Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 2147278003296104879 0 Descartes the Charlatan (level 1, 0/7 HPs) Began as a Felid Wanderer on Oct 15, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (124 turns). Descartes the Charlatan (Felid Wanderer) Turns: 124, Time: 00:01:05 Health: 0/7 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/4 EV: 17 Int: 15 God: Gold: 9 SH: 0 Dex: 15 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Wands a - a wand of flame (6) Scrolls b - a scroll of teleportation Skills: + Level 2.6 Dodging + Level 0.0 Stealth + Level 0.0 Unarmed Combat - Level 2.0 Spellcasting + Level 0.0 Conjurations + Level 1.7 Air Magic - Level 4.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (55% to hit) The zap hits the frilled lizard. The frilled lizard is heavily wounded. The zap hits the jackal. The jackal is severely wounded. A jackal comes into view. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (wandering, hasn't noticed you, 55% to hit) The zap misses the frilled lizard. The zap hits the jackal. The jackal is severely wounded. Unknown command. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 55% to hit) The zap misses the frilled lizard. The zap hits the jackal but does no damage. The jackal is severely wounded. A jackal comes into view. You barely miss the jackal. The jackal barks! Your bite misses the jackal. The jackal bites you. You scratch the jackal but do no damage. The jackal misses you. The jackal completely misses you. Your magical contamination has completely faded away. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as you move away! The jackal bites you. You die... #.###........#.# #.##...###.# #......# #.# #####.## #.# #.# #.# ##.# #.# #..# #.# ###### ##.## #.# #hhh@####..# #.# #.##....#.## #.# #h ####...# #.# .. ##### #.# .. #.# .. #.### . #...## #.#..# ####.# You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Felid Wanderer began the quest for the Orb. 0 | D:1 | Descartes set off with the following items: a wand of flame | (6), a scroll of teleportation; and the following spell | memorised: Shock; and the following spells available to | memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 47 | D:1 | Found a faded altar of an unknown god. 124 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Shock || 3 Dodge: Dodged || 3