Descartes Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 0, D:1) a +0 mace (7, 26, D:1) a +0 whip 5 stones (12, 14, D:1) a +0 club a +0 short sword 3 stones (14, -2, D:1) a +0 club (14, 14, D:1) a +0 dagger 3 stones (21, 23, D:1) a +0 short sword (23, 9, D:1) a +0 ring mail (25, 24, D:1) a +0 leather armour (31, 5, D:1) a +0 robe (33, 3, D:1) a +0 dagger a +0 club (37, 19, D:1) 9 stones (38, 12, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (16, 14, D:2) a +0 scale mail (16, 17, D:2) 8 stones (29, -6, D:2) a +0 short sword (33, 7, D:2) 2 stones Level 3 of the Dungeon (10, -13, D:3) a +0 hand axe a +0 leather armour a +0 mace (11, -13, D:3) a +0 dagger (16, 1, D:3) a +0 falchion (18, -1, D:3) a +0 club a +0 mace (28, 4, D:3) a +0 robe (33, 9, D:3) a +0 robe (43, -2, D:3) 6 stones (50, 6, D:3) a +0 ring mail (51, 12, D:3) a +0 club (56, 15, D:3) a +0 dagger a +0 leather armour (56, 17, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jewn's Distillery a potion of might (40 gold) a potion of cancellation (80 gold) a potion of heal wounds (50 gold) a potion of ambrosia (80 gold) a potion of magic (80 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of curing (30 gold) (0, 0, D:4) a +0 spear (10, -19, D:4) a +0 short sword (12, -33, D:4) a hobgoblin corpse (14, -22, D:4) 7 stones (23, -3, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, -31, D:4) the +3 flail of the Loving Saviour {pain, rC+} rC: It protects you from cold. (29, -40, D:4) a +0 club (33, -42, D:4) a quokka corpse (skeletalised by now) (33, -13, D:4) the felid corpse of Descartes (34, -6, D:4) 7 stones (40, -29, D:4) an iguana corpse (48, -27, D:4) 4 stones