Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10452637281589670592 0 Descartes the Caller (level 1, 7/7 HPs) Began as a Felid Wanderer on Mar 13, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Descartes the Caller (Felid Wanderer) Turns: 1, Time: 00:00:07 Health: 7/7 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 5.0 Summonings + Level 1.0 Ice Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 64% N/A 3% 1 Freeze Ice 16% 1d4 16% 1 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Frozen Ramparts Ice 8% 1d2 41% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Descartes the Felid Wanderer. The heart of this dungeon contains the wondrous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells available to memorise: Summon Small Mammal, Freeze, Summon Guardian Golem, Frozen Ramparts, Summon Lightning Spire. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ## . #.# . ...# ##. ..## #.#....# #.#...# #...# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following spells available to | memorise: Summon Small Mammal, Freeze, Summon Guardian | Golem, Frozen Ramparts, Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2, infiniplex_forest_corner_1, infiniplex_forest_end_2, hex_intersection