Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6640048363230813739 0 Descartes the Chiller (level 1, 9/9 HPs) Began as a Felid Wanderer on July 24, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (2 turns). Descartes the Chiller (Felid Wanderer) Turns: 2, Time: 00:00:07 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 1.0 Fighting + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 2.1 Transmutations + Level 3.6 Ice Magic + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 52% 1d7 4% 1 Sting Tmut/Pois 16% 1d3 14% 1 Frozen Ramparts Ice 26% 1d4 14% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 43% 3 Hailstorm Conj/Ice 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Descartes the Felid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells available to memorise: Freeze, Sting, Frozen Ramparts, Ignite Poison, Hailstorm. As you open the door, it creaks loudly! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ... ##'## #.@.# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following spells available to | memorise: Freeze, Sting, Frozen Ramparts, Ignite Poison, | Hailstorm 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 2 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, eino_curves_02, minmay_gold_behind_fungi, chequers_serial_rivers_room_a, minmay_cupped