Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 12331528548109550485 0 Descartes the Changer (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Nov 16, 2021. Got out of the dungeon alive. The game lasted 00:00:27 (1 turns). Descartes the Changer (Deep Elf Wanderer) Turns: 1, Time: 00:00:28 Health: 10/10 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.0 Shields + Level 1.5 Spellcasting + Level 2.4 Necromancy + Level 3.2 Transmutations + Level 2.1 Earth Magic + Level 1.1 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 20% N/A 6% 1 Pain Necr 32% 1d5 9% 1 Wereblood Tmut 10% N/A 10% 2 Sublimation of Blood Necr 4% N/A 13% 2 Corpse Rot Necr/Air N/A N/A 22% 2 Vampiric Draining Necr 4% 2d6 26% 3 Spider Form Tmut/Pois 3% N/A 34% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Beastly Appendage, Wereblood, Spider Form and Ice Form to your library. You add the spells Sublimation of Blood and Corpse Rot to your library. You add the spells Pain and Vampiric Draining to your library. Welcome, Descartes the Deep Elf Wanderer. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Beastly Appendage, Pain, Wereblood, Sublimation of Blood, Corpse Rot, Vampiric Draining, Spider Form, Ice Form. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#PPP♣. #...#P♣.PP #.#.#P.PP. #.#.#..♣.P #...#.P.. #...#PP♣ #...#..♣.. #.@.#...PP #...#..♣.. #...#P...♣ #...#.P♣PP #.#.#PPPPP #.#.#.♣.P. ....#♣.P♣. ....# .PP There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Deep Elf Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: | Beastly Appendage, Pain, Wereblood, Sublimation of Blood, | Corpse Rot, Vampiric Draining, Spider Form, Ice Form 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, serial_shops, shop