Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 11683252146541335997 0 Descartes the Vexing (level 1, -1/7 HPs) Began as a Felid Wanderer on Nov 29, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (20 turns). Descartes the Vexing (Felid Wanderer) Turns: 20, Time: 00:00:27 Health: -1/7 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 15 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Miscellaneous a - a piece from Xom's chessboard (15/15) Skills: * Level 0.0 Dodging - Level 1.3 Stealth + Level 0.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes - Level 1.0 Summonings - Level 2.0 Necromancy - Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 4% 2 Sublimation of Blood Necr 4% N/A 13% 2 Call Imp Summ 5% N/A 19% 2 Corpse Rot Necr/Air N/A N/A 19% 2 Blink Tloc N/A N/A 28% 2 Conjure Flame Conj/Fire 1% 6-21 50% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spells Sublimation of Blood and Corpse Rot to your library. Welcome, Descartes the Felid Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a hunting sling. Found a staircase leading out of the dungeon. You begin with the following items: a piece from Xom's chessboard (15/15); and the following spell memorised: Magic Dart; and the following spells available to memorise: Slow, Sublimation of Blood, Call Imp, Corpse Rot, Blink, Conjure Flame, Mephitic Cloud. Okay, then. Okay, then. Found 18 arrows. A quokka comes into view. A quokka is nearby! A bat comes into view. The quokka closely misses you. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You scratch the quokka. The quokka is heavily wounded. The quokka barely misses you. You scratch the quokka. The quokka is heavily wounded. The quokka bites you. You die... ... ....# ....# # ..#.# .## ..### #...##..## ......#######......... .....br@.............. ......#####........... ..... .###..#......... .... .....#.#........ ... .....#...#....... .. #######.#######.. . ##..)....## ##.........## ##...........## You could see a quokka and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following items: a piece from | Xom's chessboard (15/15); and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Slow, Sublimation of Blood, Call Imp, Corpse | Rot, Blink, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 5 Dodge: Dodged || 3