Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -12, D:1) a +0 buckler (9, -5, D:1) a +0 dagger of venom (9, -4, D:1) a +0 dagger (18, -8, D:1) a +0 spear (19, -26, D:1) a +0 club (19, -13, D:1) a +0 club (20, -13, D:1) a +0 dagger (26, -11, D:1) a +0 whip (27, -11, D:1) a +0 club a +0 club (32, -1, D:1) a +0 short sword (36, -1, D:1) 20 arrows (46, -4, D:1) a +0 short sword Level 2 of the Dungeon (12, 38, D:2) a +0 club (13, 3, D:2) a +0 club (13, 47, D:2) a +0 dagger (20, -2, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, -36, D:3) a +0 pair of gloves (17, -3, D:3) a +0 hand axe (19, -3, D:3) a +0 leather armour a +0 dagger (23, -35, D:3) a +1 whip of electrocution (25, -31, D:3) a +0 chain mail (29, -7, D:3) a +0 whip (30, -43, D:3) a +0 short sword (31, -9, D:3) a +0 flail (31, -8, D:3) a +0 trident a +0 leather armour (33, -40, D:3) a +0 trident of venom (46, -34, D:3) a +0 hunting sling (47, -40, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a staff of death (2, -19, D:4) a +0 leather armour (2, 7, D:4) 15 arrows (4, 12, D:4) a +0 club (12, -25, D:4) a +0 mace (12, 5, D:4) a +0 whip (13, -17, D:4) a +0 whip a +0 flail (15, -17, D:4) a +0 spear (16, 10, D:4) 10 arrows (21, -21, D:4) 16 bolts (21, -17, D:4) a +0 club (23, 0, D:4) a +0 club (24, -14, D:4) 14 sling bullets (25, 2, D:4) a +0 dagger (26, -27, D:4) 15 arrows (28, -36, D:4) a +0 robe (34, -14, D:4) a +0 club (34, 2, D:4) a +0 robe (35, -14, D:4) a +0 whip (41, -12, D:4) 19 arrows Level 5 of the Dungeon [Shop] Ecseabaz's General Store the +7 morningstar "Meolept" {pain, rF- Str+2 Int+5} (895 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. Elyvilon disapproves of the use of such an item. a +0 trident (52 gold) a +0 mace (45 gold) 12 bolts (36 gold) a scroll of magic mapping (52 gold) a +0 chain mail (67 gold) 11 sling bullets (82 gold) a scroll of amnesia (52 gold) a box of beasts (600 gold) 4 silver javelins (144 gold) (0, 0, D:5) a +0 short sword a +2 flail of holy wrath a +0 ring mail a +0 flail a +0 leather armour (13, 17, D:5) a +0 whip (13, 19, D:5) a +0 hand axe a +0 leather armour a +0 short sword a +0 club (14, -20, D:5) a +0 giant club (15, 13, D:5) a +0 buckler (18, 15, D:5) a +0 ring mail (24, -19, D:5) 11 arrows (28, -14, D:5) a +0 giant club (30, -14, D:5) a +0 hand axe (41, -30, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Vyss's Weapon Shop 10 stones (12 gold) a +0 longbow (54 gold) a +0 hand crossbow (42 gold) a +0 hunting sling (18 gold) a +0 dagger (24 gold) a +0 glaive (78 gold) the +7 quarterstaff "Noesyagi" {drain, +Rage rC++ Str+4 Int-5} (817 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rC: It greatly protects you from cold. +Rage: It lets you go berserk. Elyvilon disapproves of the use of such an item. a +0 flail (42 gold) a +0 flail (42 gold) 20 stones (24 gold) the +6 war axe of the Snake Pit {spect, +Blink Dex+5} (758 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). +Blink: It lets you blink. a +0 dagger (24 gold) a +0 war axe of freezing (99 gold) a +0 flail (42 gold) (0, 0, D:6) a +0 giant club (10, -9, D:6) a +0 buckler (14, -5, D:6) a +0 quarterstaff (26, 5, D:6) 11 arrows (28, 1, D:6) a +0 flail a +0 robe a +0 great sword a +0 robe (35, -5, D:6) a +0 short sword a +0 leather armour a +0 short sword a +0 dagger a +0 hand axe (37, -5, D:6) a +0 mace a +0 leather armour a +0 club a +0 club a +0 short sword a +2 short sword of holy wrath a +0 short sword a +0 hand axe a +0 scale mail a +0 club a +0 dagger a +0 leather armour (38, -6, D:6) a +0 whip (38, -5, D:6) a +0 short sword a +0 hand crossbow 16 bolts (43, -11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (9, 25, D:7) a +0 spear (15, 29, D:7) a +0 robe (26, 31, D:7) 15 bolts (30, -11, D:7) a +0 hand axe (30, -10, D:7) a +0 whip a +0 flail (30, -9, D:7) a +0 whip (31, -9, D:7) a +0 dagger a +0 leather armour (33, 37, D:7) a +0 giant spiked club (35, 33, D:7) a +0 chain mail (38, 0, D:7) a +0 battleaxe a +0 plate armour (39, 1, D:7) a +0 shortbow 12 arrows (64, -17, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 cloak of poison resistance the human corpse of Maurice (11, 2, D:8) a +0 spear (12, 1, D:8) a +0 spear a goblin corpse (12, 2, D:8) a +0 spear (13, 2, D:8) a +0 spear the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 ring mail (1, -12, Bailey) 11 gold pieces (1, -11, Bailey) a +0 trident (still there?) a +0 chain mail (still there?) (1, -5, Bailey) a throwing net (2, -10, Bailey) a throwing net (2, 0, Bailey) a +0 spear a +0 chain mail a gnoll corpse a hound corpse (3, -12, Bailey) 16 gold pieces (3, -7, Bailey) a +0 trident a +0 chain mail