Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -39, D:1) a +0 club (13, -33, D:1) a +0 dagger (14, -13, D:1) a +0 whip (17, -28, D:1) a +0 hunting sling (37, 10, D:1) a +0 dagger (40, -33, D:1) a +0 dagger (50, 3, D:1) a +0 whip (54, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 43, D:2) 16 sling bullets (11, 11, D:2) a +0 dagger (25, -3, D:2) a +0 leather armour (25, 33, D:2) a +0 dagger (36, 14, D:2) a +0 dagger (37, 20, D:2) a +2 short sword of speed (37, 22, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 ring mail an orc corpse (1, 0, D:3) a bat corpse (2, 11, D:3) a +0 leather armour (7, 24, D:3) a +0 club (7, 48, D:3) a +0 hunting sling (8, 25, D:3) a +0 club a +0 hunting sling (11, 21, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (11, 22, D:3) a +0 mace a +0 leather armour (12, 22, D:3) a +0 hand axe a +0 ring mail (12, 36, D:3) a +0 scythe a +0 robe (14, 8, D:3) 5 large rocks (21, 38, D:3) a +0 robe (24, 44, D:3) 24 arrows (28, 22, D:3) the +4 flail of Contradiction {vorpal, *Rage Str+4 Int+10 Dex-4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+10). Dex: It affects your dexterity (-4). *Rage: It berserks you when you make melee attacks (+20% chance). (29, 23, D:3) a book of Displacement (29, 32, D:3) 12 gold pieces (33, 40, D:3) a +0 helmet (34, 0, D:3) a +0 short sword (34, 30, D:3) a potion of curing (44, 39, D:3) a +0 robe (48, 29, D:3) a +0 scale mail a +0 club a +0 ring mail a +0 club a +0 flail