Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 13563754319339113024 71 Descartes the Magician (level 4, -2/24 HPs) Began as a Deep Elf Wanderer on Oct 2, 2021. Slain by a gnoll (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:29 (1689 turns). Descartes the Magician (Deep Elf Wanderer) Turns: 1689, Time: 00:05:30 Health: -2/24 AC: 2 Str: 8 XL: 4 Next: 5% Magic: 8/12 EV: 12 Int: 17 God: Gold: 137 SH: 0 Dex: 16 Spells: 10/12 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 scale mail of poison resistance Jewellery c - a +6 ring of strength Scrolls f - a scroll of teleportation g - a scroll of enchant weapon h - a scroll of noise Skills: + Level 1.0 Dodging + Level 1.2 Stealth + Level 4.7 Spellcasting - Level 1.1 Summonings + Level 1.5 Translocations + Level 3.7 Ice Magic - Level 1.1 Earth Magic + Level 1.0 Poison Magic - Level 2.1 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 3% 1 b - Apportation Tloc 18% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 10% 1 Ozocubu's Armour Ice 16% N/A 10% 3 Animate Skeleton Necr 8% N/A 14% 1 Call Imp Summ 7% N/A 14% 2 Call Canine Familiar Summ 7% N/A 28% 3 Summon Guardian Golem Hex/Summ 5% N/A 34% 3 Vampiric Draining Necr 2% 2d6 41% 3 Summon Lightning Spire Summ/Air 5% N/A 75% 4 Alistair's Intoxication Tmut/Pois 3% N/A 97% 5 Invisibility Hex 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll! You kill the gnoll! The gnoll barely misses you. Your Dodging skill increases to level 1! Your Poison Magic skill increases to level 1! You have reached level 4! You feel clever. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail You freeze the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... ################### #.................. #>@gg.............. #.################# #.# #.# #.# #.. ### You could see 2 gnolls. Vanquished Creatures A hound skeleton (D:2) 2 gnolls (D:3) An adder (D:1) A dart slug (D:1) 5 bats (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) A kobold (D:2) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Deep Elf Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +0 dagger, a | +0 robe; and the following spells available to memorise: | Freeze, Summon Small Mammal, Animate Skeleton, Call Imp, | Ozocubu's Armour, Call Canine Familiar, Summon Guardian | Golem, Vampiric Draining, Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D:1 | Learned a level 1 spell: Freeze 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 636 | D:1 | Learned a level 1 spell: Apportation 919 | D:1 | Reached XP level 3. HP: 6/19 MP: 6/11 1599 | D:2 | You fall into a shaft and drop 2 floors! 1606 | D:4 | Noticed a necrophage 1662 | D:3 | Reached skill level 1 in Stealth 1665 | D:3 | Reached skill level 1 in Dodging 1665 | D:3 | Reached skill level 1 in Poison Magic 1665 | D:3 | Reached XP level 4. HP: 6/24 MP: 6/12 1689 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, hangedman_decor_points D:2: layout_rooms, nrook_campfire, uniq_jessica D:3: layout_basic, vehumet_crystals D:4: layout_loops_ring, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 3 | 3.7 Stealth | 1 | 1.2 Dodging | 1 | 1.0 Poison Magic | 1 | 1.0 Spellcasting | | 4.7 Summonings | | 1.1 Translocations | | 1.5 Earth Magic | | 1.1 Evocations | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 24 | || 24 Cast: Freeze | 45 | 2 || 47 Use: Scroll | 4 | || 4 Armor: Robe | 18 | || 18 Dodge: Dodged | 41 | 1 || 42