Descartes Level 1 of the Dungeon (4, 6, D:1) a +0 short sword (6, -1, D:1) a +0 club (6, 20, D:1) a +0 club (13, 9, D:1) 4 stones (21, 14, D:1) a +0 club (28, 32, D:1) a +0 club (39, 15, D:1) a +0 ring mail (43, 37, D:1) a +0 club (46, 28, D:1) 2 stones (49, 16, D:1) a +0 dagger (53, 22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +1 trident of venom (3, 18, D:2) 5 stones (13, 37, D:2) a +0 mace a +0 chain mail (17, 7, D:2) a +0 dagger (19, 25, D:2) a +0 club (21, 26, D:2) a +0 dagger (22, 25, D:2) a +0 trident a +0 animal skin a +0 helmet (23, 26, D:2) a +0 long sword 3 stones a +0 short sword (23, 45, D:2) a +0 club (25, 4, D:2) a +0 club (38, 14, D:2) a +0 war axe (45, 25, D:2) a +0 dagger (46, 24, D:2) a +0 club (46, 32, D:2) 8 stones (53, 41, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 23, D:3) 3 stones (8, 0, D:3) a +0 spear (10, 11, D:3) 3 stones (11, -1, D:3) a +0 spear (11, 16, D:3) a +0 war axe (22, 37, D:3) a +0 leather armour (24, 15, D:3) 11 stones (26, 8, D:3) a +0 club (26, 9, D:3) the +13 plate armour of Valour {*Corrode rPois rC+ Int+5} Int: It affects your intelligence (+5). rC: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (27, 7, D:3) a +0 dagger 6 gold pieces (27, 22, D:3) a +0 robe (28, 29, D:3) a +0 robe (39, 5, D:3) a +0 short sword (39, 8, D:3) a +0 quarterstaff (41, 3, D:3) an orb of light (45, -2, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Plog's Weapon Shoppe a +4 vorpal scimitar (392 gold) a +0 hand axe (42 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1036 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +1 hand axe of freezing (173 gold) 4 stones (5 gold) a +0 halberd (56 gold) (0, 0, D:4) a +0 vorpal flail a +0 ring mail (0, 27, D:4) a +0 short sword (2, -7, D:4) a +0 hand axe a +0 leather armour (2, -6, D:4) a +0 whip a +0 leather armour (5, 17, D:4) a +0 robe (7, -16, D:4) a +0 tower shield (10, -13, D:4) a staff of cold 5 stones (10, -6, D:4) 4 javelins (12, 4, D:4) a +0 flail (16, 26, D:4) a stone (21, -4, D:4) a +0 dagger (23, 10, D:4) 5 stones (25, -10, D:4) a +0 hand axe 5 stones (40, 11, D:4) a +0 war axe (45, -6, D:4) a +0 plate armour (48, -13, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (14, -6, D:5) a +0 ring mail a +0 whip (14, 20, D:5) a +0 scale mail of poison resistance (15, -14, D:5) a +0 quarterstaff (15, -7, D:5) a +0 hand axe a +0 short sword (15, -6, D:5) a +0 hand axe (15, -5, D:5) a +0 robe a +2 dagger of venom (16, -26, D:5) a +0 chain mail (19, -25, D:5) a +0 mace (23, -28, D:5) 5 stones (28, 13, D:5) a +0 ring mail (37, 13, D:5) a +0 club (44, -11, D:5) 5 stones (49, 19, D:5) a +0 flail (50, -20, D:5) a +0 dagger (50, -19, D:5) a +0 scale mail a +0 club a +0 robe a +0 dagger (51, -19, D:5) a +0 club (52, -21, D:5) a +0 club (52, -18, D:5) a +0 ring mail a +0 club (55, 24, D:5) 4 javelins (58, 7, D:5) 4 stones Level 6 of the Dungeon (1, -10, D:6) a +0 leather armour (1, 4, D:6) 7 stones (3, 29, D:6) a +0 dagger (4, 29, D:6) a +0 hand axe a +0 club a +0 scale mail (6, 29, D:6) a +0 whip (8, 29, D:6) a +0 whip a +0 scale mail (16, 32, D:6) 4 stones (17, -20, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 sling (4, -19, D:7) a +0 dagger (5, -19, D:7) a +0 robe a +0 dagger (6, 15, D:7) a +0 trident (7, -14, D:7) 3 stones (7, -8, D:7) a +0 club (8, -19, D:7) a +0 plate armour a +0 mace (8, -14, D:7) a +0 shortbow (8, 10, D:7) a +0 trident (20, 14, D:7) a +0 robe a +0 flail (21, 9, D:7) a +0 robe a +1 scimitar of freezing (21, 11, D:7) a +0 robe a +3 long sword (26, -4, D:7) 5 stones (27, -4, D:7) a +0 helmet (33, -15, D:7) a +0 robe a +4 spear of freezing a +0 robe a +2 hand axe of freezing (33, -13, D:7) 5 stones a +0 robe a +1 dagger (40, -1, D:7) a +0 ring mail a +0 battleaxe (43, -1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 5 stones (3, 11, D:8) a +0 mace (5, 10, D:8) a +0 robe a +0 hand axe (9, -3, D:8) a +0 arbalest (15, 28, D:8) a +0 leather armour (19, -15, D:8) a +0 long sword of protection (20, 27, D:8) a +0 club a +0 leather armour (25, -8, D:8) a +0 robe (25, 11, D:8) a +0 short sword 2 stones (26, 11, D:8) a +2 great sword a +0 robe (28, 15, D:8) a +0 club (30, 17, D:8) a stone a +0 club a +0 robe (30, 19, D:8) a +0 club (31, -4, D:8) a +0 tower shield (35, 12, D:8) a +0 dagger (35, 27, D:8) a +0 ring mail (37, -15, D:8) a +0 dagger (43, -6, D:8) a +0 giant club a +0 giant club (44, 15, D:8) a +0 club (46, 0, D:8) a +0 shortbow (51, 2, D:8) a +0 falchion (57, 3, D:8) a +0 flail (57, 12, D:8) 34 gold pieces a +0 shortbow 2 poisoned darts (58, -1, D:8) a +0 robe a +0 dagger (59, 0, D:8) a +0 club a +0 leather armour a +0 war axe (59, 12, D:8) 3 stones (60, 2, D:8) a +0 dagger (60, 3, D:8) a +0 flail (68, 4, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 18 gold pieces (0, 3, D:9) a scroll of identify (1, 3, D:9) 7 gold pieces (6, 4, D:9) 15 gold pieces the Ecumenical Temple