Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13246083167954350343 3 Descartes the Ducker (level 1, 0/13 HPs) Began as an Octopode Wanderer on June 13, 2022. Slain by a goblin ... wielding a +3 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (32 turns). Descartes the Ducker (Octopode Wanderer) Turns: 32, Time: 00:00:18 Health: 0/13 AC: 3 Str: 8 XL: 1 Next: 50% Magic: 2/2 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +2 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +2 hat (worn) Potions b - a potion of lignification Skills: - Level 1.0 Fighting - Level 3.0 Dodging + Level 2.2 Stealth - Level 1.0 Spellcasting - Level 2.0 Hexes - Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the kobold. You kill the kobold! The kobold barely misses you. An endoplasm comes into view. You hit the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! You hit the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! The goblin hits you with a +3 dagger. An endoplasm comes into view. Your Stealth skill increases to level 2! You barely miss the goblin. Your grab misses the goblin. The goblin closely misses you. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +3 dagger. You hit the endoplasm. The endoplasm is moderately wounded. The goblin closely misses you. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin barely misses you. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. You grab the goblin. You constrict the goblin. The goblin hits you with a +3 dagger. You die... .# #.# ## ######.# # #. ....#.# .###.#.## #....### ......).#####..#...### #.JJg@.........# #....)######.......# #.....# #.......# #$..... #.##....# #...... #.##....# #......# #......## #.#...## #.####.# #.##.## #.#....# ###.<.## You could see 2 endoplasms and a goblin. Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +0 dagger, a | potion of lignification, a +2 hat; and the following spell | memorised: Slow; and the following spells available to | memorise: Inner Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 32 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Fighting | | 1.0 Dodging | | 3.0 Spellcasting | | 1.0 Hexes | | 2.0 Evocations | | 2.1 Action || total -------------------------++------- Melee: Dagger || 10 Tentacles || 3 Constrict || 1 Armor: Skin || 1 Dodge: Dodged || 9