Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -46, D:1) a +0 short sword (28, -22, D:1) 13 arrows (30, -41, D:1) a +0 morningstar (37, -32, D:1) 22 sling bullets (41, -39, D:1) a +0 club (55, -45, D:1) a +0 leather armour (55, -4, D:1) a +0 club (57, -27, D:1) a +0 dagger Level 2 of the Dungeon (14, -34, D:2) 16 arrows (16, -1, D:2) a +0 ring mail (25, 5, D:2) a +0 long sword (26, 8, D:2) a +0 whip (32, -22, D:2) 21 arrows (50, -28, D:2) a +0 whip Level 3 of the Dungeon [Shop] Wuwkus's Assorted Antiques a +0 robe (19 gold) a scroll of silence (210 gold) a +0 spear (84 gold) a +0 dagger (56 gold) a +0 trident (98 gold) the +6 whip "Eloffel" {antimagic, *Corrode rElec Str+3} (1461 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 ring mail (112 gold) (0, 0, D:3) a +0 leather armour (0, 10, D:3) a +0 scythe a +0 robe a +0 dagger (1, -7, D:3) a +0 dagger (13, 7, D:3) a +0 robe (30, -17, D:3) 18 bolts (32, 9, D:3) a +0 club (35, -4, D:3) a +0 flail (40, 1, D:3) a +0 short sword (43, -21, D:3) a +0 dagger a +0 club (44, -20, D:3) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (44, 17, D:3) a +0 club (45, -20, D:3) a +0 dagger (45, 18, D:3) a +1 dagger of venom (46, -21, D:3) a +0 club (46, -20, D:3) a +0 dagger (46, -19, D:3) a +0 flail a +0 scale mail (47, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 22 arrows (0, 9, D:4) a +0 giant club (1, -13, D:4) 23 sling bullets (19, 28, D:4) a +0 club a +0 chain mail (22, 1, D:4) a +0 dagger (22, 32, D:4) a +2 whip of flaming a +0 robe (29, -3, D:4) 26 arrows (39, 18, D:4) a +0 dagger (39, 19, D:4) a +0 giant spiked club (39, 20, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (8, -4, D:5) a +0 ring mail (11, -4, D:5) 28 bolts (16, 32, D:5) 20 arrows (39, -2, D:5) a +0 hunting sling (42, 24, D:5) 30 arrows (50, 2, D:5) 20 bolts (55, 39, D:5) a +0 whip a +0 leather armour (56, 37, D:5) a +0 club (56, 39, D:5) a +0 dagger (57, 37, D:5) a +0 trident a +0 leather armour (57, 39, D:5) a +0 short sword a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (4, -23, D:6) a +0 flail (15, -3, D:6) a +0 halberd (16, -3, D:6) a +0 halberd (16, -2, D:6) a +0 halberd (16, 14, D:6) a +0 whip an orc corpse (skeletalised by now) (17, -28, D:6) a +0 dagger (17, 16, D:6) a +0 flail (18, 16, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 19, D:6) a +0 robe (26, 10, D:6) a +0 hand axe a +0 chain mail (26, 16, D:6) the +2 leather armour "Jahihur" {rN+ Will+ rCorr Str-2} Str: It affects your strength (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (28, -30, D:6) a +0 robe a +0 dagger a +0 flail (28, -29, D:6) a +0 leather armour a +0 hand axe a +0 flail (37, -40, D:6) a +0 leather armour (40, -5, D:6) 34 arrows (43, 4, D:6) a +0 ring mail (46, -8, D:6) a +0 whip (57, -6, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 17 gold pieces (11, 0, D:7) a +0 dagger the Ecumenical Temple