Descartes Level 1 of the Dungeon (3, 4, D:1) a +0 ring mail (25, 5, D:1) a +0 dagger 3 stones (31, -25, D:1) a +0 dagger (40, -7, D:1) a +0 dagger (40, -1, D:1) a +0 leather armour (43, 4, D:1) 4 stones (47, 0, D:1) 2 stones Level 2 of the Dungeon [Shop] Kod Iga's Weapon Boutique a +1 dagger of venom (103 gold) a +0 war axe (38 gold) a +0 mace (33 gold) a +0 dagger (22 gold) 7 stones (7 gold) 4 atropa-tipped darts (26 gold) 6 stones (6 gold) a +1 falchion of electrocution (159 gold) a +0 sling (16 gold) (3, -13, D:2) a +0 falchion (4, -15, D:2) a +0 dagger a +0 ring mail (5, -10, D:2) a +0 robe (21, 24, D:2) a +0 short sword (33, -13, D:2) a +0 dagger (38, 17, D:2) a +0 dagger of flaming (47, 15, D:2) an orb of guile (51, 14, D:2) a +0 spear (54, -2, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Kulity's Armour Shoppe a +0 robe (8 gold) a +0 plate armour (276 gold) the +3 crystal plate armour of Xercholav {rC- rN++ Int+8 Dex-5} (1298 gold) Int: It affects your intelligence (+8). Dex: It affects your dexterity (-5). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (333 gold) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 kite shield (54 gold) [Shop] Peucod's Book Emporium a book of Air (264 gold) a book of Unlife (432 gold) a book of Minor Magic (216 gold) a book of Hexes (432 gold) a book of the Senses (384 gold) an Everburning Encyclopedia (312 gold) a book of Debilitation (240 gold) a book of the Earth (432 gold) a Young Poisoner's Handbook (240 gold) a book of the Sky (528 gold) [Shop] Idear's Antique Weapon Boutique a +0 trident (91 gold) a +0 whip (65 gold) a +0 sling (39 gold) a +0 short sword (78 gold) a +0 trident (91 gold) a +2 quarterstaff of draining (499 gold) a +0 dagger (52 gold) a +1 morningstar of flaming (369 gold) a +0 rapier (104 gold) a +0 dagger (52 gold) (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 hand axe (4, 7, D:3) a +0 dagger (4, 8, D:3) 2 stones (5, 15, D:3) a +0 spear (7, 2, D:3) a +0 whip (8, 18, D:3) a +0 club (9, 20, D:3) 3 javelins (10, 6, D:3) a +0 club (11, 3, D:3) a +0 spear (11, 20, D:3) a +0 flail (12, 9, D:3) 2 boomerangs a +0 club (21, 42, D:3) a +0 dagger (23, 33, D:3) a +0 hand axe a +0 leather armour (35, 37, D:3) a +0 club (38, 11, D:3) a ring of see invisible (43, 39, D:3) a +0 dagger (44, 40, D:3) a +0 club (44, 42, D:3) a +1 flail of protection (46, 38, D:3) a +0 club (62, 34, D:3) a quokka corpse (skeletalised by now)