Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, -9, D:1) a +0 scale mail (14, 3, D:1) a +0 dagger (20, 38, D:1) a +0 whip (25, 13, D:1) a +0 club (26, 17, D:1) a +0 dagger (42, 27, D:1) a +0 club (56, 43, D:1) a +0 whip Level 2 of the Dungeon (8, 15, D:2) a +0 club (19, 3, D:2) a +0 flail (20, 22, D:2) a +0 whip (21, 14, D:2) a +0 flail (28, 30, D:2) a +0 whip (30, -7, D:2) 4 large rocks (33, 31, D:2) a +0 whip (44, -8, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zounoa's Assorted Antiques a scroll of identify (64 gold) a piece from Xom's chessboard (15/15) (640 gold) a scroll of identify (64 gold) a +0 helmet (144 gold) a phial of floods (1280 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) the +6 morningstar "Fualule" {elec, *Corrode rPois Will+++ Int+4} (2086 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a scroll of identify (64 gold) (0, 0, D:3) a +0 hand axe (7, 6, D:3) a +0 ring mail (13, 49, D:3) a +0 leather armour (15, 4, D:3) a +0 dagger (17, 59, D:3) a +0 scale mail (21, 50, D:3) a +0 dagger (30, 40, D:3) a +0 robe (43, 27, D:3) a +0 dagger a +0 hunting sling (45, 31, D:3) a +0 club (50, 31, D:3) a +2 leather armour of cold resistance (51, 23, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 37, D:4) a +0 short sword (6, 13, D:4) the +0 pair of boots of the Game Afoot {rElec rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. (14, 11, D:4) a +0 leather armour (17, 45, D:4) a +0 club a +0 leather armour (21, 11, D:4) a +0 trident (22, 11, D:4) a +0 club (26, 11, D:4) a +3 plate armour of willpower (27, 2, D:4) a +0 flail (30, 6, D:4) a +0 flail (31, 2, D:4) a +0 dagger (unseen) (32, 15, D:4) a +0 ring mail (33, 9, D:4) a +0 pair of gloves (34, 1, D:4) a +0 dagger (35, 33, D:4) a +0 club (39, 1, D:4) a +0 flail (46, 4, D:4) a +0 falchion (46, 47, D:4) a +0 leather armour (51, 23, D:4) a +0 giant club (54, -5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour of fire resistance (1, -5, D:5) a +0 shortbow (3, -17, D:5) a +0 robe (5, -2, D:5) a +0 ring mail (16, -1, D:5) a +0 helmet (23, -4, D:5) a +0 leather armour (26, 9, D:5) a +0 giant spiked club (35, 12, D:5) a +0 robe (37, -21, D:5) a +0 whip (39, -19, D:5) a +0 robe a +0 whip (39, 16, D:5) a +0 scale mail a +0 falchion (40, -18, D:5) a +0 flail (40, 17, D:5) a +0 scale mail a +0 flail (42, -16, D:5) a +0 flail (42, 17, D:5) a +0 leather armour a +0 club (43, -17, D:5) a +0 spear a +0 club (43, 17, D:5) a +0 dagger (47, -8, D:5) a +0 robe a +0 dagger (47, -7, D:5) a +0 dagger (50, -7, D:5) a +0 dagger (52, -5, D:5) the +5 spear of the Imperium {distort, Will+ SInv} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. SInv: It lets you see invisible. Will: It increases your willpower. a +4 short sword a +0 dagger of venom Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (11, 19, D:6) 10 bolts (13, -1, D:6) a +0 war axe a +0 leather armour (17, -1, D:6) a +0 shortbow (18, -2, D:6) a book of Lightning (19, -1, D:6) a +0 hunting sling (39, -10, D:6) a +0 shortbow (60, -19, D:6) a +0 robe Level 7 of the Dungeon [Shop] Mailam's Weapon Emporium a +0 flail (49 gold) a +0 broad axe (56 gold) a +0 falchion (42 gold) a +0 shortbow (42 gold) 22 stones (30 gold) a +0 club (14 gold) a +0 broad axe (56 gold) the +10 rapier of Havoc {venom, rElec rF++ Int-3} (1120 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. 15 stones (21 gold) 30 arrows (84 gold) a +0 falchion (42 gold) a +0 mace (42 gold) a +0 war axe (49 gold) (0, 0, D:7) a +0 flail (2, -19, D:7) a +0 triple crossbow (4, -17, D:7) a +0 whip (7, -3, D:7) a +0 whip a +0 club (8, -4, D:7) a +0 club a +0 spear a +0 ring mail a +0 buckler (9, -4, D:7) a +0 club (10, -4, D:7) a +0 flail (17, -7, D:7) a +1 helmet of intelligence (18, -40, D:7) a +0 broad axe (20, -13, D:7) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (25, -27, D:7) a +0 barding (30, -33, D:7) a +0 mace (31, -45, D:7) a +2 quarterstaff of chaos a +1 cloak of willpower (33, -45, D:7) a +0 club (34, -49, D:7) a +0 shortbow (34, -48, D:7) a +0 mace a +0 war axe a +0 great sword (60, -7, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (11, -15, D:8) a +0 flail a +0 leather armour (21, -20, D:8) a +0 leather armour (25, 2, D:8) a +0 great mace a +0 giant spiked club (27, -33, D:8) a +0 shortbow (31, -7, D:8) a +0 chain mail a +2 hand axe of freezing (31, -6, D:8) a +0 robe a +2 dagger of speed (32, -29, D:8) a +0 whip a +0 ring mail (33, -28, D:8) a +0 dagger (34, -6, D:8) a +0 whip a +0 robe a +0 dagger (37, -9, D:8) a +0 short sword (38, -9, D:8) a +0 ring mail a +0 hand axe (38, -8, D:8) a +0 robe a +0 dagger (41, -36, D:8) a +0 dagger (41, -7, D:8) a +0 rapier (42, -37, D:8) a +0 dagger a +0 ring mail (42, -34, D:8) a +0 club (45, -33, D:8) a +2 leather armour of positive energy Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of venom (3, 10, D:9) a +0 robe (9, -5, D:9) a +0 robe a +3 dagger (10, -17, D:9) a +0 scale mail (11, -17, D:9) a +0 mace (12, -17, D:9) a scroll of identify (13, -17, D:9) a scroll of identify (13, -5, D:9) a +0 dagger (14, -17, D:9) a book of Decay (17, -6, D:9) a +0 whip (18, -6, D:9) a +0 dire flail a +0 leather armour (20, -22, D:9) a +0 dagger a +0 dagger (20, -21, D:9) a +0 giant club a +0 dire flail of protection (21, -24, D:9) a +0 short sword (22, -28, D:9) a +0 short sword (23, -24, D:9) a +0 dagger (24, -23, D:9) a +0 great sword a +0 robe (24, -21, D:9) a +0 club (25, -20, D:9) a +0 short sword (25, -13, D:9) a +0 dagger (26, -23, D:9) a +0 short sword (26, -19, D:9) a +0 short sword (26, -13, D:9) a +0 short sword a +0 dagger (27, -13, D:9) a +0 whip (29, -4, D:9) a +0 leather armour (33, -18, D:9) a +0 hand crossbow (34, -4, D:9) a +0 scimitar a +0 plate armour the Ecumenical Temple