Dungeon Crawl Stone Soup version 0.28-b1-38-gff268fdeb9 (webtiles) character file. Game seed: 4396119241408198973 0 Descartes the Chopper (level 1, 16/16 HPs) Began as a Troll Wanderer on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Descartes the Chopper (Troll Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 5 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.85/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) c - a +0 dagger Missiles b - 9 boomerangs (quivered) Armour d - a +0 robe (worn) Skills: + Level 3.2 Axes + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 2.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 5% N/A 36% 3 Fulminant Prism Conj/Hex 1% 3d6 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, Descartes the Troll Wanderer. The heart of this dungeon contains the magnificent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, 9 boomerangs, a +0 dagger, a +0 robe; and the following spell memorised: Slow; and the following spells available to memorise: Confusing Touch, Fulminant Prism. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ##≈≈≈## ##≈≈P≈≈## ##≈≈≈.≈≈≈## #≈≈P.8.P≈≈# ###≈≈.....≈≈## ..8≈.......≈8# +.P8.@.8P.+ #8≈.......≈8# ##≈≈.....≈≈## #≈≈P.8.P≈≈# ##≈≈≈.≈≈≈## ##≈≈P≈≈## ##≈≈≈## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Troll Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following items: a +0 hand axe, | 9 boomerangs, a +0 dagger, a +0 robe; and the following | spell memorised: Slow; and the following spells available | to memorise: Confusing Touch, Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms