +3 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +2 robe (still there?) a +0 dagger (still there?) an orc corpse (still there?) (62, -1, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 15 stones (8, 21, D:13) 5 large rocks (39, -14, D:13) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Iho Far's Jewellery Shoppe (Shop contents are unknown) (0, 0, Orc:1) 60 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +0 club (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (1, -1, Orc:1) 11 gold pieces (still there?) a +0 plate armour (still there?) a +0 trident (still there?) (1, 0, Orc:1) 36 gold pieces a +0 flail (8, -2, Orc:1) a +0 chain mail a +1 dagger of venom a +0 hunting sling a +2 falchion of holy wrath (11, -2, Orc:1) a +0 ring mail a +0 club (16, 4, Orc:1) a +0 mace (18, 2, Orc:1) a +0 chain mail a +0 trident an orc skeleton (23, 4, Orc:1) a +0 robe a +0 dagger (23, 5, Orc:1) a +0 flail (24, 5, Orc:1) a +0 ring mail a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 gold pieces (3, -12, Lair:1) a scarf of repulsion