Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 7605495906487282552 0 Descartes the Grave Robber (level 1, 9/9 HPs) Began as a Spriggan Wanderer on Nov 26, 2021. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Descartes the Grave Robber (Spriggan Wanderer) Turns: 1, Time: 00:00:07 Health: 9/9 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Faith . (shield restricted) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - a +0 robe (worn) Potions b - a potion of curing Skills: + Level 2.4 Axes + Level 1.0 Throwing + Level 1.5 Stealth + Level 1.3 Spellcasting + Level 2.6 Necromancy + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 16% N/A 9% 1 Pain Necr 32% 1d5 9% 1 Vampiric Draining Necr 4% 2d6 26% 3 Animate Dead Necr 4% N/A 63% 4 Agony Necr 8% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You add the spells Pain, Animate Skeleton, Vampiric Draining, Animate Dead and Agony to your library. Welcome, Descartes the Spriggan Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a potion of curing, a +0 robe; and the following spells available to memorise: Animate Skeleton, Pain, Vampiric Draining, Animate Dead, Agony. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #..# #...# #...# ..... .....# .....∩ #.....∩# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Spriggan Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +0 hand axe, | a potion of curing, a +0 robe; and the following spells | available to memorise: Animate Skeleton, Pain, Vampiric | Draining, Animate Dead, Agony 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, serial_glass, glass_columns_a, glass_columns_a, feat_on_display, minmay_strange_pillars, serial_bayou_pond_e