Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1781203459203172656 19 Descartes the Skirmisher (level 2, -1/15 HPs) Began as a Felid Wanderer on Mar 25, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (448 turns). Descartes the Skirmisher (Felid Wanderer) Turns: 448, Time: 00:01:04 Health: -1/15 AC: 1 Str: 6 XL: 2 Next: 55% Magic: 6/6 EV: 16 Int: 15 God: Gold: 23 SH: 0 Dex: 15 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Missiles f - 21 stones Scrolls b - a scroll of blinking c - a scroll of teleportation d - a scroll of magic mapping {unknown} Potions a - a potion of might e - a potion of mutation {unknown} Skills: - Level 4.0 Fighting + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.4 Unarmed Combat - Level 2.0 Spellcasting - Level 1.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal closely misses you. The jackal bites you. You miss the jackal. The jackal is severely wounded. The jackal closely misses you. You scratch the jackal. You kill the jackal! You scratch the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You scratch the jackal. The jackal is severely wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You bite the jackal. You kill the jackal! You closely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal but do no damage. Your claw misses the jackal. The jackal bites you. You die... #.# #.# #.. #.# #### #####.. #.# #... ...(.# #.# #..#####..... #.# #..#.. ..#.#.# #.# #..#.# # #.##. #h# #..#.#####(### #@###..........# # #...........# # ##....##>##.# # #.#####.##.###### #.# #.##....... #.# #.######### #.# #.# ##. #.# #.# #.. #.# #.# #.. You could see a jackal. Vanquished Creatures 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following items: a potion of | might, a scroll of blinking, a scroll of teleportation; and | the following spell memorised: Slow; and the following | spells available to memorise: Tukima's Dance 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 69 | D:1 | Reached skill level 1 in Dodging 75 | D:1 | Reached XP level 2. HP: 10/15 MP: 6/6 448 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 2 | 2.4 Fighting | | 4.0 Unarmed Combat | | 2.4 Spellcasting | | 2.0 Hexes | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 42 Bite || 7 Punch || 1 Stab: Sleeping || 2 Armor: Skin || 8 Dodge: Dodged || 20