Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 904220080161135874 0 Descartes the Conjurer (level 1, 7/7 HPs) Began as a Felid Wanderer on Mar 22, 2022. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). Descartes the Conjurer (Felid Wanderer) Turns: 1, Time: 00:00:17 Health: 7/7 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 17 Int: 13 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.6 Dodging + Level 1.0 Spellcasting + Level 3.6 Conjurations + Level 1.7 Earth Magic + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 14% 1 Shock Conj/Air 20% 1d4 14% 1 Stone Arrow Conj/Erth 14% 3d7 28% 3 Conjure Flame Conj/Fire 5% 6-21 38% 3 Leda's Liquefaction Hex/Erth 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Descartes the Felid Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells available to memorise: Sandblast, Shock, Stone Arrow, Conjure Flame, Leda's Liquefaction. Unknown command. Welcome back, Descartes the Felid Wanderer. Press ? for a list of commands and other information. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #........ #@...# #........ ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following spells available to | memorise: Sandblast, Shock, Stone Arrow, Conjure Flame, | Leda's Liquefaction 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, shapermc_ecumenical_altar_flowoftime