Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16077786150015041252 0 Descartes the Digger (level 1, 18/18 HPs) Began as a Formicid Wanderer on July 11, 2022. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). Descartes the Digger (Formicid Wanderer) Turns: 1, Time: 00:00:12 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis + a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles c - 26 stones Armour d - a +0 leather armour (worn) Potions b - a potion of heal wounds Skills: - Level 3.2 Fighting + Level 1.1 Armour - Level 2.4 Stealth - Level 1.1 Spellcasting - Level 3.6 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Descartes the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +3 dagger, a potion of heal wounds, 26 stones, a +0 leather armour; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #...≈+ #.##≈# ### P# P There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +3 dagger, a | potion of heal wounds, 26 stones, a +0 leather armour; and | the following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven